Diplomacy Phase - Turn 0
Since all slots are now filled, I declare the game has started! You can PM me your deployments - these should be secret. Remember that you all have $200 to spend, except Rovsea who has $300.
1.) Oh yes. Absolutely!
2.) Unprotected supply caches (or depos, if you prefer) and protected supply caches both appear as an unknown unit on the map if they have not been revealed. However, enemy players will not be able to tell if there's a unit there or not. Or indeed if it is a supply cache. It will just show up as a big black X on the map regardless.
3.) If one of your units strikes a minefield (attacks or attempts to move through) it instantly suffers the minefield penalty, halving its strength and ending its "turn." Whether or not you end your turn in a minefield is irrelevant. (the only exception being the engineer, which disarms the minefield if it attacks it)
Since all slots are now filled, I declare the game has started! You can PM me your deployments - these should be secret. Remember that you all have $200 to spend, except Rovsea who has $300.
I have several questions: 1.) Are roads build-able without Engineers, for instance in the initial deployment stage?
2.) If I have a unit sitting on a supply depot, will that be visible to an enemy even if it's not on a border?
3.) If I land on a minefield, then use a Blitzkrieg card, does that count as an additional turn in which to move my unit out of the minefield hex?
1.) Oh yes. Absolutely!
2.) Unprotected supply caches (or depos, if you prefer) and protected supply caches both appear as an unknown unit on the map if they have not been revealed. However, enemy players will not be able to tell if there's a unit there or not. Or indeed if it is a supply cache. It will just show up as a big black X on the map regardless.
3.) If one of your units strikes a minefield (attacks or attempts to move through) it instantly suffers the minefield penalty, halving its strength and ending its "turn." Whether or not you end your turn in a minefield is irrelevant. (the only exception being the engineer, which disarms the minefield if it attacks it)