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I'd open up to you Marty as I know you are a fellow sp.... Whoa that was a close one! (I bet this joke earns me a few more spy points :p)

I really fail to see the point of this question. Who people say they will open up to and who they actually would open up to could easily be different people... But if you really must know, I'd pick Glio, as I imagine the first few teams will be rejected out of hand and his/falcs team proposals will be the ones that people seriously consider.

I'd still like to see falc go with my suggestion by opening up to whoever posts after him.
 
Just make it so that you can't un-vote once you make your decision, and you don't need a deadline to ensure no-one is prejudiced.

I've never liked taking away people's ability to change their mind.
This can be gamed too, you know.

Besides, that still doesn't solve threw absentee player problem.
 
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I'd open up to you Marty as I know you are a fellow sp.... Whoa that was a close one! (I bet this joke earns me a few more spy points :p)

I really fail to see the point of this question. Who people say they will open up to and who they actually would open up to could easily be different people... But if you really must know, I'd pick Glio, as I imagine the first few teams will be rejected out of hand and his/falcs team proposals will be the ones that people seriously consider.

I'd still like to see falc go with my suggestion by opening up to whoever posts after him.


So whoever posts after me gets to see my role? Cool with me.
 
Because it was impossible that anyone could post in the half an hour between me and falc's posts... I thought that people might be suspicious of me benefiting from my idea, but I figure I don't really trust anyone else, and I know I'm resistance, so I may as well find out if falc is clear or not. I can concentrate on convincing others of our roles later.
 
C is Cyms, you are 1. Let's have some consistency man!

Now I'm torn... Do we want to successful missions or information? This team definitely has at least two resistance members on. Then if Citizen is resistance the mission succeeds and if Citizen is a smart spy the mission will also succeed (seeing as if he does sabotage it I will be 100% sure he's a spy). So an almost certain mission success but at the cost of seeing who other people would select in their teams...
 
Guys, remember Falc and jpr cleared each other last game. I told you they were both spies, you didn't listen to me, and I was right. The resistance only won the last game because I forced through a team without Falc or jpr.
 
No by acting quickly and decisively I got the letter I wanted. Strategy you see.
You are 1 and always will be. Get used to it.

I'm actually tempted to approve this team. We want to get information, but in a game of 10 players, with four spies, to be able to trust two players as cleared is a massive advantage. I want to see teams with both jpr and Falc on them until a mission fails.
 
Guys, remember Falc and jpr cleared each other last game. I told you they were both spies, you didn't listen to me, and I was right. The resistance only won the last game because I forced through a team without Falc or jpr.

i don't know why, but something about this doesn't seem to mesh with my memory of things... Can't quite put my finger on it though.

:rolleyes:
 
CHypothetical for everyone: if you were a spy with the open-up card, would you always pass it to another spy?

Which part do you mean?

I got the card. If I'm a Spy, I might pass it to a non-Spy if the circumstances were right.

Right now, the game is too young for us to try very advanced tactics, but I'd be tempted one day to try and play in a 10-man game as a Spy in the open from the very start. Smaller games would work less well.

In a more general way, I might if I felt I could cast useful suspicion on the one I played it on, sowing some doubt. Right now, whomever I play it on has little to no reason to lie if he is a Spy (especially after last game's character assassination on me...) so I would be hard pressed to turn the tables on him.

So in this particular case, if I had been a Spy, I would have passed it to a fellow Spy in the hope that we'd be able to use the cover long enough to score us a mission or two. Even with two Spies out in the open, there'd be two left for missions 4 and 5.


Or do you mean, would a Spy leader always pass it to a fellow Spy?
 
i don't know why, but something about this doesn't seem to mesh with my memory of things... Can't quite put my finger on it though.

:rolleyes:
Well of course you're going to try the same tactic again. It won't work though. And you know I mean business because of the lack of commas in the first two sentences, indicating intensity.


In case I won't get on again, I will go ahead and approve this team, for now. Can't see myself changing unless someone puts forward a contrary argument.


EDIT: Falc you got it right the first time. Would a spy who had received the card, reveal his role to a fellow spy, or a resistance member.

I can see pros and cons for either side. I still think the balance tilts in favour of giving it to another spy in all circumstances, unless the spy is specifically doing it to screw up the resistance's analysis. You'll know what I mean from my posts last game.
 
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Wasn't the general strategy to reject the first proposal?
 
Thing is, the 5th mission is pretty difficult for the resistance, so we want to try and win 3 of the first 4 missions and I think this team is very likely to succeed. With a random combination of different people, it's not too hard for 1 of the 3 to sabotage and we aren't given a massive amounts of information on who exactly it was and it's one more mission failed. If this mission does happen to fail then I immediately know Citizen is one of the spies. Either we succeed a mission or we know one of the spies (although I'm sure the rest of you will take some convincing), but either way it's win-win.
 
Wasn't the general strategy to reject the first proposal?
But if we always reject the first time, a spy leader can potentially use that to their advantage. Plus, this is a relatively promising team. I can't think of a much better one objectively.
I wouldn't mind rejecting if the next leader would propose a team similar to this one, but then, what would be the point of rejecting it?
 
Fact is, first mission is very likely to succeed (Spies will be quite likely to try and create a cover for themselves). So I would advocate that in general, the resistance is better served with a few proposals for mission 1.

But of course, that is in general and needs to not be set in stone.