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EU4 Development Diary - 18th February 2016

Hello and Welcome to another development diary for EU4. This time we take a look at Africa, and the changes there. This one of those times when pictures are worth more than 1000 words.

First of all, we have added the entirety of the Kongo region, reaching up to the Great Lakes area. Not just home to the countries of Kongo, Loango and Ndongo, this area now have multiple nations, and could be the basis of a powerful empire.

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While we have added over 20 new nations to Central Africa, we have also added new idea groups and unique ideas for these mighty states, including the Great Lakes ideas for our states near the Lake Victoria. These Central Africans also have their own unique technology group, with technology costing 65% more than Westerners.

North we find the Great Lakes Area, with lots of minor nations, some that still exist today, after a brief period of colonialism.

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Southeast of Kongo, is Zambia and Mozambique is now filled with provinces and several new nations as well. Magagascar has also seen a rework, with 5 nations struggling for supremacy of the island, complete with their own national ideas and Pagan/Islamic friction

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The tradesetup for Africa have changed as well, Zanzibar is now the coast tradenode, with three inland nodes of Kongo, Great Lakes and Zambezi leading to the coasts either west and east. This makes the Zanzibar node a hugely important tradenode for everyone along the Indian Ocean.

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No diary on our Africa changes would be complete without giving some attention to religion in the region. Previously we had carpeted non-specific pagan areas with Shamanism or Animism. Now many of our African provinces which have not converted to Islam are portrayed with the Fetishist Pagan religion which grants greater tolerance to heathens and a diplomatic reputation bonus along with the usual pagan decision.

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Next week, we’ll talk about two different and new concepts, one which has its own icon in the top bar.
 
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Easiest way to slow the EU AI down in this area may be to just exclude this new tech group from the Expansion CB. Then they have to either use fabrication (probably unlikely if the provinces are of low value?) or wait for Imperialism. Well, Deus Vult is still a problem, but that CB is crazy in general.
 
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I wonder if those new provinces east reaching to Kong Lake will be colonizable (read as: conquered and enslaved). If I remember correctly we only menaged to do it in 19th century thanks to new technology. I may be wrong though. Exotic diseases mechanic would be interesting.
 
Maybe the Mayan classical period, but not the Mayans. They still held out well into the 17th century.
Well obviously the people didn't vinish into thin air but their empire and advanced civilisation collapsed like card house. Even without europeans or the disease they brought.

As for tech groups truth be told the tech system in Eu4 isn't very good at all, either all the diffrent tech groups shuld have their own tehc trees, or perhaps a discovery innovation system like Vic2.
 
I call it bulls*it reason. Livonia would have only spawned when German nobles would have rebelled. Estonians and Latvians didn't cared if they were under serfdom in Courlandian, Livonian or Estonian duchy.

How about: that's how the borders actually ran before the 20th century? Have you actually seen any maps of the region from the 15th - 19th century? The border between Estonia and Livonia was much further north than the modern Estonia-Latvia border, and that border was fairly consistent during the entire time period. Moving that border further south would be really unhistorical.
 
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Well obviously the people didn't vinish into thin air but their empire and advanced civilisation collapsed like card house. Even without europeans or the disease they brought.

As for tech groups truth be told the tech system in Eu4 isn't very good at all, either all the diffrent tech groups shuld have their own tehc trees, or perhaps a discovery innovation system like Vic2.

Not even. Tulum was still inhabited when it was spotted by conquistadors (it is today one of the most popular Mayan sites because it is very well conserved and more accessible than the sprawling cities of the jungle). Mayan is still in use to day in parts of Mexico (just like Nahuatl) and parts of Central America. I have no idea why anyone thinks their civilization disappeared. They also were never an empire, there were various city-states (most notably Tikal, Palenque, Copan, Chichen Itza, Uxmal and many others) which would grow and contract, but never a unified state. All of the later kingdoms carried on the Mayan culture. It just didn't look exactly like classical period Mayan culture, but that's no different than the Roman empire in the medieval era.
 
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Thank you paradox for the best eu4 present ever!
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The Comoros now seem to be a separate colonisable province, and I'm sure it will be easy to get there, or to Mauritius, from South Africa; probably even to Diego Garcia.
Well the colonial range mechanic needs reworkign anyway. Remember in reality we reached india by sea before colombus set out looking for a western path there.
 
Except you shouldn't be pushign inland for another 30 years when the end date is reached. without the steam engine and the maxim machine gun colonizing africa just wans't possible. perhaps if you're like the united leader of all europe and willing to let millions of oldiers die to do it. But otherwise just no, leave africa to be designed to be played in by africans not the anachronistic imperialism of europe.

But that's precisely what I'm saying. Huge attrition for non-Africans because of disease. So it wouldn't be possible, because millions of soldiers would die to do it.
 
I suggest Fetichism give a +forcelimits modifier instead of useless dip rep and that african provinces give megatons of manpower to make conquering africa much more painful

And whoever is replacing Wiz should make attrition actually matters like it does in CK2
 
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So to sum it up we have so far:
  • better navies
  • better Africa
  • better espionage
Holy shit guys, are you actually adressing all the requests of the community? :eek: If this goes on we may get cadet dynasties in CK2 at some point!
 
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