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blue emu

GroFAZ
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Mar 13, 2004
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Early Granite, Year 201.
From the diary of Blue Emu MinedBone, Mechanic.

By Armok's blood-stained beard! What were those limp wristed paper-pushers back at MountainHome thinking?

"Set up a new outpost at these coordinates", they told us... "these coordinates", my hairy Dwarven arse! I've checked the bloody map three times, and there's no mistake on OUR part. The spot they've marked is in the middle of the canyon, fifty feet up over a river... they've sent us to build a bloody Fortress in mid air!

At that, it'll probably be safer than building it on the river-bank. Even from here, we can see over a dozen of those Gods-damned Carp leaping and splashing in the river. I won't be getting any closer to that water than I need to.

Well... no matter how badly those poncy bastards have screwed us over, there's no sense just hanging about on the cliff-top and grumbling. We'd better get ourselves underground before something even worse comes along. I've detailed three of the lads to start digging us in, and another one to start felling some trees for construction material. The rest of us will unload the wagons and start getting things organized.

========== =========== =========== ========== ========= ============

OOC:

Our initial party of Dwarves consists of seven members:

Blue Emu : Mechanic / Building Designer / Appraiser / + Social skills - I will be Broker and Foreman for the first session.
Funnyman320 : Miner / Axedwarf
Quinton : Miner / Hammerdwarf
TonkaToy5 : Miner / Mason / Building Designer / Speardwarf
BakeryDog : Lumberjack / Carpenter / Hunter / Marksdwarf
EmperorGrimm : Grower / Weaponsmith
Stamasd : Brewer / Cook / Armorsmith

Additional immigrants:

Capt.Kiwi : Weaponsmith / Swordsdwarf / Persuader / Negotiator
RepBentley : Axedwarf / Armor-Shield-Dodge-Wrestler-Kicker-Striker / Fishmonger
King50000 : Macedwarf / Armor-Shield-Dodge / Threshing / Shearing / Butcher
Cpt_everos : Macedwarf / Armor-Shield-Dodge / Threshing / Shearing / Butcher
Dinglehoff :
Midget_roxx :
Craftycoco :

I have given the Grower and Brewer/Cook one moodable skill each, in case they get a Mood... Grower, Cook and Brewer skills are not moodable. I've given some of the other lads minimal military skills so that we aren't entirely helpless, although we'll need to make some weapons and armor for them before they can protect us. To that end, I brought along some usable metal ores when embarking.

Our map is rather interesting... a 46-tile-wide, 10-level-tall canyon running all the way across the map, with the bottom of the canyon completely filled with a 46-tile-wide major river full of deadly Carp. A stream enters the southern side of the canyon and drops into the river in a 10-level-tall waterfall. There appears to be an Aquifer in the southern wall of the canyon, a few levels below the lip.

Our long-term goal is to build a Fort, possibly made out of Glass, in mid-air in the canyon, suspended over the river. Our short-term goal is to survive long enough to start work on that.

Our map contains Sand, and our first few minutes of digging have already encountered Bituminous Coal on three levels and Native Silver on two levels. The Magma Sea appears to be unusually close to the surface, since the map bottoms out only 33 levels below the river-bed. Given the usual three cavern levels, that doesn't leave us much rock under our feet... much of our construction will need to be made from renewable resources such as Glass (from Sand) and Obsidian (from Magma and Water).

All the starting Dwarves have been claimed.

Waiting list for immigrant Dwarves:

Teurlinx
Hyme
Polar Mongoose
Adamus
Lord Strange
Telesien
Blaaat
the_HDK
Deaghaidh
==========
Tuore
JPR123
Culise
Falc
tamius23
Gradient
Taklagarn
Stuckenschmidt
Afaslizo
Xarkan
Tankhunter
Randakar
Cerzka
 
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I'll claim the the unclaimed Lumberjack / Carpenter / Hunter / Marksdwarf dwarf!
 
I'll take the Miner / Mason / Building Designer / Speardwarf

Also how will this work will we vote on decisions?
 
Hm, brewer or miner/mason? Guess the latter has a higher chance of FUN!!!. So miner/mason/architect/speardwarf it is for me.

Can we get an exact inventory upon embarking?
 
Hm, brewer or miner/mason? Guess the latter has a higher chance of FUN!!!. So miner/mason/architect/speardwarf it is for me.

Already taken, by TonkaToy5.
 
I've never played DF but I'd still like to follow along!

Neither have I Funny, but I figure only comedy can ensure so you should join.
 
I'll take the miner/hammer dwarf.

Edit: Heh, might have missed out. I can wait for the first shipment of colonists.
 
Can we get an exact inventory upon embarking?

I'm playing with a high point-total embark... so we've got more stuff than usual. We don't have an Inventory Clerk yet, so I can't be exact... but I brought along roughly this:

21 barrels of each type of booze (four types = 84 barrels total).
16 Plump Helmets and 25 Plump Helmet seeds. Half a dozen of each other type of seed.
Lots of different types of meat, but only one of each type, to get the free barrels (each different type gets a free barrel).
About a dozen thread, of both Pig Tail and Cave Spider.
A few pieces of Cloth and Leather, a couple of Bags and a couple of Ropes.
A few medical supplies... thread, splints, crutches, Gypsum for plaster casts, etc.
One Anvil. Four Steel Bars to make weapons (our Civ has no access to Iron, so we can't expect to trade for Iron Ore).
20 lumps of Bauxite, to make Magma-safe Mechanisms and such.
20 miscellaneous rocks, in case we hit an Aquifer before striking stone.
20 metal ore... unfortunately, our Civ has no access to Iron, so I had to settle for Copper and Tin ores (to make Bronze).
8 Turkeys (two of them male), 8 Dogs (again, two of them male), two cats (one male), two free Yaks (both female).

Neither have I Funny, but I figure only comedy can ensure so you should join.

Yeah, it's a hilarious game. If you like, you can "own" a Dwarf without needing to take a turn running the Fort.

Okay then brewer it is. Closer to real life. :)

Done.

Then I'll take the axedwarf please, if only for the Gimli reason

Done.
 
dwarf me :) never played the game either, but these tend to be fun to read so i'll follow it =)

Done.

I'll take the miner/hammer dwarf.

Edit: Heh, might have missed out. I can wait for the first shipment of colonists.

Yeah, you just missed. We should get immigrants this year, though, as long as I can avoid any mass-death that would discourage them.
 
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Ummmm count me in!

You have been added to the waiting list, second in line for a Dwarf.

Strategy discussion post, coming up.

Dwarf mehehehehheee!

This will be good :)

Teurlinx, did you want a Dwarf? You aren't required to take a turn as Foreman (unless you want to).