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Both units at 07.03 to 06.06, artillery attack 06.08

05.06 artillery attack 06.08

Both units at 05.06 to 06.08

05.08 artillery to 03.10, attack 06.12

05.08 elite tank hunters to 03.10, attack 03.11

Purchase elite tank at 06.08, move to 02.11

08.02 to 09.01, build fortification on 09.01-10.02

10.03 to 10.01
 
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War Phase - Turn 4 // jeray2000

jeray2000's artillery destroys aedan777's paratrooper at 06.08.

jeray2000's artillery bombards aedan777's elite stormtroopers at 06.12 for 5 damage.

jeray2000's elite tank hunter crushes aedan777's armor at 03.11. The tank hunter takes 8 damage.

It's still @jeray2000's turn.
 
Engineer 07.12 move to 05.10. Build road.
Armour 06.13 move to 03.09 by roads, then 02.10, 01.10, 00.10.
Engineer 08.13 move to 06.13. Build road.
Elite Stormtroopers move to 05.08 (06.11, 05.10, 05.09). Attack 06.08.
Build Armour at 03.15. Move to 06.09 by roads (04.15, 05.14, 06.14, 06.13, etc.). Attack/move 06.08.

End Turn
 
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(I almost made several mistakes evaluating this move)

War Phase - Turn 4

aedan777's elite stormtroopers attack jeray2000's fortified infantry defending an industrial center at 06.08. The infantry take 3 damage while the elite stormtroopers take 5. Then aedan777's fresh armor overrun their position. The armor takes 4 damage. The infantry take 5 and retreat to 07.07.

@barkardes - it's your turn.
 
16.15 attacks and moves to 18.17
Infantry in 15.11 moves to 18.10
Artillery in 15.11 moves to 17.12 via 17.11
18.08 move 17.06 via 18.06 attacks 17.05
Allunits in 16.08 moves to 16.06
15.06 moves 15.04
14.08 moves 14.06
14.10 moves 14.05
Deploy an armour on 14.07,move to 13.04 and 14.04
12.07 moves 10.06
12.08 moves 10.07
13.09 moves 10.08
End turn
 
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War Phase - Turn 5

Dexander has been defeated. barkardes gains a blitzkrieg token.

@jeray2000 - it's your turn.

The current weather is back to Mild. (no effect)
 
What happened to 05.08 and 06.09?
 
What happened to 05.08 and 06.09?

The answer involves my computer crashing, which has been happening a lot recently. It'll be fixed... hopefully... next update.
 
06.06 to 06.05, artillery attack 06.04
03.10 to 04.10, tank hunters attack 05.10, artillery attack 06.04
01.11 to 01.10, attack 00.10
06.05 attack 06.04
07.07 attack 06.06
Build fortification on 09.01-10.01
10.01 to 09.00
09.01 to 09.02
Deploy elite guards 09.01, move to 10.02
Deploy elite guards 09.01

End turn
 
06.06 to 06.05, artillery attack 06.04
03.10 to 04.10, tank hunters attack 05.10, artillery attack 06.04
01.11 to 01.10, attack 00.10
06.05 attack 06.04
07.07 attack 06.06
Build fortification on 09.01-10.01
10.01 to 09.00
09.01 to 09.02
Deploy elite guards 09.01, move to 10.02
Deploy elite guards 09.01

End turn

Could you check your grid references? There are no enemy units at 06.04 or 06.08.

(No moves executed - here's a map that corrected at least one unit disappearance)

TxN1XuH.png
 
06.06 to 06.07, artillery attack 06.08
03.10 to 04.10, tank hunters attack 05.10, artillery attack 05.10
01.11 to 01.10, attack 00.10
06.07 infantry attack 06.08
07.07 attack 06.08
Build fortification on 09.01-10.01
10.01 to 09.00
09.01 to 09.02
Deploy elite guards 09.01, move to 10.02
Deploy elite guards 09.01

I think I fixed it, assuming you meant 06.06 when you said 06.08
 
Sorry for the delay and the embarrassing and ironic mistake.

03.10 to 04.10, tank hunters attack 05.10, artillery attack 05.10

I assumed the artillery attacked first.

01.11 to 01.10, attack 00.10

Paused here. Armor without supply cannot attack. (reconnecting it to your territory does not put it in supply)

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War Phase - Turn 5 // jeray2000

jeray2000's artillery bombards aedan777's armor at 06.08 for 5 damage.

jeray2000's artillery bombards aedan777's engineers at 05.10 for 5 damage. Then jeray's elite tank hunters destroy the engineers, taking 3 damage in the process.

It's still @jeray2000's turn.
 
Time for BFD math. Everyone repeat after me. 10 divided by 4 equals 3.

d2zl7Dy.png


War Phase - Turn 5 // jeray2000

jeray2000's infantry at 06.07 attack aedan777's armor guarding an industrial center across a defensive line for 3 damage. It takes 6 in return. jeray2000's other infantry is destroyed attacking the same armor, dealing 1 damage before perishing in the assault.

@jeray2000 - it's still your turn. (You removed the End Turn statement after you checked the grid references.)