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Roles are out. Ask me if you didn't get one or got more than one.

Round One​

Trinitrotoluen is now the Leader.

He has the following cards to give out:

No Confidence (One time use) The player to whom the Leader passes this card may use this card to reject an approved Mission team (successful Vote). Using this card counts as a failed Vote.

Keeping a close eye on you (One time use) The player to whom the Leader passes this card may use this card to learn whether a player SUPPORTED or SABOTAGED a Mission. The player holding it may ask, by PM to the GM during the team approval or mission phase, to use it on a player on the Mission team, and when the mission has concluded will learn whether the specified player supported or sabotaged. A player's mission order may not be checked by more than one player.

Take Responsibility (Use immediately) The player to whom the Leader passes this card must take one Plot card from any other player.

Take Responsibility is useless as there are no cards out to take.

TNT may propose his team when he likes; he has no card resolution to wait for.
 
That's in the second-to-last section. Bolded and underlined, so you couldn't miss it.

It'd be better if it was in the actual section describing the phases. Putting it way down there may cause people to miss it, while the description of the phases misses it.
Notably:


first post said:
The Mission Team is approved if the majority of Votes approved and fails if a majority rejected the assignments; a tied vote is also a rejection. If the Mission Team is approved, play continues in the Mission phase. If the Mission Team is rejected, the Leader passes to the next player in line and the Team Building phase is repeated.

That misses a bit of info. Something like:
"In most cases, the Mission Phase will be resolved in the same update as the team vote that accepted the mission team. Players on the team can send in their mission orders during the team vote. If no orders are send spies will sabotage by default, and resistance players will support. All players can send in orders for plot cards during the team vote as well, or simply state their plays publicly.
Notable exceptions to simultanous resolutions are plot cards such as In the Spotlight, which may affect player behaviour".
 
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Not the best start, but oh well.
A suggestion: after distributing NC and KACEOU, give TR to a third person without discussing what and from whom he should take.
 
Very well. Then let's start.

give No Confidence to Cliges
give Keeping a close eye on you to videofan
give Take Responsibility to tonkatoy


And as team proposal I'll suggest
TNT
jpr123
Citizen1oo1


and approve the team.
 
Learning from my previous game,it is always the best option to reject the first 2 - 3 teams in order to learn more information and seeing how this game has plot cards,we will be able to understand who is a spy or not by his actions.
Atleast I believe so :p
So:REJECT
 
Can't tonkatoy use that card to take one of the cards that have just been handed out?
 
I believe he not only "can", he must do it immediately.

Well, yes. But as tamius has said there is no reason to hold up the game to wait for that. It was quite intentional that anyone who is involved with the mission cards hasn't got a space on my team proposal.
 
Yep.

Once again, can we please all vote by PM.

Voting by PM
We all saw how that worked last game :p
It's also easier to make someone give an explanation if he votes on public rather than by PM.
 
Can't tonkatoy use that card to take one of the cards that have just been handed out?

I don't think it's clear in the rules (not even in the tabletop version). It depends on whether all cards are distributed at once or one at a time. If one at a time, you'd still need to decide whether the cards must be distributed in the order they're drawn, or at the Leader's discretion.
 
We all saw how that worked last game :p
It's also easier to make someone give an explanation if he votes on public rather than by PM.

I admit it didn't work in Avalon :p

But that's just because analysis of votes is useless in that game.

It's definitely more helpful here, we just have to make people explain their votes after each round.
 
I admit it didn't work in Avalon :p

But that's just because analysis of votes is useless in that game.

It's definitely more helpful here, we just have to make people explain their votes after each round.
The problem is,that you are better prepared on what will happen if votes are public and it is much easier to make people explain their votes.
 
I don't think it's clear in the rules (not even in the tabletop version). It depends on whether all cards are distributed at once or one at a time. If one at a time, you'd still need to decide whether the cards must be distributed in the order they're drawn, or at the Leader's discretion.

If they're distributed all at once there will always be a card to steal from someone else, even in the first round.
If they're drawn one at a time there only is an issue if that card is the first card drawn in the game - and in that case you just discard it.
In this case that's clearly not true - it's the third card listed, after all.