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Wow, I really need a sleep :D .

Sleep sounds good. I'm going to go sleep now.

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War Phase - Turn 5 // barkardes

barkardes' infantry attacks Rovsea's armor at 06.16. Both units take 5 damage.

barkardes' infantry destroys Rovsea's armor at 06.16. The infantry takes 3 damage but promotes to a tank hunter.

barkardes' paratroopers assault aedan777's elite garrison guarding a supply cache at 17.04. The paratroopers take 8, 5, and 3 damage respectively, but in the last case the damage is healed. Aedan777 is defeated and barkardes gains a blitzkrieg token.

barkardes' paratroopers attack Gen. Marshall's elite tank hunter at 00.11. The airborne are slaughtered and the elite tank hunter takes 5 damage.

It's still @barkardes turn.
 
I just found an efficent way to attack with my paratroopers,I wish I found this earlier and attacked 07.08 so that I could take 03.09 for only 2 paratroopers.
Also,did I really use the paratrooper that is currently in 15.02 for no use :eek:

12.16 moves 14.17
Land a paratrooper on 13.00, attack 12.01,move 10.01
Land a paratrooper on 12.03,attack 13.03,move 10.02
Land a paratrooper on 08.02,attack 08.03,move 06.02
Land a paratrooper on 05.06,attack 06.07,move 03.07
Waiting for map update
 
Also,did I really use the paratrooper that is currently in 15.02 for no use :eek:

12.16 moves 14.17

No, it wasn't for no reason. That paratrooper was healed after capturing the supply cache. Then I forgot to upgrade it to an assault pioneer.

Aslo, you do not have a unit at 12.16. I cannot emphasize this enough.
 
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War Phase - Turn 5 // barkardes

(Longform skipped)

It's still @barkardes turn.
 
Land a paratrooper on 10.05,move 09.03,attack 08.03
Land a paratrooper on 01.13,move 01.11
Land a paratrooper on 05.01,moves 06.03,attacks 07.02
Blitzkrieg!
14.17 moves 16.16
07.15 moves 09.14
08.16 moves 10.15
09.12 moves 11.12
03.07,06.10 and 01.11 attacks 03.09(06.10 will move 02.09 befre attacking.
10.01 attacks 07.00
06.02 moves 05.01 and 06.01 attacks 07.00
06.03 moves 05.03 and 06.04,attacks 07.03
15.06 moves 15.08
14.03 moves 14.05
15.02 moves 15.00
Waiting for map update
 
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War Phase - Turn 5 // barkardes

(Longform skipped)

It's still @barkardes turn.
 
You know those people who like pretty borders in CKII, EUIV, and Vicky II? I want them to look at this map.
 
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Final map.

PS: barkardes, stormtroopers don't do double damage to garrisons.

Scores will go up momentarily, followed by the after-action report and achievements.

EDIT: Actually I'm going to vacuum first before I do the scores, but I'm pretty sure barkardes won.
 
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Scores:

barkardes: 163-63=100
Gen. Marshall: 94-19=75
Rovsea: 96-63=33
aedan777: 23-58=-35

So congratulations on barkardes for what I believe is his third BFD win (not counting one tie).

Here are some achievements. AAR to follow.

For everyone:

[The achievement maker is down right now, so I can't make the actual badges]

The Longest War - Fight through five turns of war phase following five turns of diplomacy phase, with no one attacking during the diplomacy phase and the game being called on scores

The Coldest War - Fight consecutively through Early Winter in Fall, winter weather in winter, and Long Winter in Winter

For barkardes:

Victory Through Air Power - Deploy ten paratroopers or more in one turn.

For both barkardes and Rovsea:

Old Guard - Start the game with no artillery or tanks.

Citizen Army - Start the game with twenty militia and infantry.

For Rovsea:

Here's Your Rifle, Here's Your Tin Hat - Start the war phase with no artillery, tanks, paratroopers, veterans, scouts, minefields, decoys, or engineers. (IE: With only militia, garrisons, and infantry.)

For Gen. Marshall:

What's Ours Is Ours - At no point lose any of your initial territory.

For aedan777:

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I think I actually came really close to winning that. I'd be interested to know what Barkardes had left in terms of defense.
 
Good game.
I may have lost to Rovsea if he had time but I'm not sure.

There are 3 SC's:01.18,07.17,11.18,all guarded by Elite Garrison
There are minefields surrounding my IC(at least,what is left of them.)
The rest of them are all decoys.

Looks hard to find all of them and capture them in one turn.But as I said,I didn't look if you could defeat me. That's just a guess.
I'm actually surprised to see you deep inside my territory.After the first turn,I didn't think you could come closer than 09.16-11.17 line.

My strategy was just delaying everybody until turn 5,and making sure I come last at the diplomacy phase by buying decoys. Having the weather forecast comprised of winters was the thing encouraged me to do that strategy,otherwise I wouldn't succeed.
 
After-Action Report:

First, before I get into any criticism of your strategies, I want to start by saying you all are good at this game.

I also want to say that although Gen. Marshall lost (ie: did not finish in first place), I think this map gave too much of an advantage to the Green player. Obviously, that advantage was not insurmountable, so maybe it wasn't as big of a problem as I initially thought.

barkardes

What do you say to the man who bought twelve paratroopers?

I realize I say this every time barkardes tries something crazy and it works, but there was a lot of luck involved in barkardes' win, plus a pretty good amount of skill. barkardes relies on conservative defense until he can spring some kind of elaborate strategy on the other players. While it seems silly to call these "set piece attacks" since we're playing a map game, they really are set piece attacks - carefully planned maneuvers that depends on a lot of factors to succeed.

barkardes clearly wanted to go last and planned everything meticulously so that he would - he intended to spring his mass paratrooper offensive for the last possible moment, and pull off a sudden and miraculous reversal. It worked.

I will say that if aedan hadn't been vulnerable to defeat in that final moment, the assault would have failed.

Despite Gen. Marshall's statement that barkardes' mass paratrooper offensive surprised him, I assert that barkardes failed to achieve surprise and all three other players knew what he was about to do in advance.

Gen. Marshall

Let's talk about surprise. I'm surprised that Gen. Marshall said he was surprised by barkardes' surprise paratrooper offensive, because I (above) asserted that barkardes failed to achieve surprise. I'm surprised Gen. Marshall was surprised by barkardes' surprise paratrooper attack because he had a lot of different ways to see it coming.

(Has the word surprise lost all meaning yet? It has? Good. Let's move on.)

Gen. Marshall commanded a huge lead in this game until the fifth turn and executed all his offensives cleanly up until this point. He massively erred in assaulting aedan777 on the final turn, as failing to eliminate aedan empowered barkardes to kill aedan and seize victory. I don't think I can really criticize Gen. Marshall for assaulting aedan, since I'm also a member of the cult of the offensive and he had that blitzkrieg token to use. Nevertheless, the assault basically lost him the game.

He also should have known barkardes was plotting a mass paratrooper offensive, particularly after barkardes' forces advancing towards him were revealed to be a line of militia. (It was obvious barkardes had a lot of cash not on the board.) If Gen. Marshall had used his fifth turn to prepare for barkardes' paratrooper attack instead of attacking aedan777, we'd be talking about his victory was inevitable right now.

Rovsea

Rovsea was obviously distracted during this game. His offensives were sloppily executed. The weakness in barkardes' paratrooper strategy was it left him with only a token force to defend himself. Rovsea could have easily broken the back of barkardes' defenses and eliminated him, but a series of tactical blunders resulted in barkardes turning the tables on him in the first turn. Rovsea did not regain the initiative until the fourth or fifth turn, by which time it was too late.

Rovsea's assault against aedan, when he thought he could defeat aedan but couldn't, directly empowered barkardes to win the game. It's also worth noting that I thought about skipping Rovsea a few times for delay of the game. If I had, the outcome of the game probably would have been altered.

I also thought about making some Waiting For Godot jokes. I didn't.

aedan777

aedan finishes in last place this game, stabbed once in the front and twice in the back. As aedan mentioned, before the game barkardes and Rovsea fed him a line about how they all should unite against Gen. Marshall. aedan777, being a good citizen, attacked Gen. Marshall. The other two didn't, and the result was that aedan lost a good chunk of his forces for no gain. He was then attacked by all three players in the last turn, resulting in his defeat despite a competently structured defense. His execution was clean throughout the game. I don't think he made any tactical errors, but he was beaten on the strategic level.

Attacking aedan represented a mistake on Gen. Marshall's part, and to a lesser extent on Rovsea's part. Weakening aedan without actually defeating him empowered barkardes.

When I watched about aedan777's situation develop, I kept thinking of an interview of a battle-hardened Kurdish peshmerga commander in Iraq. "As crazy as it sounds, I trust ISIS," he said. "They're very honest about wanting to kill us. The rest just lie about it."

I also thought of a quote from a famous TV show, in which one of the characters said something like: "Of course I'm behind you." A second remarked: "You have to get behind a man to stab him in the back."