Hi folks,
I recently downloaded the demo for Arctic War, and so far am really enjoying it! Kudos for designing a game like this. As has been said many times, it reminds me so much of Fleet Command and Harpoon (although that was really in depth game), and I liked those games when they were released. Arctic war seems so similar to FC that its unreal; like a modern updated version of it and this is good. NWAC is addictive, and pretty good fun so far, although the music could do with some variation, but that I guess is not that important if you are focused on fixing bugs and expanding it which I hope.
It looks and feels like FC, but what I am also reminded of with this game is the DiD game EF2000, the game based around the Eurofighter released towards the end of the '90s. The setting (Scandanavia) is the same and also the campaign engine, called WARGEN, seems similar. Ever since EF2K was released, I was always wondering what else they could do with the campaign engine of that game, and I think that NWAC comes close to reliving that gaming experience. Very interesting.
The only thing at the moment that I would say about this is the scripted campaign missions (although not yet purchased the game, will do soon); it would be nice to have limited assets i.e you loose a carrier and it stays lost, you loose your fighters and you only have so many replacements, trying in a sense to make the campaign slightly more dynamic rather that scripted mission based. But regardless, so far its pretty fun and quite a unique fictional setting.
I am waiting till pay day to buy from Gamersgate, its quite a neat breath of air into this very untapped market, so kudos to the developers.
I recently downloaded the demo for Arctic War, and so far am really enjoying it! Kudos for designing a game like this. As has been said many times, it reminds me so much of Fleet Command and Harpoon (although that was really in depth game), and I liked those games when they were released. Arctic war seems so similar to FC that its unreal; like a modern updated version of it and this is good. NWAC is addictive, and pretty good fun so far, although the music could do with some variation, but that I guess is not that important if you are focused on fixing bugs and expanding it which I hope.
It looks and feels like FC, but what I am also reminded of with this game is the DiD game EF2000, the game based around the Eurofighter released towards the end of the '90s. The setting (Scandanavia) is the same and also the campaign engine, called WARGEN, seems similar. Ever since EF2K was released, I was always wondering what else they could do with the campaign engine of that game, and I think that NWAC comes close to reliving that gaming experience. Very interesting.
The only thing at the moment that I would say about this is the scripted campaign missions (although not yet purchased the game, will do soon); it would be nice to have limited assets i.e you loose a carrier and it stays lost, you loose your fighters and you only have so many replacements, trying in a sense to make the campaign slightly more dynamic rather that scripted mission based. But regardless, so far its pretty fun and quite a unique fictional setting.
I am waiting till pay day to buy from Gamersgate, its quite a neat breath of air into this very untapped market, so kudos to the developers.