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Oh, and are you going to make the Yingwei(?) Regime in China?

Yes, Jingwei regime will be definitely created after some of the units used in China will be transported to mainland as I won't be able ship supplies through Jingwei controlled ports and I am afraid of possible supply shortages.
 
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8. 2nd Sino-Japanese war, part 5

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Spanish civil war has ended and now Franco and his nationalists are in power. It's a pity that I wanted to finish business in China before SCW ends :(


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After Republic of China has been dealt with US posed an oil embargo on Japan. This will hurt oil production a bit but with all those Chinese lands producing resources and all those resources salvaged from their capitals I am making a large amount of money which will be spent on fuel purchases - I will probably reach fuel store cap before Japan joins the war.


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This pesky US oil embargo served one purpose well - it lowered Japan neutrality so it's now low enough to join the Axis.


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Now, when RoC is gone and some of the units are back so supply strain is lower it's time to create Jingwei regime.


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Another thing which needs to be done, Mao's communists. 3 corps were placed at their borders all the time during conflict so no-one has to wonder why they don't joined the war. These 3 corps immediately attacked communists hiding in the mountains.


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Japanese army is attacking from all directions and have support of aircraft which is making continuous bombing runs on Mao's fortress in Yan'an.


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In the south IJA is pressing the attack towards Yunnan capital, Kunming.


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The pressure from IJA is extensive and communists are spending more time retreating than the actual fighting.


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The results of bombing runs on Yan'an are exceptionally good. Actually the bombing runs are killing more Chinese than German bombers in 1943 in my previous game.


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Mao's fortress is surrounded and defenders suffering from huge stacking penalties are going to be soon overrun.


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In the south cavalry and mountaineers are approaching the other Yunnan victory point which is needed for their surrender.


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Yan'an has fallen and Mao's communists with it.


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It's time to deal with last Chinese warlord as cavalry divisions needed for its downfall finally arrived to some places from which they can attack. Xinjiang is the weakest warlord and its demise should be quick.


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While rest of the troops have been redeploying from China an incident near Changkufeng lake has happened which resulted in a war between Soviet Union and Empire of Japan.


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However, I was prepared for that and I've established secondary defense line consisting of expeditionary forces from Manchuko. Let the Soviets come, they will encounter a defense in depth.
With all those veterans from China back in Japan I was thinking of assault on Vladivostok to show Russians that it's not wise to tackle Empire of the rising Sun.


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THIS is something I wasn't expecting! I was expecting some bombing runs on Russians not port strike of Hiroshima where my destroyer fleets are based. However the bombers were quickly intercepted and dispatched before they could have done any harm to Imperial Japanese Navy.


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As sudden as the war started it has ended in status quo. No side has won or lost, no land was claimed or lost. However one day the Soviets will feel wrath of the Empire!


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During border skirmishes with Soviets Xinjiang has fallen and it was decided that all Chinese lands should be under Wang's control. Doesn't China look better now? :p
 
Good job beating China!
And thanks for clearing up that indochina puppet thingy.
So, china is now a unified country with cores on the whole lot? Is that as powerful as it is in the standard HOI? there, with a unified China you can beat the Japs off the mainland and the only thing that stops you from invading their isles is the IJN. Or is this a weak state who's only real benefit to you is that you dont have to police the place?
 
So, china is now a unified country with cores on the whole lot? Is that as powerful as it is in the standard HOI? there, with a unified China you can beat the Japs off the mainland and the only thing that stops you from invading their isles is the IJN. Or is this a weak state who's only real benefit to you is that you dont have to police the place?

RoC-N is a state purely for roleplay purposes and has cores only on parts of China. It's a way to ensure the AI balance.

But if you want to be "effective", make sure you puppet RoC (lead by Chiang Kai-shek!) and VP-rush them with PARA and MAR (or try to not destroy their swarmy in the process). In that case, it'd be actually cool if you could merge Manchukuo, as that would result in a +100 IC China :p
 
RoC-N is a state purely for roleplay purposes and has cores only on parts of China. It's a way to ensure the AI balance.

But if you want to be "effective", make sure you puppet RoC (lead by Chiang Kai-shek!) and VP-rush them with PARA and MAR (or try to not destroy their swarmy in the process). In that case, it'd be actually cool if you could merge Manchukuo, as that would result in a +100 IC China :p

Ah ok so it's not as powerful as I thought, and has cores on only a part? That's interesting. I was indeed thinking about such monster unified, cored China
 
I did a quick look by tag switch to RoC-N and they have around 40 IC (even with 25% bonus from hard difficulty) and they are building mostly militias like their RoC counterpart.
Hopefully they will prove themselves worthy and keep the Allied hordes coming from Burma and also Soviet hordes.
 
Ah ok so it's not as powerful as I thought, and has cores on only a part? That's interesting. I was indeed thinking about such monster unified, cored China

Nope, this isn't the case, unless player decides to go very ahistorical. Japanese-Chinese relations were really bad by that time, considering quite recent wars between them. After all, Chiang Kai-shek himself expelled future RoC-N's leader from KMT - Wang Jingwei!

I did a quick look by tag switch to RoC-N and they have around 40 IC (even with 25% bonus from hard difficulty) and they are building mostly militias like their RoC counterpart.
Hopefully they will prove themselves worthy and keep the Allied hordes coming from Burma and also Soviet hordes.

Yup, they had a bit more IC than "regular" China due to the extra IC Guangxi possessed being granted to them now ;)
 
that's a really big puppet state, I wonder why the decision doesn't allow the Japs to keep some parts of the coast at least
 
that's a really big puppet state, I wonder why the decision doesn't allow the Japs to keep some parts of the coast at least

Yes, Japan can take possession of Hainan island as I will show you in next update ;)
 
Question being: What next until Germany starts the Danzig or war event?

This is something I want to discuss with you. I don't want to attack Tibet as this would create a path from India to RoC-N...
And I will probably not intervene into war till Vichy is created as I am afraid that I will break "Demand French bases in Indochina" and "Put pressure on Siam" decisions.
 
This is something I want to discuss with you. I don't want to attack Tibet as this would create a path from India to RoC-N...

0 infra wall, the only country Tibet really borders is RoC-N at this point. It only gives one more axis of attack to Burma. Feel free to squash them ;)
 
And another targets that one attack not guaranteed by the Allies which not create another axis of attack against me? I am counting on you HPP knowledge Ikarases :p
 
And another targets that one attack not guaranteed by the Allies which not create another axis of attack against me? I am counting on you HPP knowledge Ikarases :p

Thailand maybe? You'll get it when France falls anyway. Other than that, those nations lie well in Europe (unless you want the US in war early or Allies going after your neck), such as Yugoslavia or Albania :p
 
that's a really big puppet state, I wonder why the decision doesn't allow the Japs to keep some parts of the coast at least

Because historically Japan didn't want parts of the coast aside from Hainan, Japan wanted a big puppet to use as a source of labor that it also didn't have to heavily garrison, and the parts you're talking about were the areas where Jingwei could best maintain control. The entire point of the RoC - Nanjing historically was to free up Japanese manpower from policing the most heavily-populated part of China, so those Japanese soldiers could fight on the front lines instead. The lack of cores represent lack of popular political support and control on Wang Jingwei's part, as well as an in-game nerf to China in order to represent the fact that there would be absolutely no way Japan would allow China to ever threaten it, while at the same time having a pliable government in Nanjing that was strong enough to take over police duty. The game doesn't support modeling Chinese internal politics very well, so this is the best I could come up with.

@SKoty: You may not get a choice regarding Tibet ;)
 
Thailand maybe? You'll get it when France falls anyway. Other than that, those nations lie well in Europe (unless you want the US in war early or Allies going after your neck), such as Yugoslavia or Albania :p

I will get Thailand as puppet later via decision so I am leaving that for later. And I don't know if want to be gamey to attack in Europe before joining the war, and these areas will be without supplies if one wouln't manage to seize the Suez quickly.

Regarding to Tibet, I was thinking about it a bit and the question is: "Why in the name of sanity one would conquer them? No IC, nothing."
 
Comes down to pride, really. Legally, Tibet wasn't technically an independent nation after the Qing Empire broke up, because no foreign nation acknowledged its independence declaration. Mongolia on the other hand was recognized by the Soviet Union, and the USSR's protection led Mao Zedong to refute the PRC's claims to Mongolia (the RoC today still claims Mongolia) in exchange for military aid. Since Tibet had no protector, no one in the international community batted an eye when Mao took it over. Tibet retained de-facto independence despite not being recognized, because of the difficulty involved in retaking it. The RoC lost direct control over western Xikang (today's eastern Tibet) in a war that took place in the early 30's, because tensions with Japan were too high to send troops there to maintain control (China lost Manchuria shortly after the war with Tibet ended).

So basically, all international players at the time considered Tibet to be an autonomous region of China rather than its own nation, and from the Chinese point of view the annexation of Tibet was more like "restoring order". From an international law standpoint, China had a valid legal argument to take Tibet over, as much as the Tibetans would like to hope otherwise. It's the same kind of thinking that caused WW2 to start over control of a city and the Russian-Georgian War of 2008.
 
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Can one give Tibet to the Jingwei regime? That's the question that decides fate of Tibet
 
Can one give Tibet to the Jingwei regime? That's the question that decides fate of Tibet

Yep. Just like the other parts of China RoC-Nanjing can get without cores, the same rule applies to Tibet. You'll probably have to take it over yourself though, as I doubt Wang Jingwei has enough troops to finish the job and deal with the rebels he'll be facing for the rest of the game.