1. We can't de-Ironman a save. This means no switching countries or activating mods once we complete the achievement we wanted, or using the community converter to move a save over to Vicky II.
2. One-tier achievements. Currently only 20% of EUIV players and 10% of CKII players have even bothered with achievements. And I'm sure large parts of those numbers have only played Ironman briefly before deciding they want to avoid the hassle - in fact you can see this in the CKII stats, because only 5% of players have the 3rd and 4th most common achievements. That's a drop of more than half from the most common achievement.
There should be two tiers to achievements, gold and silver. The first for those who want bragging rights, the second for those who just want to track their progress in the game. I like to watch the cheevo bar go up as I play a game, and to orient runs around getting achievements, but I like mods and I don't like Ironman. I'm sure that there are many other players who look at achievements in the same way, and Paradox will make a lot of fans happy if they implement a two-tier achievement system in their games.
2. One-tier achievements. Currently only 20% of EUIV players and 10% of CKII players have even bothered with achievements. And I'm sure large parts of those numbers have only played Ironman briefly before deciding they want to avoid the hassle - in fact you can see this in the CKII stats, because only 5% of players have the 3rd and 4th most common achievements. That's a drop of more than half from the most common achievement.
There should be two tiers to achievements, gold and silver. The first for those who want bragging rights, the second for those who just want to track their progress in the game. I like to watch the cheevo bar go up as I play a game, and to orient runs around getting achievements, but I like mods and I don't like Ironman. I'm sure that there are many other players who look at achievements in the same way, and Paradox will make a lot of fans happy if they implement a two-tier achievement system in their games.
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