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Welcome to another development diary about Europa Universalis IV. Today we’ll go into details about mechanics for some religions, that will become available with the next expansion.


Protestanstism
Each protestant church will have their own name in the interface, like Church of England and so on. You can then customise the benefits of your church, and also change it over time whenever you need. To change the aspect of your church, you have to spend Church Power.

Church Power is accumulated each month, depending on your current religious unity, and your monarchs abilities.

Adding an aspect to your church costs 100 church power, but you can remove an aspect at any time, but that will lower your stability by 1.

A Church can have up to 3 different aspects, and there are 12 different ones to pick from. Some of these include.

  • Holy Sacraments: +2.5% Discipline
  • Individual Creeds: -5% Idea Costs
  • Adult Baptism: +1% Missionary Strength.

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Buddhism
The Buddhist Faith gained the concept of Karma. Karma needs to be balanced, because if it goes too positive or negative, you end up with penalties. If you go too positive you end up with penalties to your diplomatic abilities, and if you go too negative, you end up with penalties to your military abilities.

However, If you keep a balanced karma, you gain bonuses to both diplomatic and military abilities.

Some examples on how you gain Karma include: Starting wars decrease Karma, while honoring defensive alliances increase Karma.

While adding the Karma mechanic and its related events it also became clear that the game setup could benefit from splitting the existing religion into Vajrayana, Mahayana and Theravada. These three religions will all use the same Karma mechanic but don't all share the same events related to it and can in some cases have different event options in the events they do share. Events related to Lamas are for instance reserved for the Vajrayana faith while only Theravada countries can turn to Ceylon for spiritual inspiration. The three religions also differ in what bonuses they provide.

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Next week we will talk about about subjects and how to interact with them...
 
@Johan
(I'm sorry if this sounds rude in any way.)
I've had the opportunity to try EU4 a few times, and from what I see, this is one of the few games I would like to acquire.
However, as a principle, I only acquire games when they are as complete as possible as well as available at an affordable price.
EU4 is still being updated through DLCs/expansions, would you be able to mention a very rough date as to when the game should reach its final stages of development? Also, it seems that right now EU4 costs around 100€. However, in my current situation and as I usually see it, 20-30€ can be a lot when invested on games.
All in all, is there any way to know if the game will be completely "finished" and affordable before 2017-2018? But then, the game will be 5 years old, will it still be able to compete?
So, the feeling I get is that Paradox is just trying to get as much €$£ out of it as it can. Now, I think that's fully understandable to a great extent, however, my feeling is that Paradox might have crossed the line to which this is understandable, as in putting more weight on the profit than on the raw quality and availability of its product, thus leading to a decay on the later.
With EU4 and CK2, there isn't really a planned "done, complete, no more DLC" point. CK2 and EU4 (and looking forward, HOI4 and eventually, if/when they happen, Vicky 3 and Rome 2) are very much evolving games, and likely will continue to be so until they either stop being profitable or there's reason to move on to CK3, EU5, and so on.

Still, the patches contain pretty substantial improvements, none of the DLC strictly requires any other, and if cash is tight, you can wait for sales.
 
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Protestant base -10% idea cost will be replaced with +1 tolerance own
I loved the idea reduction, it got me back on track in technology faster when I filled the idea groups, but 1+TTF seems nice.
One question, is it possible that TTF could be a "thing" for all christians like all muslims have +100% heir chance and reduction missionary strenght. With the +1 possible advisor less useful with the possibility to buy away advisors could it be so that reformed get that idea replaced with TTF. It seems logic that all religions in the same group have something in common, but I understand if it doesn't happen.
 
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@Johan
(I'm sorry if this sounds rude in any way.)
I've had the opportunity to try EU4 a few times, and from what I see, this is one of the few games I would like to acquire.
However, as a principle, I only acquire games when they are as complete as possible as well as available at an affordable price.
EU4 is still being updated through DLCs/expansions, would you be able to mention a very rough date as to when the game should reach its final stages of development? Also, it seems that right now EU4 costs around 100€. However, in my current situation and as I usually see it, 20-30€ can be a lot when invested on games.
All in all, is there any way to know if the game will be completely "finished" and affordable before 2017-2018? But then, the game will be 5 years old, will it still be able to compete?
So, the feeling I get is that Paradox is just trying to get as much €$£ out of it as it can. Now, I think that's fully understandable to a great extent, however, my feeling is that Paradox might have crossed the line to which this is understandable, as in putting more weight on the profit than on the raw quality and availability of its product, thus leading to a decay on the later.
I just have to say that this issue has been discussed to death. Almost every game out there today has had expansions that added to or completely remade the game over the course of 2-3 years or more. In Paradox games in particular, EU3 was revamped several times with each major expansion. The problem with the old system was, however, that purchasing the expansions was required in order to deal with often game breaking issues, as patches only were updated up to the time of the expansion, then new patches were added to the expansion. Now, we get a system where you don't have to buy expansions or other cosmetic dlc in order to get the free patches that deal with the bugs and other issues. Free patches also often contain a huge amount of content and mechanics changes. The game can be played with or without the dlc just fine, it is just that you might be missing certain tools and mechanics that help you along.
In short, ignore the cosmetic DLC, get only the expansions when they are on sale, as well as the base game, spread it out over time, and you have a good game that well exceeds the price you paid.
 
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Awesome changes, Protestantism needed some work.

Oh god, I just realized: Protestant Prussia with full offensive ideas, quality ideas, national ideas and Protestant buffs will mean unstoppable 150% discipline giant. Brandenburg must die ASAP.
 
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(Although actually, I suspect this patch will be remembered as 'the England patch' for all the love that country is getting, especially if played in a quasi-historical manner by going 'tall' and Protestant, with 'English monarchy' government.)

But so far the British Isles have had no map updates even though they could really do with them. (as well as a more accurate spread of bt, almost all the wealth was in the south)
 
mething, s
They ask themselves a question:
Developer: "What is the most important attribute of Buddhism (from EU4 perspective)."
Someone know something, so he replied: "Balance"
Developer: "Ok, but we can't name important game mechanic just 'balance'. Is there some catchy word connected to Buddhism?"
Someone: "Karma"
I am kidding of course, they describe Buddhism according popular belief about this religion. It have to be simplification anyway, why bother with just one name?
Well.It just...strange. :p
 
Awesome changes, Protestantism needed some work.

Oh god, I just realized: Protestant Prussia with full offensive ideas, quality ideas, national ideas and Protestant buffs will mean unstoppable 150% discipline giant. Brandenburg must die ASAP.
As if that 2,5% Discipline really changed everything.

Reformed +15% Morale is MUCH STRONGER buff to the Prussia than 2,5% Discipline.
 
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Welp - There they go sucking out the fun of Buddhism.
 
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Having to play balancing scales has never - ever appealed to me.

Oh no! I can't declare war on this nation, because it would throw my Karma too deep into the negatives! Oh noes! It ruins a plethora of my nation!

No. Just.... No.
 
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Please nerf. Protestantism was already a solid choice, now it's completely imbalanced compared to other religion. Why add 3 powerful and permanent Bonuses in addtion to the 2 base ones ?
 
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Having to play balancing scales has never - ever appealed to me.

Oh no! I can't declare war on this nation, because it would throw my Karma too deep into the negatives! Oh noes! It ruins a plethora of my nation!

No. Just.... No.

Well as they say, karma is a bitch, heh.
 
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Having to play balancing scales has never - ever appealed to me.

Oh no! I can't declare war on this nation, because it would throw my Karma too deep into the negatives! Oh noes! It ruins a plethora of my nation!

No. Just.... No.

... As opposed to having a religion whose entire mechanics was +1 heathens and +2 heretics plus some events? I guess I get how you might be uninterested in the new balancing stuff, but to say its less fun than something that already had nothing to make it fun...
 
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... As opposed to having a religion whose entire mechanics was +1 heathens and +2 heretics plus some events?

You know the saying - Two wrongs don't make a right...
 
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Will a powerful church affect legitimacy of certain government types?
 
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Wonder what the Protestant Hammer & Crown is? Development cost?

So, Buddhism... all three are now heretics to Confucian, as well as each other? I mean, I could deal with it before by assuming it was because Buddhist and Confucian philosophies have existed in close proximity for a long time, but now it's getting a little weird.