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Yeah exactly what I was talking about. Sorry I was not more clear with describing the issue.

i understood the issue don't worry. As i stated it displays -correctly- black on the version i use ATM (but i supect it is the eaxact same version for incriminated file that is in latest release).
 
NEW VERSION AVAILABLE

--2014-06-30 changelog--

ARMOIRIES :

features
-some new dynastic CoA (5)
-some title CoA (4)
tweaks
-a few dynastic name changes (4)
-no more landed titles file included for now

INTERFACE :
features
-new province view
-new tradepost view
-new siege view
-one new font
-many tweaked or redrawn gfx
tweaks
-tweaked character selection view
fixes
-character tab : misplaced modifier icon
-character tab : overlapping text in activity field
-outliner : fixed slidebar problem
for modders
-"nudge" button moved
-changed some shortcut in nudge mod
 
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How do I use this new version with the latest HIP?
Meneth or Ziji would confirm this but i'd say :
-download HIP
-uncompress it
-drop arkopack's files in the arkopack folders inside "modules" subfolder
-run HIP installer
 
Meneth or Ziji would confirm this but i'd say :
-download HIP
-uncompress it
-drop arkopack's files in the arkopack folders inside "modules" subfolder
-run HIP installer
Yep, that should work. Pretty much the same method used to install the PB beta.
To be on the safe side, delete the ARKO folders in the modules folder first.
 
To be on the safe side, delete the ARKO folders in the modules folder first.

It is something really important as i reorganized/renamed/deleted a lot of files ;)
 
It is something really important as i reorganized/renamed/deleted a lot of files ;)

Yup did that, liking most of the changes. One thing though the new province view which is expanded horizontally blocks too much of the viewing estate on my 1366x768 screen though.

With the default view most of the center and right side is clear and provides a large continuous view.

With the new province interface, a central horizontal line and the central-right side is clear which makes for a weird disconnected viewing area.

Guess maybe I'll use Arko's Interface when I back t gaming on my desktop PC with its 1080p monitor again.

Default

csh82gq.jpg


The New one

xYHhjnL.jpg
 
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i should have mentionned this. good to see you point out that potential problem. on the other hand, do mind that the new province view is ~28% bigger that vanilla's that is not that much ;)

Interface module should be avoided if you play on a smaller screen than default CK2 resolution that is 1920*1080 IIRC.

I'll add the warning on main page though.
 
What files does one need to delete to not use the new province view interface but keep the rest of the interface changes?

simplest is to keep using the previous version. all the new files added are province related, and there is a bunch of those.
 
Arko: I mentioned last time that the Zoroastrians have lost their hexagon CoA shield and use a circle like the Muslims, and you mentioned looking into it for the next version of Armoiries. However, the latest version still has circular Zoroastrian CoA frames. I've tried fiddling with it myself, but I don't know how to force the game into using frame_zoroastrian.dds. :(

edit: also, the Abbasid CoA should really be added into the Muslim group in coats_of_arms.txt and a religion=sunni or whatever should be used in their section in dynasties.txt so that they don't use the Western frame, which is really jarring.

edit2: Actually, that seems to go for a lot of places with defined CoA -- the Seljuks, a few later Indian titles, etc. the religion=[whatever] bit should help them avoid getting Christian frames. Unfortunately, I don't know how that'll be possible to attain without modifying landed_titles so maybe this is a PB issue?

edit3: fixed the Zoroastrians myself! You probably already this since you're the one who originally figured this out in the first place, but just in case: in coats_of_arms.txt, the Zoroastrians need "coa_plain_muslim:1" to be switched to "coa_plain_zoroastrian:1"
 
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Arko: I mentioned last time that the Zoroastrians have lost their hexagon CoA shield and use a circle like the Muslims, and you mentioned looking into it for the next version of Armoiries. However, the latest version still has circular Zoroastrian CoA frames. I've tried fiddling with it myself, but I don't know how to force the game into using frame_zoroastrian.dds. :(

edit: also, the Abbasid CoA should really be added into the Muslim group in coats_of_arms.txt and a religion=sunni or whatever should be used in their section in dynasties.txt so that they don't use the Western frame, which is really jarring.

edit2: Actually, that seems to go for a lot of places with defined CoA -- the Seljuks, a few later Indian titles, etc. the religion=[whatever] bit should help them avoid getting Christian frames. Unfortunately, I don't know how that'll be possible to attain without modifying landed_titles so maybe this is a PB issue?

edit3: fixed the Zoroastrians myself! You probably already this since you're the one who originally figured this out in the first place, but just in case: in coats_of_arms.txt, the Zoroastrians need "coa_plain_muslim:1" to be switched to "coa_plain_zoroastrian:1"

sorry i totally forgot about it ;) thank you for the fix, i implemented it now.

i've tried with the "forced_coa_religiongroup = muslim" but forgot about that other religion specific line in dynasty file. I'll try your suggestion but i think it is probably the good one. If so i'll integrate that piece of code for next version.

Thank you for your dedication^^
 
i've tried with the "forced_coa_religiongroup = muslim" but forgot about that other religion specific line in dynasty file. I'll try your suggestion but i think it is probably the good one. If so i'll integrate that piece of code for next version.

this actually doesn't work sadly.


Just to let you know, i've just reduced a bit the province.
Instead of being 28% bigger than vanilla it is only 18% bigger ;) i hope it will help people with a quite small screen^^

I'll try to rework the outliner either as with the scrollbar thingy fix it is really to large and unsatisfying in my eyes.
 
Well, there are two steps to do it with the frames. Here's an example of how to do it with House Karen, which also uses Christian frames when it should be Zoroastrian. I don't know why Paradox didn't do this in the first place for the official DLCs, but oh well.

step 1: in coats_of_arms.txt, add the required .tga file (e.g., dynasties3.tga) to the end of the Zoroastrian CoA. It'll be the second tga in the index for that religion group.

textures = {
texture = {
file = "gfx\\coats_of_arms\\pattern_zoroastrian.tga"
size = { x = 10 y = 1 }
noOfFrames = 10
color = 2
emblem = no
}
texture = {
file = "gfx\\coats_of_arms\\pattern2_zoroastrian.tga"
size = { x = 10 y = 1 }
noOfFrames = 10
color = 3
emblem = no
}
texture = {
file = "gfx\\coats_of_arms\\dynasties3.tga" #texture = 13 DLC3
size = { x = 16 y = 4 }
noOfFrames = 51
color = 0
emblem = no
random = no # Do not use for random CoAs
}

}

Step 2: add the religion line in dynasties and make sure it has the right texture index for that religion group.

7511 = {
name="Karen" # Rulers of Gurgan
culture = persian
forced_coa_religiongroup = "zoroastrian_group"

coat_of_arms = {
template = 0
layer = {
texture = 2 #DLC N°3
texture_internal = 29
emblem = 0
color = 0
color = 0
color = 0
}
religion = zoroastrian
}

edit: ew, it ate my indenting. Still, you get the idea. So for the Abbasids, they need whichever .tga has the black thing added to the Muslim group before the "religion =" line in dynasties will function.