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I was thinking the same, but who to be?

I did a test game as Cuba, invading random South American states until the USA eventually smacked me.

I feel like being an African nation, and trying to make them good. Somalia for example.
 
The UN are so kind to commies <3

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*The far right number is the UN subsidy %.
 
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Me and a bunch of friends have been having fun with this lately, some picked Romania and turned it into the Saudi Arabia of europe with oil exports, one has made Iran a nuclear power by 1957 which was awesome. More though, Iranians have a decent standard of living!

I personally have been doing Ethiopia, I got a good industrial-consumer economy going, and wood exports. Lots of wood. However now the industrial parts have big problems as there is a global shortage of raw materials, and being silly I have no excess cash to make large purchases. If I continue as Ethiopia I will have to deactivate all my consumer economy and maybe industrial too, for a time.
 
I plan to do a full run through of a nation when this new dev patch kicks in(Tonight maybe??)

Any ideas who? I think the USA and USSR are for lack of a better expression, too boring for trolling around with, so I'm thinking maybe I will try Yemen or some similar nation!
 
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Also...

My india game.

1957.

We are producing a surplus of consumer goods, industrial goods and food and water with small deficits in the raw materials. Some of the resources are 100% tapped, like the coal. There are 0 places left in india to build coal mines, so we have to import about 1/3 of them for my many coal power plants, 160 or something. I do hope environmental effects from coal power emissions haven't been implemented!

Petroleum reserves are also fully utilized, but we produce about 1/5 surplus so i'm not worried on that front.

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With no war and much money spent on research and buying research from the USA, India has a respectable social welfare system with very good healthcare. Also we are making our first F80 jet fighters!

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This is the recon plane version, not the F80 interceptor.

Gdp per capita is ever rising and I believe I may overtake the USA in technology before the 60's, at a high cost in dollars for scientistmans to make me nuclear stuffs!



*I read up abit on the F80, it was apparently useless and very quickly replaced by later versions and eventually the F86 Sabre, which as far as I know was a competent plane. Sadface!
 
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One of my friends doing (Super)Iran

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From what I understand he is about 20 years ahead in technology in historic terms, as you can see he is developing stuff which was utilised on the F16 fighter first(IIRC) such as digitised HUD's and the like, I am surprised there is no Ayatollah trolling earth from the moon by now!


Oh and I nearly forgot, Iran successfully invaded and I believe conquered the USSR, Egypt and others, using their advanced lasers and such.

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I think the world better learn Persian fast.

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no, sets benchmark in engine for when they offer you goods and at what price. If they really like you they'll give you free commodities at time. I think that's what it is, too tired to think straight...

Thanks for the info, i'm sure its in the Manual somewhere but I can't really find much useful in the manual, I like statistics, cause and effect etc!
The bit about the different social fundings and potential effects is abit useful, but not incredibly.


*I wish I had my superpower 2 manual for an example, they had a long chart of cause and effect for lowing or raising every social thing and tax etc, it was really good and really easy to read for reference. Thats the kind of thing I think SR would benefit from massively, to make the economic system more understandable.

The same for the buildings would be good, for some I have no idea what they do. The NASA one for example and aerospace engineering complex(theyre combined together)
 
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As shocking as it sounds, Persians speak Persian.

As shocking as it sounds, I'm sure Persians speak Persian too, a witty insight that. I know some Iranians and I recall they spoke Urdu, amongst other languages.
 
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Using the Normal routing I noticed this for a artillery gun.

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I guess they never taught common sense in the Saudi Army!

*Also, i'm not really sure why he decided to randomly cross the desert, we aren't at war and there's nothing there but a single farm.
 
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It's based on move type vs. terrain modifiers. It must have determined that it took so little penalty for the desert that it was better to go straight.

I know I know and hes probably right in that sense, not including the need for supplys on mechanised vehicles; he was forever running out in the middle of the desert miles from any road.
 
I have a question for Bathagor if he takes a peek in here:

How do I lower inflation?

As the Saudis I have my taxes fully maxed out, no luck. I have consumer goods also on 200% domestic cost, no luck. Surely these measures would wreck demand? they are having nearly no effect. I don't know how to lower it really.

Also what is unemployment based on?

Also, what does lowering taxes do? besides make people abit happier? IRL it would spur economic growth of course, or consumption of consumer goods, but I have no idea how the game handles it.
 
Honestly, no idea. George designed the economic model then coded it and is the only one who touches it. There are probably more informed users on our dev forum than me in regards to inflation just because they've played it so much.

I do remember hearing the opinion of some users that inflation effects where "nerfed" so they didn't seem concerned about the values. I do think some of that is changing with this update though so it may revive the discussion.