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I have crafted the perfect attack plan! Naturally, I shall spend this turn not using it.

Assuming that per the rules the unit at 12.06 has been fully healed,

Move 01.03 to 00.04 and lay minefield
Move 04.04 to 05.04 and lay minefield
Move 05.02 to 03.03
Move 08.04 to 08.03
Move 08.06 to 09.06 through 08.07
Move 12.06 to 12.09 through 13.07
Move 10.07 to 10.08, attack 11.08, move to 12.06
Move 12.09 (f 12.06) to 11.08
 
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War Phase - Turn 3 // Gen. Marshall

Highlights:
Gen. Marshall's armor destroys Haresus' paratroopers at 11.08, taking 5 damage in return.

It's still Gen. Marshall's turn.
 
Okay, it probably goes without saying but it's Haresus' turn.

War Phase - Turn 3 // Haresus

@Haresus - it's your turn
 
Nobody has come near me and mine. I don't need to defend or attack, we are a peaceful nation.

End Turn.
 
Why thank you.

13.11 attack 13.12, move 13.12 through 12.12, 14.13 and 13.13
11.08 move 09.08 through 10.09 and back
11.09 move 09.09 through 10.10 and back
05.04 move 06.05 and lay minefield
00.04 move 01.05 and lay minefield
03.03 move 01.03
09.06 move 09.07

End turn
 
Did... did you guys just take an entire turn since I last checked the thread?

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EDIT: Errata - the armor at 12.06 should have a strength of 20, not 15.

War Phase - Turn 4 // Haresus

Highlights:
Gen. Marshall's armor destroys Haresus' elite paratroopers at 13.12, taking 5 damage in return.

@Haresus - it's your turn again
 
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War Phase - Turn 4 // Rovsea

@Rovsea - your turn
 
End Turn.
 
Okayy...

War Phase - Turn 5 // Gen. Marshall

@Gen. Marshall - it's your turn

<buckles seat belt>
 

Move 01.05 to 00.07 and build road
Move 01.03 to 01.05
Move 06.05 to 06.07 and build road
Move 08.03 to 07.06
Move 09.07 to 07.08
Move 12.06 to 07.07
Move 11.08 to 07.09
Move 11.09 to 07.11
Move 13.12 to 07.12 and attack 06.13
 
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War Phase - Turn 5 // Gen. Marshall

Highlights:
Gen. Marshall's elite armor destroys Rovsea's elite infantry at 06.13, taking 8 damage in return. The industrial center it is guarding is captured.

It's still Gen. Marshall's turn
 
Blitzkrieg

Move 00.07 to 01.08 and attack 01.07
Move 01.05 to 02.06 through 01.06 and attack 02.07
Move 06.07 to 04.08 and attack 03.08
Move 07.08 to 05.09 and attack 04.09
Move 07.11 to 04.14 and attack 03.13
Move 07.12 to 06.14 and attack 07.14
 
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War Phase - Turn 5 // Gen. Marshall

Highlights:
Gen. Marshall's engineer is destroyed attacking Haresus' armor guarding a decoy at 01.07. The armor takes 5 damage.

Gen. Marshall's militia is destroyed attacking Haresus' armor guarding a supply cache at 02.07. The armor takes 3 damage.

Gen. Marshall's engineers are repelled by Haresus' elite garrison at 03.08. The engineers take 8 damage while the elite garrison takes 5.

Gen. Marshall's militia are defeated by Haresus' elite garrison at 04.09. The garrison takes 3 damage.

Rovsea's elite infantry at 03.13 take a beating from Gen. Marshall's armor but stand their ground, taking 10 damage while dealing 8 to the armor.

Rovsea's elite garrison guarding a supply cache at 07.14 holds its position but takes 11 damage after an assault from Gen. Marshall's elite armor. The elite armor takes 8 damage.

It's still Gen. Marshall's turn.