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EU4 - Development Diary - 24th of January 2017

Hello everyone, and welcome to yet another Europa Universalis IV development diary. Today we’ll take a deep look into the Age of Revolutions.

This Age starts 10 years after the Enlightenment have been established, which is usually in the first decade of the 18th century.

Rules
Absolutism mechanics are enabled.
French Revolution, Revolution and Liberalism Disasters, can only happen in this Age.

Objectives
  1. Have Parliaments
  2. Be an Empire Rank Nation, Emperor of HRE or Emperor of China
  3. Have a 250 development subject.
  4. 125% discipline
  5. 50 development capital
  6. Own and control 2 institution origins
  7. Have a general with 15+ pips.
Abilities
  • +3 Artillery Bonus vs Fort
  • Force March does not cost MIL
  • 20% more ships can fight in combat.
  • Remove distance check for coring.
  • Artillery does 20% more damage from backrow.
  • -25 liberty desire to subjects on same continent
  • Liberty_desire_from_subject_development -33%
  • Prussia: 20% less fire-damage taken
  • Great Britain: 25% cheaper naval maintenance
  • Russia: +20 States
  • Austria: +5 diplomatic reputation
To clarify:
Artillery Bonus usually goes up to a maximum of +5 when sieging, this can be increased by this ability to +8 in this age.

Backrow artillery does 50% damage normally, this allows them to do 60% damage.

eu4_9.png


Next week, we’ll look into why the Manchu are so awesome..
 
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Year is 1756 in your screenshot, +21 from tech. That's either +47 or +65 in 1.18/1.19, depending on whether you've teched to 1760 level (adm 27), which is possible for 0% extra cost in 1745. That's such a huge nerf that I'm confident you'll have to roll it back, at least partially. Either that or finally make state limit a soft limit, with penalties (i.e. to corruption) for going over.

It's actually even worse than that. Remember that naval maintenance increases by 60% from tech before this age starts, and another 30% during (actually 40%), so it's more like +70% or +80% and -25%, which is about a 1/7 reduction in costs.

Got some bad news for you, then: In 1.20, you're going to hit it even earlier.

Unfortunately at present it seems like this is only going to give back probably about half of what is taken (from every country) by the 1.20 nerf, as it's only available in the final age, it's not that useful (given the general nerf), and isn't going to help Russia reach their historical borders without hitting the state limit, as compared to 1.18/1.19. Otherwise, I would agree with you.
THere is a state nerf in 1.20?
 
Or give more sources of bonus states that are not based on tech.
Given that Johan stated max states has been reduced, I'm doubtful that additional sources have been added. But I agree that it would be useful, and with regards to your other comments, despite the protectorate "fix", I remain cautiously optimistic for the apparent subject overhaul.
THere is a state nerf in 1.20?
From @Johan himself:
Considering the amount of max-states have been reduced a fair bit in 1.20
Also, look at the screenshot (in the same post); that's either 26 less from tech or 44 less from tech at that point in time.
 
Given that Johan stated max states has been reduced, I'm doubtful that additional sources have been added. But I agree that it would be useful, and with regards to your other comments, despite the protectorate "fix", I remain cautiously optimistic for the apparent subject overhaul.

From @Johan himself:

Also, look at the screenshot (in the same post); that's either 26 less from tech or 44 less from tech at that point in time.

Yes (Somewhere in this thread when Paradox defended the russian perk)
Oh wow.... Russia will suffer greatly in next patch then. Without trade, they have no income unless you make states, might as well play Novgorod from now on then, they don't need states. Any other changes mentioned somwhere?
 
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It's based on Eugene Delacroix's painting "Liberty Leading the People."

No. it's far more similar to the barricade in Les Miserables, here, compare:

Les Mis:
maxresdefault.jpg


The ages screen:
eu4_9.png


There's even similar looking coffins.
 
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I guess that makes sense, they've probably taken inspiration from many sources.
 
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Considering the amount of max-states have been reduced a fair bit in 1.20, this is currently one of the most powerful bonuses.
If you have reduced max states, shouldn't Ottomans also get extra states in the early game? Even now they can't even make everything into states they can conquer with their missions.
Also Ming should get extra states from their government. It's weird, that they start above the state cap.
 
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Russia have pretty sweet military bonuses already.
+75% Manpower
+50% forcelimit
+0.5 army tradition
(-20% infantry cost and 10% Manpower recovery) those two are kinda meh though. And it's not like russia have been famous for their great discipline and so on. So the ideas fit the nation.
They weren't worse than anyone else, after Peter the great russia had a modern army, while exactly remarkable the idea of Russia as swarming their enemies with numbers is a WW2 thing that doesn't belong in this era. In fact the ones with superior numbers tactics in the EU era are pre napoleonic france and the late ottomans.
 
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Oh wow.... Russia will suffer greatly in next patch then. Without trade, they have no income unless you make states, might as well play Novgorod from now on then, they don't need states. Any other changes mentioned somwhere?

Yeah, there is a nerf in number of states. But it seems, at least according to what i have seen in Dev clash, that they have once again increased size of states. There will be far less states in 1.20.
 
If you have reduced max states, shouldn't Ottomans also get extra states in the early game? Even now they can't even make everything into states they can conquer with their missions.
Also Ming should get extra states from their government. It's weird, that they start above the state cap.

both Ottomans and Ming already have more extra states from their Government forms than other countries, it will probably stay that way so they won't start over state limit
 
both Ottomans and Ming already have more extra states from their Government forms than other countries, it will probably stay that way so they won't start over state limit
Yeha I noticed I nerfed the states you have in the early game and then thought, wait what if I screw over mind so I went into them and realised... "no it don't have to worry about them any time soon"
 
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Nobody's commented on it as far as I can see but I see two notifications I haven't seen before:
eu4_10.png

That house icon
index.php

What looks like a woman in a spiky crown?
 
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