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Gwayne

The last of his Dynasty
114 Badges
Feb 24, 2010
439
763
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I noticed when looking at the forum these stats

Total: 2.845 (members: 980, guests: 1.788, robots: 77)

I am very sure that those robots are only here because of Stellaris..
 
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Well, I wanted this to be Rome or a modern era game; but must say Stellaris is becoming number 1 most anticipated game. I really hope , and it's starting to look like that they are going to put something special in the Space 4x genre.
 
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this only shows that people are starving for a good space grand strategy game
we all wanted a game like that at one point or another

Beyond earth was not bad but it still is civilization. Endless space was good but it is always the same over and over. I haven't play Galactic Civilizations III but from what I've seen it's boring and cut people in evil. good and pragmatic. All that to say that Stellaris is the first space game not in the Warhammer 40k universe I'm hype about. Each dev diarys show the effort of the team and look super good. I entered Paradox world with CK2 and, for now, they are the only company that as never let me down with there game or policies. I'm hype about Stellaris and yes, I can't wait for a good space game.
 
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Beyond earth was not bad but it still is civilization. Endless space was good but it is always the same over and over. I haven't play Galactic Civilizations III but from what I've seen it's boring and cut people in evil. good and pragmatic. All that to say that Stellaris is the first space game not in the Warhammer 40k universe I'm hype about. Each dev diarys show the effort of the team and look super good. I entered Paradox world with CK2 and, for now, they are the only company that as never let me down with there game or policies. I'm hype about Stellaris and yes, I can't wait for a good space game.

Omitting Distant World's makes it hard to take this post seriously.
 
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Omitting Distant World's makes it hard to take this post seriously.

Forgot about that game, it has been a long time since I played it but I remember the UI. Long story short, bad UI, I like what they did with character and population (in my human game t-rex looking alien became my best scientists, good time). But it is very complicated and in the end i just let the Ai run most of my empire and that is something Stellaris should avoid, in my opinion.
 
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Forgot about that game, it has been a long time since I played it but I remember the UI. Long story short, bad UI, I like what they did with character and population (in my human game t-rex looking alien became my best scientists, good time). But it is very complicated and in the end i just let the Ai run most of my empire and that is something Stellaris should avoid, in my opinion.

Definitely had trouble getting into Distant Worlds. Two tries and kind of runs itself. What's the point- for what it's worth I think I recall P'dox Devs already saying they will avoid that, as their games are about fun and meaningful choices or something like that.

Don't want to put a huge down on DW, wil try it again at some point.

Back on topic- I've also notice people on other forums and press having a bit of a good anticipation buzz about Stellaris.
 
Beyond earth was not bad but it still is civilization. Endless space was good but it is always the same over and over. I haven't play Galactic Civilizations III but from what I've seen it's boring and cut people in evil. good and pragmatic. All that to say that Stellaris is the first space game not in the Warhammer 40k universe I'm hype about. Each dev diarys show the effort of the team and look super good. I entered Paradox world with CK2 and, for now, they are the only company that as never let me down with there game or policies. I'm hype about Stellaris and yes, I can't wait for a good space game.
Beyond Earth was beyond bad!
 
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I too have had the same experience with games that are let-downs. Paradox games have been the only ones that have provided enjoyment and a feeling of receiving my moneys worth. I am really looking forward to this game. The concepts are crisp and fresh. This would have been the type of game I would have pre-funded with donations.....especially this team.
 
Definitely had trouble getting into Distant Worlds. Two tries and kind of runs itself. What's the point- for what it's worth I think I recall P'dox Devs already saying they will avoid that, as their games are about fun and meaningful choices or something like that.

Don't want to put a huge down on DW, wil try it again at some point.

Back on topic- I've also notice people on other forums and press having a bit of a good anticipation buzz about Stellaris.
DW can run itself, but not nearly as well as if a player runs it. I think it's a good game, with some issues, but I expect Stellaris will be much better.

I just hope it doesn't turn out I'm too over-hyped...
 
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Distant Worlds could run itself, basically letting your empire run itself in the same way the AI NPCs runs themselves. The real beauty to that way of doing it was that you could take a very complex game and turn it into the kind of game you wanted. Maybe you want to tell fleets where to go but you don't want to bother about building/designing ships and organizing fleets. Maybe you want to focus on war but the constant diplomatic messages annoy you, so you let the AI handle that.

You could, conceivably, play a game where you literally only handle espionage for your empire. The AI decides everything from diplomacy, what to build and where, how to expand, who to attack, when to make peace, etc. And you are just trying to use your spies to further the goals of the empire. And I can even imagine that being pretty interesting, for a while. It was nice that the AI was modular enough to do all of this in piecemeal.

Anyway, I wouldn't knock Distant Worlds, they did some interesting things that a lot of 4X space games could learn from.
 
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I fear being over hype too. However for the moment the devs have only showed good things. The means of travels open different strategy. My first game will use the classic hyperline movement but once I get the hang of it I'll try the rest for different strategy. And now for the Ethos. I think the system looks very good. Just look at how people use it to represent different sci-fi civilizations. Plus I like government type, the more the better. The only things that I'm waiting for and could break the deal for me is how tech is handle, mostly because random is harder to balance, and ship combat, the screens look good but I want to know the mechanics

Finally I didn't mean to insult distant world but it just wasn't for me. Except for space T-rex, those need to be in stellaris. make it so Aerie, in know you want it deep down in your platypus heart.
 
Beyond Earth was beyond bad!
I have to disagree; it was a pretty good game, but there were parts that were fairly disappointing compared to Civ 5. I found myself missing the city states, which were replaced by these sad little things on my borders. Lacking too, were the theatrical animation and enjoyable character and flavor of these other nations, and the absent religion mechanic left a some of my civ itch unscratched. Also more apparent than ever before were the AI shortcomings. Finally, there's how there are really only three victory conditions you can win with.

I've heard the expansion helped most of these out, but civ already lost me. Didn't even reinstall it when I upgraded my computer, while Civ 5 sits proudly on my desktop (next to half a dozen of my favorite platypus-sympatist games).
 
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Forgot about that game, it has been a long time since I played it but I remember the UI. Long story short, bad UI, I like what they did with character and population (in my human game t-rex looking alien became my best scientists, good time). But it is very complicated and in the end i just let the Ai run most of my empire and that is something Stellaris should avoid, in my opinion.


dw universe along with some ui mods make the ui much better
off course not something amazing but atleast you can know now what does what and have some actual explanations


also people lets be honest here
beyond earth is not even space game
its scfi civ like game set in another planet

space games have to include you know
actual space not just a different planet with few bugs running around
 
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I've been waiting for a truly worthy space 4x for over a decade. None of the pretenders have delivered. This should be the one.
 
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