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doublezero

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Mar 20, 2005
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  • Victoria: Revolutions
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Are there any event chains involving the defeat of the USA in the Caroline Affair War - or any other defeat of the USA by the UK?

There used to be a New England revolter (NEN). As the UK, I am not seeing that option even though I just won ownership of part of New England.

When the Canadian Act of Union occurred, all the former US territory now owned by the UK remained British, even though that means there are now three separate enclaves and you have to travel through Canada to move between the enclaves.

usuk.jpg


Here are some scenarios that I think should happen.

1) Those British territories should be joined to Canada. It doesn't make sense for the UK to own territory that it can't reach without going through another country (even if that other country is a friendly vassal). And yes, in real life they could have accessed those territories by sailing through the St. Lawrence River, it still doesn't seem realistic that they would free Canada without any thought as to the territory on the formerly American bank.

2) The British territory should remain part of Britain, but not indefinitely. The UK would probably want to pacify the natives for a while before granting them autonomy or joining them to the loyal Canadians. But they should be eventually joined to Canada or granted dominion status just like Canada. Since throughout the game period they're releasing all their lands in which white people form a majority and are large enough to be self-sufficient, they would obviously release this former US territory as well.

3) The automatic westward expansion into lands owned by the Sioux & Nez Pierce, especially, shouldn't happen. Those lands should come under the protection of the British and/or the Canadians.

4) Such a decisive defeat would change the United States. I don't know how exactly, but the trajectory we are all familiar with (North/South politics, the Mexican War, the Civil War, Western Expansion, etc.) would have been unlikely to occur in the same way. Perhaps Congress would have become dominated by southern landowners. Maybe the country would become afraid to expand without British permission. Maybe eventual re-absorption into British North America would have been seen as inevitable, instead of Manifest Destiny being seen as inevitable. It might have descended into civil war - a completely different civil war than The Civil War. Obviously at the very least, the government would have fallen and some Americans would have lost their savings.

But if there are no events dealing with any of that, I don't know what to do with this territory. Just manually giving it to Canada isn't the same. I could sell it to them but they won't be able to afford what it's worth. I could sell it back to the United States but I don't think that would be likely IRL. I didn't fight them for 3 years just to give it back to them. But if I'm releasing Canada, what do I want with this land?
 
It's 1843, I restored Crown Rule in Canada via event. Now I see the entire country is one state called Hudson Bay? What happened to Ontario and Quebec?

And this 'Hudson Bay' turns uncivilized when it gets annexed.
 
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So the game continues, and after conquering more territory from the USA, I learn that the US Northeast has reverted back to the one-province states of Vanilla. Massachussetts has one province. Rhode Island, one province. Connecticut, New Hampshire, Vermont, all one province. This problem was already fixed in VIP 0.3, why has it been changed back?

This is messed up. I have an uncivilized mega-state called Hudson Bay where the capitalists keep trying to build factories but can't because of its unciv status. And now I have all these little balkanized, inefficient, one-province US states. I also have the state of New Brunswick which has five provinces, although if I were to release it as a satellite, it would only get two of them.

I wonder what I'll notice next.
 
New England is available from 24th July, 1847 onwards. There is no such event chain formed as of yet for a British victory in one of those potential wars.

As for the British enclaves, there was an event whereby British territory from the USA was given to Canada, though I'm not sure if it is related to that event which fired for you (though it should be).

The Native American land cession chains are in need of alteration to allow for alternative colonisers. This was something which was tested out on Aborigine (the state in-game) with the various Australian colonies (NSW, QL, SA, WA, VIC, etc.) and the UK as the likely colonisers. It seems to have worked, so we'll likely re-use that model for the Native American land cession events.
So the game continues, and after conquering more territory from the USA, I learn that the US Northeast has reverted back to the one-province states of Vanilla. Massachussetts has one province. Rhode Island, one province. Connecticut, New Hampshire, Vermont, all one province. This problem was already fixed in VIP 0.3, why has it been changed back?
It hasn't been changed. It's because the states are defined that way in the .inc file, though if another country gets it then the setup will change to the way it was in the province.csv file.
This is messed up. I have an uncivilized mega-state called Hudson Bay where the capitalists keep trying to build factories but can't because of its unciv status. And now I have all these little balkanized, inefficient, one-province US states. I also have the state of New Brunswick which has five provinces, although if I were to release it as a satellite, it would only get two of them.

I wonder what I'll notice next.
This is likely due to a similar problem as mentioned above (the discrepancy between .inc and the province.csv files). However, it seems odd since that is not how it is defined anywhere, as far as I can tell. If anything it seems like a bug with the engine (which is something we can't fix).
 
As for the British enclaves, there was an event whereby British territory from the USA was given to Canada, though I'm not sure if it is related to that event which fired for you (though it should be).

Yes, the Canadian Act of Union should take into account all the other British territory, including territory ceded by the USA after a defeat. Maybe not right away - New Brunswick, Nova Scotia, and other British territories join Canada at later times. But there should be consistency with what the British are doing with the rest of their lands in North America. Obviously that isn't going to happen in this game. I'd have to do it manually or cheat or edit files.

The Native American land cession chains are in need of alteration to allow for alternative colonisers. This was something which was tested out on Aborigine (the state in-game) with the various Australian colonies (NSW, QL, SA, WA, VIC, etc.) and the UK as the likely colonisers. It seems to have worked, so we'll likely re-use that model for the Native American land cession events.

That's good. Whoever worked on it did a good job editing those chains to take into account a more dominant USA which wins the '54-40 or fight' war, or simply demands it and gets it without fighting, or conquers British North America in the Caroline Affair War.

But a more dominant USA is only one possible alternate scenario. I've never seen a more dominant Canada and can't make it happen myself without cheating and editing the files which takes the fun out of it.

So in addition to the historically correct version, there's the totally dominant USA event chain. There should also be a chain for Canada totally dominant over the western native lands, or a totally dominant Britain, or even shades of those.

At one point there was an event that gave British Alaska to Canada. I don't know if that event is still in.

It hasn't been changed. It's because the states are defined that way in the .inc file, though if another country gets it then the setup will change to the way it was in the province.csv file.

This is likely due to a similar problem as mentioned above (the discrepancy between .inc and the province.csv files). However, it seems odd since that is not how it is defined anywhere, as far as I can tell. If anything it seems like a bug with the engine (which is something we can't fix).

Could you make the .inc and the province.csv files the same?