Still hoping for a grand strategy fantasy game with a creative, rich (not high fantasy) atmosphere, like the Dominions series, and that actually plays very differently from their other games, but still feels immersing and "real"

. Lots of licensed stuff out there, but I'd be hoping for something new to discover, and exploring myths from all over the world sounds very Paradox-y, considering they are after all, masters at making historical games.
As for what they
will produce, I'm guessing Crusader Kings III. Though I suppose that one is pretty obvious given CKII's success

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BlueStreak: as a long-time SW fan, my pet peeve with Star Wars games is always that they have primarily only the Rebels and Imperials as factions, and start them off on equal footing. This isn't how SW was, and it doesn't make for immersive games, and it wastes and opportunity for some creative gameplay. The Imps should be a massive empire and the Rebels a tiny faction doing their best to stay hidden, launch sneak attacks, and gradually build up strength and work with other factions to form, well, a rebel alliance. Then there should be all kinds of
other worlds and factions, all with different motivations, quarrels, tech levels and whatnot; and all at different strengths, so that you'd have everything from huge "superpowers" to tiny factions.
In other words... a Paradox approach. So now that you say so, yes, I would love to see a Paradox-created Star Wars universe

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