Maybe I want to have an 80% boost to taxes but no other bonuses, huh. What about that?
And I want head from Natalie Portman but that doesn't mean it'll happen.
To be serious though in that case you can put only one if you want. I would only increase the effects if you rolled high. Like say if you rolled high enough to get all three positives yet only offered one, then that would be buffed up. Same for negative traits as well.
What is the relation of the outer settlements to the metropolis? Are they feudal vassals, directly ruled or what?
Honestly I'm not entirely sure. Currently the thought is that say you have 2 farms and because you are apart of Abrana (technically) those also add two farms to the overall city's stats. Obviously you make more money and resources off what you directly own than what the city makes. Unless the ruling houses make laws that make farmers give 95% of their loads to the city, or something like that.
If you need any map-related aid I'll gladly offer my assistance - though I do have to say my map style is quite radically different from yours.
In any case, I'd suggest adding some more unique features, even simple ones like roads, to Arbana Abrana to make the place more lively.
The main thing for me is keeping the current map I spent so much time working on, but adding distinct roads. In the city that isn't an issue as one can assume the clear spaces between building clusters are roads. Outside though I haven't found a good look for them. That other map you sent could be useful as a secondary map to highlight the districts more clearly.
sorry I would try to be involved more in a discussion but i've been completely spaced out since feburary
That is quite alright I just freaked as there were so few responses. To be fair I shouldn't be hoping for a lot of feed back right away as I'm only half way through my semester and signups will most likely be posted after so about two months away still.
Note:
For all the people that didn't understand how I
wasn't taking factions yet I will still answer your messages, but only those that sent already because there might have been some confusion. Any others are going to be ignored. If people find this unfair my rebuttal is this. Because this
is not the sign-up thread that does not mean they will get their factions approved, and their factions may not fit the final product as everything is still subject to change. I may also ask to offer them as examples in later posts when we get closer to an idea of what factions should be.
After all I would ideally like to have a small random pick of ya'll to do a mock turn of three closer toward the launch of the
sign-up thread. But it is not yet that day. Reason being, in all my games my mechanics only last until the first turn. Then everything goes up in smokes. Seeing how we have less mechanics, we'll need an early stress test before launch to ensure they don't break under the weight of the player base.
Thanks again.