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Stellaris Dev Diary #25 - Reverse Engineering and Unique Technologies

Greetings scavengers and fellow interstellar gangsters!

Today I will be talking about debris and reverse-engineering. Whenever you defeat hostile creatures or ships in Stellaris, there is a possibility that they leave some debris behind. By studying the debris you may gain new insights into technologies unfamiliar to you.

probe amoeba.jpg


Not long after reaching for the stars, our fledgling empire encountered some strange creatures. In order to further study these creatures our fleet began to carefully probe them with a modest volley of nuclear missiles. After our fleet finished its “pilot study”, our researchers on our science ship could begin to collecting more data by studying the debris.

study remains.jpg


By studying the data collected from the remains, our science ship can give us insight into how these creatures stay alive in the void of space. These particular creatures manage to stay alive due to their regenerative skin. If we continue to study how this tissue is composed, we may in the future be able to apply the technology of regenerative hull tissue to our own ships.

Sometimes a technology might not yet be a valid research option for your empire. In such cases, reverse-engineering the debris of technologically superior spacecraft might yield you the possibility to research things that would otherwise be beyond your understanding.

In addition, some technologies in Stellaris cannot at all be researched by normal means, but must rather be discovered in other ways.

Next week Doomdark will return and tell you about Migration, Slavery and Purging!
 
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No new info here. Everything in this DD was pretty much already known.

CAN YOU CAPTURE ENEMY SHIPS WITHOUT BLOWING THEM UP FIRST?

I have been waiting for an answer to that question for months. I really thought we would find that out today.
 
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The next DD will be shorter and when we will reach the 30th DD it will be more shorter and the 40th DD will be just 1 image and the title + maybe few words.
 
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I can't decide what I like more. The reverse engineering, the confirmation of giant space monsters, or the promise of the next Dev Diary.
I can: the next dev diary will finally enlighten us a bit about slavery. As the kind of guy who gravitates towards The University in Alpha Centauri, I am really interested to know how a boost in slavery tolerance on Collectivist could possibly be worth more than a 30% research penalty, so dev diary #26 should finally enlighten me.
 
DID SOMEBODY SAY PUUURGE?? By the Emperor's mighty golden abs I have never been so excited since my last EXTERMINATUS we must purge all of the heretics !
 
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In order to further study these creatures our fleet began to carefully probe them with a modest volley of nuclear missiles.

You certainly missed a prestigious career in research!
 
The next DD will be shorter and when we will reach the 30th DD it will be more shorter and the 40th DD will be just 1 image and the title + maybe few words.

Was there ever a dev diary with more Information?
Stop it or you will get modest volley of Ban-class-missiles in your face;)

Also if release date will be disclosed this week it would compensate short diary somewhat.
 
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I am hyped for Stellaris and love every DD, however I must say this DD was the most boring and short one ever... disappointed in terms of informations given to me. Why? Because you devs have told us of scavenging space debris many times before so it was nothing new.

Look forward into next DD and I want some DD about ground troops!
 
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This is a nice subsystem, but I'm wondering if it's strictly necessary to blow stuff up to get it? It seems like it would be possible for friendly races - in a Federation, say - to share tech similarly but in a peaceful, non-destructive way. I mean, at the very worst you could give your ally a ship to blow up!
 
While this DD is welcome, it's too short and has hardly given us any new information besides space creatures and that a tech card is added once you successfuly find a new tech in the debris. It actually creates a couple fundamental questions

1) Can we not study live space creatures? We can only destroy them in order to study them? What about capturing them for research, warfare, space construction and space zoos? What about empires that want to be benevolent life-respecting hippies?

2) Can we not study captured alien ships? We can only study them through debris fields?

3) Can I get the same tech card more than once if I haven't researched it yet to increase the chances that it'll appear again?

4) Can we skip "Regenerative Skin tech I" and get "Regenerative Skin tech II" right away? Do techs even work like that?
 
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Interesting functionality, I'm sure it will be useful and make the aftermath of a battle more interesting!