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Absolutely.
Wars, Trek, 40k, Mass Effect. All the usual.
Also would love some good original universe setting mods.
Freelancer, of course
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Absolutely.
Wars, Trek, 40k, Mass Effect. All the usual.
Also would love some good original universe setting mods.
Freelancer, of course
Saiyans. Low population(there were only a few thousand at the moment Vegeta exploded) with frequent civil war events to stunt their growth. Very, very high tech cost; dependent on stolen/reverse engineered tech. Incredibly strong warrior POPs. Hopefully there's a "planet_has_moon = yes" flag.
Does that mean they killed all the other inhabitants on their planet?
Also, each time they loose a battle the units should get a type of buff because of their ability to get stronger each time they are beaten near death.Saiyans. Low population(there were only a few thousand at the moment Vegeta exploded) with frequent civil war events to stunt their growth. Very, very high tech cost; dependent on stolen/reverse engineered tech. Incredibly strong warrior POPs. Hopefully there's a "planet_has_moon = yes" flag.
What I'm hoping for, like others, is a Mass Effect mod. This one is a little less certain. However, the mechanics of Stellaris seem like they would fit the ME universe really well, with all the emphasis on exploration, diplomacy, and governance, and the Reapers would be the perfect endgame disaster.
Also, each time they loose a battle the units should get a type of buff because of their ability to get stronger each time they are beaten near death.
Dune, Warhammer 40K, and Foundation.
As for making mods for some specific empire (Byzantium), I don't really think that it's necessary, given how to player will be able to customize (or create) his own empire. So you can have a glorious space Kaiserreich if you want.