Some false postives to report:
Code:
--- Error 1 of 1 ---
At <mod>\common\cb_types\AGOT_cb_types.txt [dejure_kingdom_claim\can_use_title\OR\AND\OR\AND\capital_scope] (Line 489, column 7):
Invalid node "capital_scope" in scope TitleTrigger (value is: <a complex type>)
capital_scope is valid in a title scope
Code:
--- Error 1 of 1 ---
At <mod>\history\characters\crownlands.txt [2029039\8289.1.1\add_matrilineal_spouse] (Line 1810, column 3):
Invalid node "add_matrilineal_spouse" in scope DateClause (value is: 77104)
--- Error 1 of 1 ---
At <mod>\history\characters\crownlands ancestors.txt [30509005\disallow_random_traits] (Line 5608, column 2):
Invalid node "disallow_random_traits" in scope Character (value is: yes)
These two were added as valid character history entries in recent patches
Code:
--- Error 1 of 1 ---
At <mod>\history\characters\north.txt [2087\8297.6.1\effect\remove_nickname] (Line 2224, column 14):
Invalid node "remove_nickname" in scope CharHistoryEffect (value is: yes)
I know this new command accepts yes as an argument, not sure if ROOT/FROM etc are though
Code:
--- Error 1 of 1 ---
At <mod>\history\characters\stormlands ancestors.txt [1317\7999.1.1\effect\graphical_culture] (Line 387, column 4):
Invalid node "graphical_culture" in scope CharHistoryEffect (value is: western_valyrian)
This new effect/trigger accepts any culture as an argument
Code:
--- Error 1 of 1 ---
At <mod>\decisions\minor_decisions.txt [decisions\adopt_matrilineal_lineage\potential\OR\AND\is_married_matrilineally] (Line 912, column 6):
Invalid node "is_married_matrilineally" in scope CharTrigger (value is: no)
--- Error 1 of 1 ---
At <mod>\events\adventures_the_old_gods.txt [character_event\immediate\liege\capital_scope\random_independent_ruler\limit\NOT\is_allied_with] (Line 2234, column 15):
Invalid node "is_allied_with" in scope CharTrigger (value is: ROOT)
These two are fairly self-explanatory
Code:
--- Error 1 of 1 ---
At <mod>\events\dothraki_events.txt [character_event\immediate\if\FROM\capital_holding] (Line 3585, column 5):
Invalid node "capital_holding" in scope CharCommand (value is: <a complex type>)
--- Error 1 of 1 ---
At <mod>\events\dynastic_feud_events.txt [character_event\trigger\top_liege\any_realm_lord\dynasty_head] (Line 39, column 5):
Invalid node "dynasty_head" in scope CharTrigger (value is: <a complex type>)
These new scopes are valid in a character scope
Code:
--- Error 1 of 1 ---
At <mod>\common\cultures\misc.txt [jogos_nhai_group\jogos_nhai\character_modifier] (Line 765, column 3):
Invalid node "character_modifier" in scope CultureDef (value is: <a complex type>)
This can now be added to culture entries
Code:
--- Error 1 of 1 ---
At <mod>\decisions\iron_throne_decisions.txt [decisions\create_e_iron_throne\allow\OR\AND\custom_tooltip\hidden_tooltip\any_realm_title\count] (Line 47, column 9):
Invalid node "count" in scope TitleTrigger (value is: 4)
This can now be added to any trigger scope to check for number of matches
Code:
--- Error 1 of 1 ---
At <mod>\events\bankruptcy_events.txt [letter_event\option\FROM\opinion\mutliplier] (Line 2589, column 5):
Invalid node "mutliplier" in scope OpinionCommand (value is: 0.5)
These can be used to modify an opinion modifiers value
Code:
--- Error 1 of 1 ---
At <mod>\events\bastard_events.txt [character_event\option\if\random_child\set_mother] (Line 2189, column 5):
"0" is not a valid ThisChar.
set_mother and set_father accept 0 as an argument, which in effect removes the parent
Code:
--- Error 1 of 1 ---
At <mod>\history\characters\AGOT.txt [14500001] (Line 2210, column 1):
No death found for character.
--- Error 1 of 1 ---
At <mod>\events\ambition_events.txt [character_event] (Line 6860, column 1):
This event needs a picture.
--- Error 1 of 1 ---
At <mod>\events\battle_events.txt [character_event] (Line 4493, column 1):
This event needs a desc.
And one request, could flags please be added for these in the setting files so these warnings are ignored? I have a lot of these appearing in my mod
Thanks!