Cheaply make building models look more realistic and lively by adding interior maps then attaching those interiors to the simulation.
ie. Light and free-standing animated cims when a building is occupied. More "occupied" interior maps when more cims are inside (ignoring the current population to building size ratio issue).
Simcity did this, but without simulated citizens (or any other free-standing object such as furniture).
Interior Mapping directory: http://d.hatena.ne.jp/hanecci/20131204
Unity3d Forum: http://forum.unity3d.com/threads/released-interior-mapping.118999/
Would this be possible either through modding, or an official update?
ie. Light and free-standing animated cims when a building is occupied. More "occupied" interior maps when more cims are inside (ignoring the current population to building size ratio issue).
Simcity did this, but without simulated citizens (or any other free-standing object such as furniture).

Interior Mapping directory: http://d.hatena.ne.jp/hanecci/20131204
Unity3d Forum: http://forum.unity3d.com/threads/released-interior-mapping.118999/
Would this be possible either through modding, or an official update?
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