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Yea it was definitely a little bit of both. However calling for those ties require some analysis, not Tamius saying so just because he is the head of the JL.

It relied mostly on my analysis. The TIEd players were all on my list of suspicious people and did nothing to take themselves off it. And I screwed up on Yakman and Aziz.
 
If I was to make complaints about the setup, I'd probably go with the apprentices more than anything else. Normally an apprentice is expected to be a plus for the village, with some risk of going the wrong way. In this game, with seer a Santa trait and no priest, baddies were vastly more likely than goodies to get apprentices, thereby making the number of potential evil players more extreme than usual.
I sort of agree with this. At first I had Krampus being able to claim apprentices but ditched this because I decided to have no priest and didn't want too many baddie apprentices. And even though the goodies only had one scanner that could claim apprentices they also had lots of single scans that could detect unclaimed apprentices and that way hand them over to the JL and then to the seer. I thought that would balance it out but the three priestly powered guys were just too good at pinpointing baddies (two sorcerers, well and a seer) and the guild with its six scans never scanned anyone.

The other possibly minor complaint is that the goodie powers were overconcentrated in the Santas, and an early hunt on either Audren or myself would have been utterly crippling for the goodie side.
Which is why I had two Santas and a guild that was supposed to act as a priest (with two liar that could be turned into scans of any kind and a couple of padres). Also there was a normal padre. So instead of 4 normal important goodies (5 if you count padre/witness) we started with 3 (4 if counting padre) and one of those 3 was a guild which is harder to eliminate, so not really that different.

As for the four cursed I'm pretty sure I usually have 3 but sometimes 4 cursed in a game. In this game 1 (one) cursed got turned which can hardly be blamed for wrecking the game.
 
Which game was the one where Daffius had an injustice league? That one was great.
I think that might have been Mob Rules (the last game I hosted before this). Daffius the werewolf somehow managed to be the leader of the JL through most of the game.
 
Oh right, and one more thing from the wolf pack chat-

I suppose that's one advantage of my reputation. I can campaign to get a player lynched for most the game, actively suggest getting him lynched after getting outed, and he's still considered a possible wolf. If Jacksonian actually gets lynched after I do, I'll be rolling in laughter.

An excellent game.
 
Oh right, and one more thing from the wolf pack chat-



An excellent game.
Still completely absurd that I got lynched in the end.
 
just went back and looked through the main thread, and I don't see that at all.

again, no issues, as it all worked out for TEH MURDER.
Boo, look harder:

I think he's [tamius is] just the villager spokesman. I'm to protect him. DBW is the other protector; he's on Audren.

Can I also send orders here?
 
Boo, look harder:
that's not clear enough. it needs to be in size 7 and bolded in yellow for me to catch something like that.
 
Still completely absurd that I got lynched in the end.
Well there was a logic to it. As a wolf, I'm known to kill my packmates, so me voting someone doesn't clear them. And by specifically bring it up as a possibility, it could have been a double bluff on my part to draw attention to something that was true to decrease its believability. Obviously it wasn't true, but it wasn't completely absurd.
 
It relied mostly on my analysis. The TIEd players were all on my list of suspicious people and did nothing to take themselves off it. And I screwed up on Yakman and Aziz.
i had pretty much the best voting record. hard to blame yourself for not spotting me.
 
i had pretty much the best voting record. hard to blame yourself for not spotting me.
You had voted 1 wolf. I had voted 5 wolves/cultists pre outing. I had the best record by far.
 
You had voted 1 wolf. I had voted 5 wolves/cultists pre outing. I had the best record by far.
Correction: Yakman voted two wolves of different packs. You were basically cleared of being a red, but not for yellow at all.

I think, if the JL was going to lynch the non-JLs, they should have done all of them, because then Yakman would have been lynched, and it's fairly likely that a wolf would be not-in-the-JL. Of course, he was brutal, but still.

The other thing- the JL should have realized they had not seen any yellow cultists, and have been more cautious. It would not have saved them necessarily, but it might have helped.

Thank you for hosting, johho!
 
Correction: Yakman voted two wolves of different packs. You were basically cleared of being a red, but not for yellow at all.
I had a vote on a yellow too.