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Negru Voda

Euro-centric Diplomat
104 Badges
Nov 27, 2006
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Will there be Chinese, Korean, Dutch, Portuguese, or any other outside entities in the game? And will we be able to sell our honour to them, or maybe even fight off their invasion?

Tease us with a "Yes", and save the details for a Dev Diary.
if not, then fingers crossed for Sengoku: Foreigners' Invasion :p

I think this game will be something that really is missing from the PI family. It will allow for a lot of culture flavor, and very close personal politics.

I am actually more excited about Sengoku than CK2 atm.
 
I would definitely appreciate seeing Ryukku in the game for you to invade, or perhaps even Korea in an expansion. And I would imagine Chinese and Europeans would be represented in some way, especially the latter, who played significant parts in Sengoku for trade and the introduction of firearms/christianity. But a (say) Chinese invasion a la the Mongols of CK would be unrealistic.
 
It's already been confirmed that the Dutch and Portuguese will be represented in the game, though no specifics have been given. Personally I'm not sure they should be represented with units and ships, IIRC their presence was very small and I don't think they should be a potential invasion force.
 
It's already been confirmed that the Dutch and Portuguese will be represented in the game, though no specifics have been given. Personally I'm not sure they should be represented with units and ships, IIRC their presence was very small and I don't think they should be a potential invasion force.

In the interview, Johan said that you need to have good relations with them to be able to buy muskets.
 
In the interview, Johan said that you need to have good relations with them to be able to buy muskets.

Yeah, so I saw. But I bet this will be some sort of decision/event/modifier that helps your army rather than actual Dutch units that appear on the map. Could be completely wrong of course, but I hope not.
 
Yeah, so I saw. But I bet this will be some sort of decision/event/modifier that helps your army rather than actual Dutch units that appear on the map. Could be completely wrong of course, but I hope not.

Yea, that's how I see it as well. Or, you can only deploy musket troops if you have "good enough" relations. Not that I know anything, of course.
 
Yea, that's how I see it as well. Or, you can only deploy musket troops if you have "good enough" relations. Not that I know anything, of course.

I'm glad it's in the game though. At its core this game, IMO, should have Japan as an essentially isolated world, but by including the Dutch and Portugese in some way it'll be acknowledged that there were some foreign influences. I don't think it should be a central part of the game but rather something that can give you the edge if handled correctly.
 
I'm glad it's in the game though. At its core this game, IMO, should have Japan as an essentially isolated world, but by including the Dutch and Portugese in some way it'll be acknowledged that there were some foreign influences. I don't think it should be a central part of the game but rather something that can give you the edge if handled correctly.

I also think Hokkaido, Okinawa and Korea should be in as places you can sponsor raiding operations to, and that diplomatic deals with a foreign country ahould give your House a temporary boost.
 
Trade with the Portugese is what introduced firearms to Japan, but I hope you won't have to keep on trading with them just to be able to keep on producing troops with firearms. At one point of time, there was more firearms in Japan than in the rest of the world combined. Obviously, they didn't trade all of that from the Portugese.

And I really hope Paradox doesn't go off-track with how advanced or powerful the foreign powers were, I'd argue that noone had the kind of force projection to justify an invasion of the Japanese islands.
 
Firearms were reverse engineered and the technology to manufacture them adopted in the production centres of Kansai, all within about 2 years of their discovery from a Portugese shipwreck off the coast of Kyushuu. So it wouldn't really sense to make good European relations a prerequisite for firearms. But on the other hand, the niter used in gunpowder was not produced in Japan at the time and had to be imported from South East Asia, so perhaps good relations with the Europeans could reduce the horrendously high upkeep costs of firearms squads, by providing access to stead shipments of raw materials to make ammo.
 
Firearms were reverse engineered and the technology to manufacture them adopted in the production centres of Kansai, all within about 2 years of their discovery from a Portugese shipwreck off the coast of Kyushuu. So it wouldn't really sense to make good European relations a prerequisite for firearms. But on the other hand, the niter used in gunpowder was not produced in Japan at the time and had to be imported from South East Asia, so perhaps good relations with the Europeans could reduce the horrendously high upkeep costs of firearms squads, by providing access to stead shipments of raw materials to make ammo.

Plus, gamesplay trumps history :)
 
To sum up a few points

..Ryukku in the game for you to invade, or perhaps even Korea in an expansion. [...] But a (say) Chinese invasion a la the Mongols of CK would be unrealistic.
Yeah, I was exagerrating the invasion just to get ppls' attention. But perhaps we could have foreign representatives in your court. Depending on your character's traits. Say there's a trait: Innovative.


[...]the Dutch and Portuguese will be represented in the game, though no specifics have been given. Personally I'm not sure they should be represented with units and ships, IIRC their presence was very small and I don't think they should be a potential invasion force.
And I really hope Paradox doesn't go off-track with how advanced or powerful the foreign powers were, I'd argue that noone had the kind of force projection to justify an invasion of the Japanese islands.
I agree, the logistics of an amphibious offensive on Japan would be beyond most, if not all powers of the time.

Yeah, so I saw. But I bet this will be some sort of decision/event/modifier that helps your army rather than actual Dutch units that appear on the map. Could be completely wrong of course, but I hope not.

They will perhaps work as laws to have enacted

In the interview, Johan said that you need to have good relations with them to be able to buy muskets.

The degree of cooperation you can have with the foreigners (number of deals) depends on a combination of traits. Say you are inovative, diplomatic, unruly (I don't know much about Japan clan-Emperor dynamics, but I see it playing out a bit like CK dynasties vs Papacy. So unruly could be the equivalent of skeptic)

At its core this game, IMO, should have Japan as an essentially isolated world, but by including the Dutch and Portugese in some way it'll be acknowledged that there were some foreign influences. I don't think it should be a central part of the game but rather something that can give you the edge if handled correctly.

Perhaps the foreigners can have their own plots and schemes. Maybe it can work like the sacrifices in EU:Rome. I didn't play much, but as I understood, smaller and more concentrated religions were more likely to benefit from omens. This balancing mechanism might be served a bit by the foreigners. Colonial strategies of some nations, such as Dutch, was to prop the underdogs, so as to help them achieve a dominance, while being reliant on foreign support (in this case, arms supply)

I also think Hokkaido, Okinawa and Korea should be in as places you can sponsor raiding operations to, and that diplomatic deals with a foreign country ahould give your House a temporary boost.

We can all agree that abstract "outer world" is a great thing


Plus, gamesplay trumps history :)

So far, the Sengoku gameplay is promising to offer much flavor. The limited world area of the game offers the possibility for a very new (I expect this will actually feel quite different to CK because it is far from Europe, and it is just Japan) and incredibly enticing gameplay experience