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Great, if yo need help to anything, just say.

Help is always welcome:D (If you want to write some parts of the mod there is also a vacant seat as co. modder...). But for the coming update im just makeing the finishing touches(positions for the new provinces etc.) at the moment so its mostly just boreing stuff that needs wrapping up before I can upload the new files
 
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Playing in England, the AI armies would constantly get stuck in Buckingham, often leaving a few thousand troops there. I also noticed other areas resulting in stuck armies. Is this a problem on my end or a bug in the mod?

Thanks!

I have been trough all the positions of the British provinces and run a few test games but I can't recreate any issues, the AI seems to act pretty much like it does anywhere else. Have you tried starting a new game?(Not much point at doing it now except to test, as I will have shiney new version up this evening:))
 
Yes i started a new game, didn't cause any issues. Oh well, must've just been that game. Although i did reinstall the mod clean and start a new game, so could have been that too :p looking forward to the update!
 
New version has been uploaded(version 2.2) Pictures won't be up until sometime tomorrow

New version has been uploaded(version 2.2)


Changelog:
Adds Epirus and Thessaloniki
Adds propper creation protection to ERE succeor states(you have to be indepedend of the Emperor and be in the right religion group or of right religion)
Adds 17 new provinces
Redraws, and sorts out barronies of almost all(only thing left from vanilla is the Pelopenese) of the ERE on the westernside of the Bosperus.
Redraws, and sorts out barronies of the Lowlands, Luxembourg and Lorraine, most propper counties of the HRE is now represented as such(Outside of Swabia there is three counties I would like to add but I will have to see how the balance plays out when other areas(France, Italy, Spain etc.) has been reworked, as it stands the HRE already has a lot of counites.)
Adds correct duchy tier entites for most of the HRE(still have a couple of things that needs doing in Swabia, and some barronies in Tyrol that needs lookin through)
Adds 3 new lakes Scutari, Prespa and Orchid
Adds a tweaked colourmap.dds and watermap.dds, theses makes sure that all added lakes(including previous ones made by me and thoes from Mercator) has a propper dark blue tone(No longer blindingly lightblue:cool:)
Adds the fixed Polish and Ruthenian barronies that was kindly made by Raczynski.
Fixes all(almost, blekinge, halland and Bornholm need a bit of work still)Danish barronies, there is now a lot of propper medival building options:). I also abandoned the Ringborge as they were already out of use when the game starts. Almost all barronies is in old Danish(11th-15th ish) as it turned out to be hard to get the eastnorse names(thoes that I found has been used.
Fixes all Saxon Enland(indedpend vassal etc) related issues.
Fixes a boat load of smaller issues.
Adds Duinins Albanian culture.
Adds Dartwaders Redrawn Traungau.


Download link

http://www.mediafire.com/download.php?pwdw9yajctju2t7
 
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Wonderful mod! Many thanks for it. I also love how you improved in the latest version upon the low countries design.

Some things I noticed in version 2.2 when starting a new game, in the lobby:
- In the counties in the Netherlands some counts are called 'Graf'. That's the German word actually: the Dutch word is 'Graaf'. I don't know if you're doing much language specific titles, but in case you are, here are some titles:
English - Dutch
Mayor - Burgemeester
Bishop - Bisschop
Baron/Baroness - Baron/Barones
Duke/Duchess - Hertog/Hertogin
King/Queen - Koning/Koningin
Emperor/Empress - Keizer/Keizerin
- The following counties have (No Character) as ruler and can't even be selected: Aachen, Ansbach, Wagrien
- Cornwall has noculture as culture.

Some things I noticed when ingame:
- Why exclude the Netherlands from the de jure Holy Roman Empire? It wasn't till 1548 with the formation of the Bourgondian Kreits that the Netherlands became independant from the HRE.

Ow, and a small request: could you add the version number to the name in swmh.mod? That makes it easier to see what version of your mod I'm playing :).
 
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Wonderful mod! Many thanks for it. I also love how you improved in the latest version upon the low countries design.

Glad you like it:D


Some things I noticed in version 2.2 when starting a new game, in the lobby:
- In the counties in the Netherlands some counts are called 'Graf'. That's the German word actually: the Dutch word is 'Graaf'. I don't know if you're doing much language specific titles, but in case you are, here are some titles:


Thanks:D, I will add all thoes as Dutch specfik , but It won't solve all the the german naming im afraid. The problem comes from the HRE emperor, since he is of german culture, german culture is the one that gets used by all his de facto vassal(if you take a peak at the duchess of tuscany you will see the same problem). So if you rebelled or a non german got the HRE throne you would no longer get the german specifik localisation. I can add a prefix to the counties, duchies, and kingdoms that will overwrite any culture related localisation, but that will mean that all who holds the entity will get the dutch prefix regardless of their culture. I hope there is another workaround but at the moment I haven't found one.

- Cornwall has noculture as culture.
Seems I didn't find all the issues from Saxon England after all:blush:, will fix shortly

- The following counties have (No Character) as ruler and can't even be selected: Aachen, Ansbach, Wagrien
Wagrien should be held by the count of Lüebeck and Ansbach by one of the Bavarian counts, Aachen however is city county so I will have to write characters for it to replace the auto generated ones(its not the first on my list since its impossible to play as a republic anyway), I will take a look at the first two and see if I can find out where I messed up.

Some things I noticed when ingame:
- Why exclude the Netherlands from the de jure Holy Roman Empire? It wasn't till 1548 with the formation of the Bourgondian Kreits that the Netherlands became independant from the HRE.

It was mosly thought to represent the loyalty issues that emperor had with the Frisian lords, but since I included Guelders and Holland into Frisia I suppose it makes less sense. Will change it along with the other fixes

Ow, and a small request: could you add the version number to the name in swmh.mod? That makes it easier to see what version of your mod I'm playing :).

Will do.
 
Some time ago I made an "Ideal Map" of counties and duchies for Spain. Maybe you'll find it useful.

Here it goes:

mapackprovspain.jpg

I forgot to add the county of Astorga, which would take the western half of the county of León and be inside the duchy of Asturias, while León would stay into the Duchy of León.
 
Some time ago I made an "Ideal Map" of counties and duchies for Spain. Maybe you'll find it useful

Thank you, it is extremly usefull!!!!
Spain and Portugal is woefully underrepresented in the game, and with such a nice map I will have to do the Iberian peninsula before France and Italy.:D
I will of course add more than a few provinces(I was planning in the 10-15 range), but im not sure that I can add all of your provinces(will add most), is there a couple of the smaller ones I can join together?
 
New version has been uploaded(version 2.21, version now also shows in the launcher)

Changelog;

Adds Dutch localsations
Fixes cornwalls culture
Fixes titles of Wagrien and Ansbach
Puts Frisia de jure under the HRE
Adds a missing holding to Skåne(Borgeby)
Fixes the castle holding of Pont-á-Mousson
 
Thank you, it is extremly usefull!!!!
Spain and Portugal is woefully underrepresented in the game, and with such a nice map I will have to do the Iberian peninsula before France and Italy.:D
I will of course add more than a few provinces(I was planning in the 10-15 range), but im not sure that I can add all of your provinces(will add most), is there a couple of the smaller ones I can join together?

Yes, of course:

In León:

Valdecorneja can be joined to Alcántara, keeping the latter's name.

Ciudad Rodrigo can be merged with Salamanca, keeping the latter's name.

In Galicia:

Lemos can be joined with Lugo, although I'd keep this four province Galicia. It's different than most Galician maps around here, but that's because most people base their maps on modern Galician four-province representation instead of basing it on Medieval lordships. The County of Trastámara was a bit late in creation, around XIVth Century, but it was very important. The same for Lemos.

In Castile:

Saldaña can be merged with Burgos, keeping the latter's name (from now on, the latter is always the name to use)

Trujillo + Calatrava.

In Aragon:

Girona can become a barony of Empuries, but owned by the Counts of Barcelona.

Eivissa + Mallorca.

Ribagorza + Sobrarbe.

In Portugal:

Mértola + Niebla.

Leiria + Santarém.

Braga + Bragança


That's all I can think of right now. I must say, however, that I made this map before knowing of the barony system for CK2, so probably within this map all baronies need to be redone since they might not be anymore inside their original county. I can help with some of them, and with their lords, but not with all. Contact me through inbox if you need some help on this matter.

Baronies in Catalonia and the old County of Castile are easy, but in the rest of Spain it can be very tricky.
 
Yes, of course:

In León:

Valdecorneja can be joined to Alcántara, keeping the latter's name.

Ciudad Rodrigo can be merged with Salamanca, keeping the latter's name.

In Galicia:

Lemos can be joined with Lugo, although I'd keep this four province Galicia. It's different than most Galician maps around here, but that's because most people base their maps on modern Galician four-province representation instead of basing it on Medieval lordships. The County of Trastámara was a bit late in creation, around XIVth Century, but it was very important. The same for Lemos.

In Castile:

Saldaña can be merged with Burgos, keeping the latter's name (from now on, the latter is always the name to use)

Trujillo + Calatrava.

In Aragon:

Girona can become a barony of Empuries, but owned by the Counts of Barcelona.

Eivissa + Mallorca.

Ribagorza + Sobrarbe.

In Portugal:

Mértola + Niebla.

Leiria + Santarém.

Braga + Bragança


That's all I can think of right now. I must say, however, that I made this map before knowing of the barony system for CK2, so probably within this map all baronies need to be redone since they might not be anymore inside their original county. I can help with some of them, and with their lords, but not with all. Contact me through inbox if you need some help on this matter.

Baronies in Catalonia and the old County of Castile are easy, but in the rest of Spain it can be very tricky.

I would like to pester you with questions about the barronies when I have begun drawing the provinces:D. Before I move on to Spain I will have to finish Swabia and Pelopeness, hopefully I can have thoes two ready in the middle of next week.
 
Thank you!!:D but there is so many to choose from... so hard to decide... number two or four I think

that's up to you to choose^^
 
that's up to you to choose^^

Will include it in a little special update in a couple of hours, will make the HRE emperor have some special(and historic) minor titles to hand out...
 
(If you want to write some parts of the mod there is also a vacant seat as co. modder...).

I do not think i'm competent enough (at all actually) to fill out such a place :p (I think i'm only competent to do research if you need it in the future)

I know i have posted my admiration of this mod a few times now (and if it is continuing to develop and improve which such a speed as it have so far, it will properly not be the last time, in the near future:D)

It is truely the best mod (and i'm not even trying to suck up :rofl:) that exists to CK2.

One of the things i like the best (apart from the astunnishing map, that just keep improving!) is that you don't mess up the games core mechanics, but keep it clean and fast (messing up these mechanics, have a tendensi to make the game painfully slow :blink:)

Keep the good things rolling Aasmul!:cool:
 
Hmm, in the character selection screen right at the beginning, with the 'kingdoms' filter selected, gowrie shows up withing the kingdom of scotland. And a thing that I don't understand: why is there the kingdoms of swabia, saxony, bavaria etc. marked on the de jure kingdoms map and when selecting it the holder is shown with the title of a duke, while the wives are called königin/queen? here's a screen