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EU4 - Development Diary - 24th of January 2017

Hello everyone, and welcome to yet another Europa Universalis IV development diary. Today we’ll take a deep look into the Age of Revolutions.

This Age starts 10 years after the Enlightenment have been established, which is usually in the first decade of the 18th century.

Rules
Absolutism mechanics are enabled.
French Revolution, Revolution and Liberalism Disasters, can only happen in this Age.

Objectives
  1. Have Parliaments
  2. Be an Empire Rank Nation, Emperor of HRE or Emperor of China
  3. Have a 250 development subject.
  4. 125% discipline
  5. 50 development capital
  6. Own and control 2 institution origins
  7. Have a general with 15+ pips.
Abilities
  • +3 Artillery Bonus vs Fort
  • Force March does not cost MIL
  • 20% more ships can fight in combat.
  • Remove distance check for coring.
  • Artillery does 20% more damage from backrow.
  • -25 liberty desire to subjects on same continent
  • Liberty_desire_from_subject_development -33%
  • Prussia: 20% less fire-damage taken
  • Great Britain: 25% cheaper naval maintenance
  • Russia: +20 States
  • Austria: +5 diplomatic reputation
To clarify:
Artillery Bonus usually goes up to a maximum of +5 when sieging, this can be increased by this ability to +8 in this age.

Backrow artillery does 50% damage normally, this allows them to do 60% damage.

eu4_9.png


Next week, we’ll look into why the Manchu are so awesome..
 
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Austria +5 dip rep seems... not that great. Events, your ideas and HRE reforms + the very standard diplo/influence means Austria is likely already above 10 dip rep. I wish Austria had something other than even more dip rep. And Russia and Britain are both... meh. I'd rather get the generic ones I think

If you get all the dip rep bonus, i think you can reach like +20 dip rep. You can make AI accept a lot of request with that absurd dip rep.
Maybe it can make AI join your offensive war instead of joining enemy's defensive war, thus make Austria a perfect backstab seducer.
 
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If you get all the dip rep bonus, i think you can reach like +20 dip rep. You can make AI accept a lot of request with that absurd dip rep.
Maybe it can make AI join your offensive war instead of joining enemy's defensive war, thus make Austria a perfect backstab seducer.

Defensive call will always accepted before offensive call with the current mechanic. And I doubt, Paradox changed the way, it works.
 
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Alexander Vasilyevich Suvorov is seen by many as one of the greatest generals in history and is one of the few who never lost a battle, being undefeated in over 60 large battles while frequently having the numerical disadvantage.

+ 20 states is a joke.

BfZnzue06q4.jpg
 
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Alexander Vasilyevich Suvorov is seen by many as one of the greatest generals in history and is one of the few who never lost a battle, being undefeated in over 60 large battles while frequently having the numerical disadvantage.

+ 20 states is a joke.

BfZnzue06q4.jpg
Polish that beated Ottomans are getting +1 legitimacy that is a joke too...
 
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Who came with this modifier and how was it justified? I hoped something that was tied to Suvorov and military victories during that time period, but, again, Russia gets some bullsh*t. At least not 100% manpower #ThanksParadox.

Considering the amount of max-states have been reduced a fair bit in 1.20, this is currently one of the most powerful bonuses.

eu4_10.png
 
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To clarify, for these objectives, once you have achieved it, you have unlocked it for good? Or do you have to keep the objective active? (Eg- 15 pip general: If he dies, is the objective still fulfilled? (Also, do rulers count if they are generals?))

Have to be active.
 
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Agreed. I wish Paradox would differentiate between percentages and percentage points, instead of using the percentage symbol for both. It would prevent a lot of confusion, and make it far clearer if numbers combine multiplicitively or additively.
Yes totally agree these.

No military bonus to Russia? 1700-1821 is a period when Russia won tons of wars against Ottos, Sweden, Persia, France and Prussia. Russia deserves military boost.
No they don't they already blob worse even than their historical counterparts, if the Kalmar union does fail (and tat's rare enough these days) then russia usually blobs up all of the nordic countries with the possible exception of denmark. And this is a military boost, more states means more money and more manpower which means more armies. And at this point Russia outnumbering people are actually becoming a thing (though it's still one of france's favourite tactics too).

Someone's been watching Les Miserables.
Because that's the only piece of media representing the revolution.

Wait, No French Age Buff?
They recieved their in the age of absolutism, as for napoleon they have the revolutionary empire government for him not to mention an event chain that allows you to spawn him.

Who came with this modifier and how was it justified? I hoped something that was tied to Suvorov and military victories during that time period, but, again, Russia gets some bullsh*t. At least not 100% manpower #ThanksParadox.
Because Russia had already got a huge force limit and manpower, unless that is removed giving them other bonuses is multiplied by the ones they have and become unstoppable.

Austria +5 dip rep seems... not that great. Events, your ideas and HRE reforms + the very standard diplo/influence means Austria is likely already above 10 dip rep. I wish Austria had something other than even more dip rep. And Russia and Britain are both... meh. I'd rather get the generic ones I think
I think the idea is that it's to make sure you're maxed out even after you lose/unite the HRE. And remember the real austria failed to unite the HRE. I assume this is to represent their blobbing in the balkans. Maybee AI austria will be made likely to take those ideagroups?

You should be happy they even got that since France didn't get jack **** on Napoleonic era lol.
They get easy access to the best government in the game (even more so with absolute monarchy available. Not to mention an event spawned napoleon. They have already said that poers only get a bonus in one age and France got their in the age of absolutism.

From government's aspect, France got overthrown by mobs of peasant, so it might not be the best idea to give them an age buff.
However, i think they should receive massive buff after they changed to Rev. France.
They already do in the form of napoleon.

  • Russia: +20 States
More useless bonus it is impossible to imagine. Compared to this, even Polish +1 legitimacy looks better.
What about creation of the Russian imperial army? Which could compete with any of the european great powers in this age. May infantry combat ability bonus?
20 states look good to me, Russia is huge, it will always want for more states, More states means more money and manpower. More forcelimit. Russia has plenty of military bonuses already.

A shame, I was hoping for some kind of liberalism mechanic. Any change to revolutions? playing in the Age of Revolutions but with A.I revolutions rarely occurring is rather strange.
Yeah I was hoping for that too.


Polish that beated Ottomans are getting +1 legitimacy that is a joke too...
Poland get's loads of military ideas though.

Poland has +30% goods produced.
I would switch that (well a weakened goods produced) with one of the ideas from their national ideas then,it makes sense for poland to have a military age perk, and weakineing their national ideas in that aspect would be a good thing because their miliary might wasn't that much outside of their greatest era.
 
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Yes totally agree these.


No they don't they already blob worse even than their historical counterparts, if the Kalmar union does fail (and tat's rare enough these days) then russia usually blobs up all of the nordic countries with the possible exception of denmark. And this is a military boost, more states means more money and more manpower which means more armies. And at this point Russia outnumbering people are actually becoming a thing (though it's still one of france's favourite tactics too).


Because that's the only piece of media representing the revolution.


They recieved their in the age of absolutism, as for napoleon they have the revolutionary empire government for him not to mention an event chain that allows you to spawn him.


Because Russia had already got a huge force limit and manpower, unless that is removed giving them other bonuses is multiplied by the ones they have and become unstoppable.


I think the idea is that it's to make sure you're maxed out even after you lose/unite the HRE. And remember the real austria failed to unite the HRE. I assume this is to represent their blobbing in the balkans. Maybee AI austria will be made likely to take those ideagroups?


They get easy access to the best government in the game (even more so with absolute monarchy available. Not to mention an event spawned napoleon. They have already said that poers only get a bonus in one age and France got their in the age of absolutism.


They already do in the form of napoleon.


20 states look good to me, Russia is huge, it will always want for more states, More states means more money and manpower. More forcelimit. Russia has plenty of military bonuses already.


Yeah I was hoping for that too.
Well I guess you are right. Good points
 
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Who came with this modifier and how was it justified? I hoped something that was tied to Suvorov and military victories during that time period, but, again, Russia gets some bullsh*t. At least not 100% manpower #ThanksParadox.
Actually, +100% manpower (or forcelimit) can be justified in that period, but only if russian NI will be changed to get some quality.

How is +1 legitimacy better than this lol... +1 is a joke dude...
Playing as Russia I never reached the limit of states. So +1 legitimacy is something, whereas +20 states is completely nothing.
 
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Actually, +100% manpower (or forcelimit) can be justified in that period, but only if russian NI will be changed to get some quality.


Playing as Russia I never reached the limit of states. So +1 legitimacy is something, whereas +20 states is completely nothing.
You can boost legitimacy by 10 for 100 monarch point can you do the same for states?
 
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Considering the amount of max-states have been reduced a fair bit in 1.20, this is currently one of the most powerful bonuses.

View attachment 233180

Fair point. Thank you for explaining and answering :3

Another question: will Russian ideas will be changed to something more corresponding to description? It is strange to have 10% combat ability with royal peasants and 50% forcelimit with professional army. Russian wasn't zerg swarm until 19-20th century, but it drafted a little bit more people (current +25% manpower tradition represents this).
 
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If you get all the dip rep bonus, i think you can reach like +20 dip rep. You can make AI accept a lot of request with that absurd dip rep.
Maybe it can make AI join your offensive war instead of joining enemy's defensive war, thus make Austria a perfect backstab seducer.

You can also inherit big PU for free...
 
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Defensive call will always accepted before offensive call with the current mechanic. And I doubt, Paradox changed the way, it works.

Yeah so i just check that there is a -1000 malus to call ai into offensive war, so that's not possible.

However you can call AI to fight the country they consider friendly, because there is only a -60 malus.
you can still make people backstabing, just not on their best friend :(
 
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I feel GB got the short end of the stick here with 25% cheaper naval maintenance. Otherwise I like the bonuses of this age, especially the +3 siege on artillery.

Yeah, unless naval maintenance has gotten significantly more expensive in 1.20 this seems somewhat weak. Just checked my last GB game (1.18); naval maintenance in 1774 was 72 ducats; saving 18 per month isn't nothing, but given that I was running +180/month it isn't like it's going to be very significant. That said, I can't really imagine giving GB a non-naval bonus for this period (perhaps a trade related one?), so I dunno. I guess it's really a symptom of how the naval aspect of the game is somewhat underpowered in general.
 
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Fair point. Thank you for explaining and answering :3

Another question: will Russian ideas will be changed to something more corresponding to description? It is strange to have 10% combat ability with royal peasants and 50% forcelimit with professional army. Russian wasn't zerg swarm until 19-20th century, but it drafted a little bit more people (current +25% manpower tradition represents this).
You know that is actually a good point
Yeah, unless naval maintenance has gotten significantly more expensive in 1.20 this seems somewhat weak. Just checked my last GB game (1.18); naval maintenance in 1774 was 72 ducats; saving 18 per month isn't nothing, but given that I was running +180/month it isn't like it's going to be very significant. That said, I can't really imagine giving GB a non-naval bonus for this period (perhaps a trade related one?), so I dunno. I guess it's really a symptom of how the naval aspect of the game is somewhat underpowered in general.
A question does it cost more in real life to maintain a tree decker or regiment of 1k men?