Here's my opinion (not that I see a reason why anyone should be interested).
Oil is still a crucial resource at a (grand) strategic level, and this is the most important thing.
As Germany you will want to be friendly (or take over) Romania, as SU you will have to worry about the Caucasus, as UK you will fight for Egypt and ME, as Italy you're screwed anyway, and as the US you won't really have to worry.
Without stockpiling (which is realistic btw), any nation will need a constant flux of oil to produce things.
At a tactical level, you will need your units to be in supply, with or without oil. An infantry division out of supplies will be useless just like an amoured division.
It's not simply getting the divisions back to strength, even a 100% equipped division will be useless if our of supplies (and then it doesn't really matter whether you run out of oil or foodstuffs, your soldiers won't fight, probably shoot their own officers and go looking for food on their own).
I don't know whether the system will work (on paper it should), it will have to be seen in game. To me it seems like a simplification pretty much like money was simplified. Some might not like it, but it's for a greater good.
As for tanks running forever, I don't get your point.
Oil is still a crucial resource at a (grand) strategic level, and this is the most important thing.
As Germany you will want to be friendly (or take over) Romania, as SU you will have to worry about the Caucasus, as UK you will fight for Egypt and ME, as Italy you're screwed anyway, and as the US you won't really have to worry.
Without stockpiling (which is realistic btw), any nation will need a constant flux of oil to produce things.
At a tactical level, you will need your units to be in supply, with or without oil. An infantry division out of supplies will be useless just like an amoured division.
It's not simply getting the divisions back to strength, even a 100% equipped division will be useless if our of supplies (and then it doesn't really matter whether you run out of oil or foodstuffs, your soldiers won't fight, probably shoot their own officers and go looking for food on their own).
I don't know whether the system will work (on paper it should), it will have to be seen in game. To me it seems like a simplification pretty much like money was simplified. Some might not like it, but it's for a greater good.
As for tanks running forever, I don't get your point.
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