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What were you on before, 2.3.2c? With the right checksum there (IYID if Steam, SWBL if not)? If that's all good try deleting the new rome/map/cache/ folder, run the game up, exit it, and run it up again.

If it's still wrong the patch installation has gone badly somehow.

I was using patch 2.3.2c with steam (IYID) I had also tried complete reinstall and patched again to 2.36c but I was still getting different checksum IUJY. Anyways, I deleted cache folder but when I start the game, I can't see the checksum because the game now crashes when I select Host.
 
The checksum is also in the rome/logs/setup.log file, search for the string "checksum".

But deleting the map cache should definitely not cause the game any problem at all. OK, let's try this: delete the contents of your beta copy folder and copy the working Steam folders across again. Manually delete that new map/cache folder, plus the settings.txt that came across. Run up the Steam app if it isn't running already. Now manually run romegame.exe from that location and confirm it loads OK, it should write out a new settings.txt and a new /map/cache/ folder. Exit the game and run it up again, it should get IYID now.

If so, expand the beta patch again over that installation. There's no map/cache in the beta, so delete that folder again and run up the game.
 
I recently rebought this game on steam (lost the original cds I had) and got a nasty "side-by-side" error in Windows 8. I installed this patch and everything is working great. I love you guys for still keeping this running on newer machines. I hope to sink many more hours into this game. :D
 
The checksum is also in the rome/logs/setup.log file, search for the string "checksum".

But deleting the map cache should definitely not cause the game any problem at all. OK, let's try this: delete the contents of your beta copy folder and copy the working Steam folders across again. Manually delete that new map/cache folder, plus the settings.txt that came across. Run up the Steam app if it isn't running already. Now manually run romegame.exe from that location and confirm it loads OK, it should write out a new settings.txt and a new /map/cache/ folder. Exit the game and run it up again, it should get IYID now.

If so, expand the beta patch again over that installation. There's no map/cache in the beta, so delete that folder again and run up the game.

Andrew,

I had the same problem as mcpenguin and my checksum was exactly the same as his: IUJY.

I followed your instructions exactly. My Steam checkum is version 2.32c IYID. I deleted the copy. I copied the working Steam folder to c:\Games. I manually deleted the new map/cache folder and the settings.txt. The Steam app was already running. I manually ran romegame.exe and it loaded ok. It rebuilt the map/cache folder and settings txt. The music starts. I exit the game and crash with a windows message saying Rome has stopped working.

The crash happened no matter what action I took after the game has loaded. It did not matter if I tried single-player, multi-player, tutorials, credits, or exit. Whatever I chose the game crashed with a windows message saying Rome has stopped working.

The only way for me to run the game from the copy location was if I DID NOT delete the map/cache and/or settings.txt.

So I deleted the copy again. And recopied the Steam folder across as before. I did not delete map\cache or settings.txt. Running the game manually from Romegame.exe works ok. Checksum is IYID. Everything is fine. I applied the patch to that. The game loads, it runs, and everything else but it has the checksum IUJY.

Finally, I deleted the copy again. Verified the Steam cache (there were missing items) and kept verifying the game cache (there were more missing items) until it said the game was ok. Then copied it to the copy location. Applied the patch to that. And now I have the checksum XEVC.

Phew....

I verified the game files after I originally downloaded the game from Steam. However, in my Steam Library I have two entries for the game. Europa Universalis: Rome - Gold Edition and Europa Univesalis: Rome - Vae Victus. I remember verifying them both and I am wondering if that caused the problem since I verified the the Gold Edition first. When I finally got it working I only verified the Gold Edition.

Best wishes,
Steve
 
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No, you should never apply it to your original installation. Copy that elsewhere and apply the files over that only.
 
Do you install 2.36b when 2.36c or I can just go straightfrom 2.32c to 2.36c?
Lastly, I noticed on the Vae Victis.cvs a line saying

party_idea_effect:

supposedly
changing ideas along the same idea tree shouldn't cost stability. But in the game it sitll costs -3 switching from one military idea to another. Or does it have a time frame?
 
PDS patches are always cumulative. So copy your 2.32c installation to some new place them expand 2.36c over it, you'll be fine.
 
Is there a way to install this patch on mac? I tried to copy and paste the files but it does not work, my version is the virtual programming one
No, there is not, sorry. The Mac version of Rome is written and supported by Virtual Programming, not Paradox, and so Paradox beta patches only come out for Windows. Only if and when this came out as an official patch would it be sent through to VP who would then release it for Mac.
 
Not even just the councillor position fix? There is nothing I could change in the files so that the free councillor position would not crash?
That I couldn't tell you, sorry. Perhaps ask in User Mods here?
 
When I try to download the patch, it doesn't download as ..rar but as attachment.php, which I can't open or run then. Help, please.
Just clicking on the link in the first post downloads the file for me just fine, and does so everyone else AFAIK. Maybe try a different browser?
 
Yes, it worked with Mozilla (used explorer before). But now, the checksum is wrong. Deleted map/cache and settings.txt - result JUCG, different but still wrong. Any further tips? It's a lot of obstacles to, finally, play EUR again...
 
Firstly, never install the beta over your working 2.32 installation. Instead copy that to somewhere else like c:\games\rome-beta\ , and then unzip the beta over that. That way if things go wrong during the beta installation, you don't have to re-install everything (as you will now!).
 
So you have a working Rome 2.32 installation in the new folder, which gets the right checksum, then when you unzip the beta over it the checksum is now wrong - is that the case?

If so, the most common issue is the unzipping process has resulted in every file going into one folder, rather than preserving the folder structure. Try unzipping the beta patch into some separate area, make sure it has a proper rome-like folder structure, then drag'n'drop the whole thing over the 2.32 installation and allow overwrites; it really should work that way, as everyone else in this thread has found.