By my count, we have 10 players remaining, four of which are pretty much guaranteed to be evil...
1 reactionary wolf, two communist wolves, one sorcerer.
I don't think it is likely that we are dealing with an aligned cultist as well...
We will be unable to orchestrate any ties (not enough votes).
Option one:
We kill AVN, and hope the communists kill snoopdogg.
This leaves us 6 vs. 2 (why would the communists do this? They have a better shot, IMO of killing someone OTHER than snoop to get parity to approach faster)
Option two:
We kill AVN, and the communists lynch a villager.
This leaves us (5v2v1) which is much worse for the village, IMO than 6v2. Parity is thus only one day away.
Option three:
We kill snoopdogg, and the communists lynch a villager.
This leaves us (5v3), and we can then reduce it in order (4v2) (killing AVN) (3v1) (killing wolf to be named later)...etc.
If we kill snoopdogg tonight...we KNOW how to win the game. We KNOW that the remaining pack will be, has, and must continue to work together. If we leave snoopdogg alive, that leaves the game less defined, and amplifies the packs advantage of perfect information.
No...the village wins when it has knowledge. We lynch snoopdogg, and we will know who the communists are...AND how to kill them...and a village victory might just be possible.