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Sad to hear every game plays the same in EU3. In EU2-FTG, what's good for France can be awful for Spain and vice versa. That is what makes the game great. Not simply more of everything, but actual strategy. Of course, AI was lacking in the past. Seems to be stronger now though. :)
 
That has been the opinion of many players but yes, you are asking for something that wont happen.

I know, but at least we always have our imaginations...

In EU2-FTG, what's good for France can be awful for Spain and vice versa.

I don't quite get what you mean here?
 
I don't quite get what you mean here?

If I am correct he means - how events fall, who is with who in alliances , who wins in wars, currently I have FRA slightly in front of SPA in owning spanish lands, but previous game I had SPA owning some french lands.
In EU3 it was always the same, A always dominated B in regards to the AI
 
In EU3 it was always the same, A always dominated B in regards to the AI

You're being slightly unfair to EU3 here. If anything, the more ahistorical nature of EU3 produces more weird once-in-a-time outcomes.

If a strong France arises, it will mean Spanish power will be limited on both a relative and absolute scale.

I don't see how it's different from EU3 here. In any half-decent strategic game a strong player limits the power of his neighbours.
 
You're being slightly unfair to EU3 here. If anything, the more ahistorical nature of EU3 produces more weird once-in-a-time outcomes.

I dont know. There are many things that always happen 95% of the games in EU3.

Things like seeing the Timurid Empire collapse badly, France becoming a total badass in europe, Spain conquering most of iberia+north africa, etc.
 
France becoming a total badass in europe

Not that often, what what I gather. There had been numerous threads on France's relatie weakness in EU3 fora since HTTT came out.

Things like seeing the Timurid Empire collapse badly

Which is purely historical, so no problem :p.

EU2 players usually decry EU3 for too much dynamism and unpredictability that breaks the immersion, strange that it went the other way here.
 
Its a pity that EU3 players continually try to destroy FTG ( from day 1 till now ) and try to make it into another type of random game. Isn't it enough that you have EU3?

I mean, if I want to play completely random, i play EU3 ( which I own) , but when I want to play a more historical game with a challenge I opt for FTG AGCEEP. I have a benefit in both options.

Lets not be selfish and try to destroy this form of gaming as well !!
 
Who here tries to destroy FTG? Certainly not me.
 
I accused nobody

You mentioned some mysterious "EU3 players that seek to destroy FTG" or something. Sounds like accusing to me.
 
Its a pity that EU3 players continually try to destroy FTG ( from day 1 till now ) and try to make it into another type of random game. Isn't it enough that you have EU3?

I mean, if I want to play completely random, i play EU3 ( which I own) , but when I want to play a more historical game with a challenge I opt for FTG AGCEEP. I have a benefit in both options.

Lets not be selfish and try to destroy this form of gaming as well !!
There are other reasons to prefer FTG over EU3 apart from randomness. By what right do you assume that FTG is inherently a strictly historical, non-random game?
Personally I strongly prefer a historical game over a more random one, but that doesn't mean I couldn't understand people who ask for more diversity and less restrictive play.

So let's not be selfish here unless you're a dev.
 
The way I see it it's that FTG/EU2 puts you in the captains seat when things unfold rather than EU3's way of trying to recreate the circumstances that created that situation in which you had to make that decision in EU2.
 
Ftg rocks!!!

I've been playing EU2 since 2002. I got FTG recently and it was like a breath of fresh air. An awesome game was made MUCH better.

I bought EU3 back when it came out. I played it once, and haven't been back since.
 
There are other reasons to prefer FTG over EU3 apart from randomness. By what right do you assume that FTG is inherently a strictly historical, non-random game?
Personally I strongly prefer a historical game over a more random one, but that doesn't mean I couldn't understand people who ask for more diversity and less restrictive play.

So let's not be selfish here unless you're a dev.

i was inferring from august 2009 till now, there are Eu3 players who have not even got FTG, who critise this game. As i stated , I have both games and you do not see me on EU3 forums rubbishing EU3.

FTG is not a historical game , ie the vanilla one, but every other mod hanging of it is historical , be AGCEEP, Timur, Ancients, Rome and the other 4 or 5

IMO, the vanilla was suppose to be an introduction a basic intro to FTG, the true gaming was to be with one of the many mods.

As you will know , its far easier to make the game go random from a historical setup , than trying to make a random game become historical.....is this true or not ?
 
AGCEEP can be considered to have alt. history as well. Remember that for every historical choice, there's usually one or more alternative choices.

Some historical events can be way out of place. I think that can be justified. It's matter of perfecting the triggers though.
 
its far easier to make the game go random from a historical setup , than trying to make a random game become historical.....

Both are easy.

Doing them both well is difficult.
 
Personally I strongly prefer a historical game over a more random one, but that doesn't mean I couldn't understand people who ask for more diversity and less restrictive play.

I personally prefer the EU2/FTG interface far far more than EU3. It serves its purpose without getting in the way of the game. It's the game mechanics that I enjoy, not pretty graphics. Actually, the EU2/FTG interface may be my favorite of any strategy game in the same genre.

I'd love to see some of EU3's randomness and ideas be essentially back-ported to FTG in order to bridge the two. EU3 has some interesting ideas to make it more of a 'game' than a 'simulation', but its interface is too visually rich and gets in the way of playing, imo.
 
Not to mention all the flags on the map looks like crap. They all look so JPEG-jarred. I mean the little units walking around look ok but the flagpoles for provinces and the navy flags when you zoom out look like something from a game that came out years and years ago. The EU2 shields look way better.

I'm sure there is some EU3 mod for the flags out there but I haven't really looked much.
 
I've been *trying* to get into EU3 (complete + HTTT), but think I still prefer FTG (I mostly play AGCEEP on the normal map), I know its simpler and in many areas (except events) probably less realistic, but as a *game* it seems more fun and playable and with AGCEEP, I'm still learning all the time about history I didn't know about before, when I play new countries.

Does anyone else feel the same? Is EU3/HTTT worth persisting with? I can't see giving up EU2/FTG completely, though...



I loved EU2, and played it for MANY MANY years, both Single Player and Multiplayer. I tried EU3, and YUCK, is all I can say. I really hate the 3d map. All it does it make the game run slower.

I am glad I found FTG, its like EU2, but with out all the modding steps.