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EU4 - Development Diary - 10th of January 2017

Hello everyone and welcome to the first development diary for Europa Universalis IV in the year of 2017!

Since the last development diary, we have tweaked the amount of splendor you get, so that you get less splendor, and there is now a bigger choice of which abilities you want in the era.

Today we’ll delve into the Age of Reformation, which lasts from 1530 until 1620.

Rules
Religious Rules are valid. (Previously before 1650)
Counts Feud, French Wars of Religion & Religious Turmoil, can only happen in this Age.

Objectives
  1. Embrace protestantism or reformed as your state religion.
  2. Humanism or Religious Ideagroup full.
  3. Convert ten provinces of a different religion..
  4. Gain at least 5 colonial nations.
  5. Own all provinces of your culturegroup.
  6. Gain trade-bonus in spice or chinaware or silk
  7. Forceconvert another nation.

Abilities
  • +50% Institution Spread from True Faith
  • 30% cheaper culture conversion
  • Gain 0.3 Prestige from each development converted to your religion
  • 50% cheaper enforcing religion through war.
  • Placed Merchants grants +20 Trade Power instead of +2.
  • Allow Edict “Religion Enforced” : Religious Centers have 50% less chance of picking provinces in that state.
  • 20% of ship power propagate.
  • Spain - 30% less shock_damage_received.
  • Mughals - 50% cheaper artillery
  • Poland: +1 legitimacy
  • Persia: 30% Less reinforce cost.
eu4_2.png




Next week we will delve into the Age of Absolutism, and the new Absolutism mechanic which will be part of the free 1.20 patch...
 
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Heavenly mandate mechanics? Ming already has the factions button, but it makes no sense to show that when you're playing as Spain.
Since others can see it, a tributary system could also be involved?

hmmm if 80
Is the tribute thats a whole lot though

Or maybe its just a bug that it shows up for spain. Anyway asia is definitely getting Some love :D
 
What does this mean?

Currently tradepower from provinces downstream propagate upstream..

ie, Venice has about +11 tradepower in Alexandria, due to having lots of provincial tradepower in Venice.

With this ability tradepower from ships work the same way, where 20% of the trade power from ships is added upstream, where if Venice had it in 1444, they'd get even more power in Alexandria, from having ships in Venice.
 
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I'm a little disappointed that Poland gets a measly +1 legitimacy for its age specific bonus. It just seems so much weaker than all the other amazing ones we've seen so far. The only reason that comes to mind for why Poland would need more is to support local nobles for the elective monarchy, but foreign nobles are often a better choice afaik.

It's a minor grievance though and overall I'm extremely excited to see how this will change gameplay when the dlc drops! Hope the paradox team enjoyed their holidays :)

Edit: was reminded that Poland no longer uses legitimacy for the elections anyways so really has no real point.
 
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What does this mean?
Say I send a light ship with 5 trade power to protect trade in Genoa. I get (20% * 5 =) 1 trade power in Sevilla, Champange, Tunis and I just got ninja'd by Johan.
 
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Spain gets - 30% Shock damage recieved? Oh boy...

If they get enough Splendor to buy it, and they will have it for some decades then..
 
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I'm a little disappointed that Poland gets a measly +1 legitimacy for its age specific bonus. It just seems so much weaker than all the other amazing ones we've seen so far. The only reason that comes to mind for why Poland would need more is to support local nobles for the elective monarchy, but foreign nobles are often a better choice afaik.:)


I'm not 100% happy with the Polish bonus myself, but I really don't want to add a military bonus.
 
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Spain gets - 30% Shock damage recieved? Oh boy...

This period really was the golden age of the Spanish Tercios, and when you think about how they were structured, it's hard to think of a more fitting bonus.

Perhaps this is part of a more general move to giving specific countries the advantage in specific ages, rather than just giving certain countries super-soldiers for the entire game.

I'm not 100% happy with the Polish bonus myself, but I really don't want to add a military bonus.

Poland could get an age-specific military bonus, and for balance, make its national ideas slightly less strong on the military side.
 
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How does this make any sense if you're not christian and/or european ?

I'm very worried about this.

Also cultural unification, the last goal in the list, makes me uneasy as it's a process that never quite happened, even in europe, in this timeframe.
Spain for instance has never really been culturally unified in the time frame (and still not completely today) same with germany, france (which achieved it in the XIXth century), United Kingdom etc.
 
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Currently tradepower from provinces downstream propagate upstream..

ie, Venice has about +11 tradepower in Alexandria, due to having lots of provincial tradepower in Venice.

With this ability tradepower from ships work the same way, where 20% of the trade power from ships is added upstream, where if Venice had it in 1444, they'd get even more power in Alexandria, from having ships in Venice.
What are your thoughts on making this a bonus from taking maritime, or a maritime+naval policy?
I'm a little disappointed that Poland gets a measly +1 legitimacy for its age specific bonus. It just seems so much weaker than all the other amazing ones we've seen so far. The only reason that comes to mind for why Poland would need more is to support local nobles for the elective monarchy, but foreign nobles are often a better choice afaik.
Local candidates are supported with prestige, now, not legitimacy.
 
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So, we learned that:
1. Edicts are going to be state based - basically like the old province decisions.
2. Placed merchants can be powerful.
3. China gets a new mechanic - tributary/HRE-like states?.

What the new icons under splendor represent?
 
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I dont wanna be THAT GUY, but this seems so linear and boring.. Every gameplay the same objectives... Zzzzz.

I like to have the freedom to do what I wanna do in the game. Although there's no downside into not pursuing those objectives, I feel like I wouldnt be maxing out the potential of my country. And that bothers me.

Anyway, I think I wont like this feature.. Lets see..
 
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  1. Embrace protestantism or reformed as your state religion.
If one convert to protestant/reformed and convert back to catholic, will they still get the splendor points?
 
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I'm not 100% happy with the Polish bonus myself, but I really don't want to add a military bonus.

Maybe something like a boost to papal influence? Or cheaper DotF? I'm no historian so I can't offer any real alternatives. Makes sense to avoid military buff though (as much as I'd love it, I love a balanced game more). I have faith that if a more pleasing option presents itself you'll take it