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Clear out the content of positions.txt, making it blank, then try again. It can also be caused by having white areas on the map completely incapsulated by actual provinces if there are sea provinces, so make sure each lake and inland sea have their own province(s) rather than just being white.

Thanks that helped. But now I've run into a different problem.

The first province in definition.csv isn't showing up and gives this graphics error:

[map.cpp:1224]: Province 1 has no pixels in provinces.bmp

And this only happens for the first province. I've changed around the colors, positions, and even size of each province but it never seems to want to recognize it. Any ideas?
 
Having a problem with the nudge tool...

When using the nudge interface, I dont understand why some cities are not visible on certain provinces and others are...and i cant get ANY docks to be visible. Ive clicked around endlessly and nothing ever becomes visible. Also, I cant seem to get out of the nudge screen. Im stuck on it unless I do it ctrl-alt-del, and then it doesnt seem to save anything.
 
Thanks that helped. But now I've run into a different problem.

The first province in definition.csv isn't showing up and gives this graphics error:

[map.cpp:1224]: Province 1 has no pixels in provinces.bmp

And this only happens for the first province. I've changed around the colors, positions, and even size of each province but it never seems to want to recognize it. Any ideas?
Evidently the game isn't able to find Province 1 in the provinces.bmp file. If you're absolutely sure you actually painted that province in the correct colour, then check default.map and make sure;
max_provinces = 655
sea_starts = 525

Max provinces should be your total number of provinces + 1, while sea_starts should be the ID of the first sea/water province. Also in definition.csv, make sure Province #1 appears on line 2, there should be;
province;red;green;blue;xx
On line 1. I'm not 100% sure if that would affect anything really, but it's best practice to leave it as the original devs had it if you're not entirely sure >.<

Having a problem with the nudge tool...

When using the nudge interface, I dont understand why some cities are not visible on certain provinces and others are...and i cant get ANY docks to be visible. Ive clicked around endlessly and nothing ever becomes visible. Also, I cant seem to get out of the nudge screen. Im stuck on it unless I do it ctrl-alt-del, and then it doesnt seem to save anything.

Ports don't appear in nudge, you just have to hope they appear where you tell them too once in game ;)
As for the cities, no idea on that one, make sure you're right clicking when you have City selected and it should work, if it doesn't I'm not sure what's wrong.
ALT+F4, there is no exit command, it's a dev utility they kindly unlocked for us and isn't meant for an end user, thus lacks certain things end users usually expect :D
Learn your keyboard shortcuts, they reduce time and stress when doing...anything...on a PC (I know they're not usually featured in tutorials or anything anymore, but that isn't a reason not to learn them :p)
 
A couple teaser screenshots of a map I'm working on. It is 4096 x 2304 spanning from Vinland to Indus River and Greenland to Lake Victoria. I'm keeping it flat, partially because I can't do a real topology or world_normal_height to save my life, but it does have a shaded relief applied to the colormap.dds to give the illusion of elevation when zoomed out.

It isn't final; still tweaking to go here and there... delete tiny islands, add more lakes, improve the coastline, and play around with other texture ideas for the colormaps. Once I'm happy with the colormap I'll go onto rivers, then terrain, and finally provinces.



Hopefully a future patch will add support for larger maps so we don't need a tweaked pdxmap.lua to brighten up the map to normal levels.
 
I have that actually, but cannot get it to work with CK2. I mean, it will load, but land is either underwater or very jagged, and I don't care enough about 3D landscape to work it out.
 
Ports don't appear in nudge, you just have to hope they appear where you tell them too once in game ;)
As for the cities, no idea on that one, make sure you're right clicking when you have City selected and it should work, if it doesn't I'm not sure what's wrong.
ALT+F4, there is no exit command, it's a dev utility they kindly unlocked for us and isn't meant for an end user, thus lacks certain things end users usually expect :D
Learn your keyboard shortcuts, they reduce time and stress when doing...anything...on a PC (I know they're not usually featured in tutorials or anything anymore, but that isn't a reason not to learn them :p)

Okay but why isnt it saving? Everytime I save it, nothing happens and when I check it during gameplay its like nothing happened. Is anyone else able to use it?
 
Playing around with colormaps. Not sure I like the water look, a bit too topographic map for my tastes after all.



What file handles the reflection on water? I want it gone!
 
@caligulabob: Nudge edits the vanilla positions.txt, you have to temporarily replace the vanilla positions with your mod's positions.txt, edit, save then put your positions.txt back into your mods folder. As said, it's a devtool, not something originally intended for the enduser so you have to work with what you get.

@duinnin: Quick way of getting nasa's maps to work as heightmaps. Using your basic flat topography as a base (96-96-96 land, 94-94-94 water), place the nasa map on top of that and set it's blend mode to screen. It usually needs some tweaking to look nice, but it does work.
 
I may try that, Korbah.

Does CK2 use the region.txt file? The Canaries aren't even listed in it, and if it is used I presume the regions are hardcoded and cannot add, say, Newfoundland or Greenland to it.
 
Can anyone see any stupid mistakes I've made with the Kegums province over in the Lettigallian Baltic? It shows up both with the name, Religion and Culture, but blacked out. :unsure:

Edit: Alright, issue of the stupid mistake resolved. Link removed. :)
 
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By black out you mean it's like the Sahara? Has no ruler or anything?
If so, it means the landed_titles entry (c_kegums for example) doesn't match the title history file and the province history file. At least that's how I manage to have Red Mountain in the TES mod have a culture (dunmer) and religion (sixth house), but no ruler.
 
By black out you mean it's like the Sahara? Has no ruler or anything?
If so, it means the landed_titles entry (c_kegums for example) doesn't match the title history file and the province history file. At least that's how I manage to have Red Mountain in the TES mod have a culture (dunmer) and religion (sixth house), but no ruler.

That's the thing: They're both "c_kegums". Blacks out like the Sahara with "No Character" displayed, yes.
 
That's the thing: They're both "c_kegums". Blacks out like the Sahara with "No Character" displayed, yes.

Is this during play or during realm selection (when you choose who to play)?
I notice in the download there is no title history file, so in the realm selection screen it will black out, once game starts it gets a randomly generated character.
 
Is this during play or during realm selection (when you choose who to play)?
I notice in the download there is no title history file, so in the realm selection screen it will black out, once game starts it gets a randomly generated character.

In the game itself, not just selection.

None of the 10 new provinces I added the other day have Title Histories yet, as that isn't a necessary file. The other nine work.
 
In the game itself, not just selection.

None of the 10 new provinces I added the other day have Title Histories yet, as that isn't a necessary file. The other nine work.

I checked your files but couldn't immidiately spot anything wrong with them, so I'm afraid I have no idea how to help at this point. Try deleting the current information for the county, and copy then change a file that works from another county?