• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Stellaris Dev Diary #59: Megastructures

utopia_stellaris_launcher_20170202.png

Hello everyone and welcome to another Stellaris development diary. Today's dev diary is going to cover the headline feature of the Utopia Expansion that we announced mere hours ago: Megastructures.

Megastructures (Paid Feature)
Have you ever looked at a Fallen Empire's Ringworld and thought 'I want to build one of those?'. Well, so have we, and in the Utopia expansion you will be able to do so. Megastructures are massive multi-stage construction projects that require an enormous investment of resources and time but offer quite spectacular pay-offs. There are four Megastructures that you can build: The Ringworld, the Dyson Sphere, the Sentry Array and the Science Nexus. In order to build a Megastructure you will need to unlock a number of advanced technologies and pick the appropriate Ascension Perk. This will unlock the ability for your construction ship to build a Megastructure Construction Site in an appropriate location. The Construction Site alone is a project that takes a large amount of resources and takes several years to complete.
2017_02_02_7.png


Once you have built the Construction Site for a Megastructure, you will be able to upgrade it to the first construction stage for a Megastructure. For the Ringworld and Dyson Sphere, this is an initial frame that provides no benefit, while the Science Nexus and Sentry Array gets a partially completed structure that provides some of the benefit of the finished version. From here, you can upgrade the unfinished Megastructure to the next stage(s) by investing more time and resources. For the Dyson Sphere, Science Nexus and Sentry Array, you upgrade one stage at a time, with increasing benefits from each finished stage until you have the completed Megastructure. The Ringworld Frame has four segments that can all be upgraded into finished Ringworld Sections simultaneously.
2017_02_02_2.png


The four different Megastructures work as follows:

Ringworld: Can only be built around a planet-rich star in your borders and, once finished, provides four maximum size 100% habitable planets. The Ringworld construction project will consume all planets in the system to be used as building materials. Cannot be built around Black Holes, Pulsars or Neutron Stars.
2017_02_02_3.png


Dyson Sphere: Can only be built around a star in your borders and provides a huge amount of energy each month, with the amount increasing for each stage of the Dyson Sphere completed. Once completed, the Dyson Sphere will cool down the system, turning most planets there into frozen worlds. Cannot be built around Black Holes, Pulsars or Neutron Stars.
2017_02_02_4.png


Science Nexus: Can be built around any non-inhabitable non-moon non-asteroid planet (similar to Habitats) and provides a huge amount of science each month, with the amount increasing for each stage of the Science Nexus completed.
2017_02_02_1.png


Sentry Array: Can be built around any non-inhabitable non-moon non-asteroid planet (similar to Habitats) and functions as a sensor station, providing sensor range in a radius that grows for each stage of the Sentry Array completed. Once fully finished, it will give complete sensor view of the entire galaxy.
2017_02_02_5.png


Building a Megastructure is hardly a subtle affair, and once an empire starts construction on such a project, all other empires that have communications with them will be notified about the start, progression and completion of such a project. As monumental undertakings involving the resources of a whole empire, these projects can also have unintended political and diplomatic consequenses. Also, much like the Ringworlds already in the game, you are not the first civilization to conceive of the idea of Megastructures, and you may encounter ancient, ruined Megastructures while exploring.
2017_02_02_6.png


That's all for today! Next week we'll be talking about yet another feature of the Utopia expansion: Psionic Transcendance and The Shroud.
 
  • 281
  • 42
  • 2
Reactions:
Also, much like the Ringworlds already in the game, you are not the first civilization to conceive of the idea of Megastructures, and you may encounter ancient, ruined Megastructures while exploring.
Can they be utilized to skip the first steps of construction?
 
  • 8
Reactions:
Are factions/pops (with relevant ethic) going to react to construction of dyson sphere or ring world in systems where primitive civilizations exist? (eventually dooming them in the process)
 
  • 5
  • 1
Reactions:
Can I build multiple mega structures?

Can I build multiple of the same type of mega structures?

Is the limitation "only" time/resources and available&viable systems?
 
  • 5
Reactions:
The gravitational stress on a dyson sphere at roughly 2 solar radii. The unfathomable strength those beams would need to have. And the gargantuan amounts of that ultra-special material you'd need for that football. Not even using what solar radiation you can to maintain altitude.... Argh! Muh immersion!

But this expansion looks awesome game wise. :)
 
  • 3
Reactions:
Please, please tell me that Pierson's Puppeteers are going to be one of the races we can stumble across (and maybe even play...)
 
  • 4
  • 2
Reactions:
I'm of two minds here. I don't really mind the idea of building megastructures that much, and I feel disappointed that the sensor array is a wonder that reveals the whole galaxy. Then again, there might be smaller stations that just reveal the space around them, so that you can use them to "spy" on enemy territory to prepare for an invasion.

Will still buy the DLC, and still looking forward to the patch, I'm just saying that building megastructures isn't 100% my thing :p .
 
  • 4
  • 1
Reactions:
Ringworld's providing four max-size planets is a little underwhelming. While that is powerful, it is thematically (and, for power purposes) much more rewarding to have one size-100 planet than 4 size 25's (imagine the mineral/energy/science/faith output on one of those....)

With these structures being so large and attracting attention of the whole galaxy (although how would they find out with closed borders?) hopefully we will get a rework or addition of meaningful static defenses to protect our labors!

Also, if we discover ancient and ruined mega-structures, it would be great if we could complete them from the stage their in (whether we fidn them in 2,3,4, etc) provided we have the right perks.
 
  • 11
  • 3
Reactions:
4 sections for Ringworlds? The ringworlds of the Fallen Empire will be remaked to remove the other sections? Because it will be inconsistent that your Ringworld look exactly like them but with only 4 sections.
 
  • 24
Reactions:
If the Ringworld consumes all planets in the system as building materials, that means either there are now mechanics for removing planets from the map or it sneakily just regenerates the entire system. Interesting either way.
 
  • 12
  • 5
Reactions:
The gravitational stress on a dyson sphere at roughly 2 solar radii. The unfathomable strength those beams would need to have. And the gargantuan amounts of that ultra-special material you'd need for that football. Not even using what solar radiation you can to maintain altitude.... Argh! Muh immersion!

But this expansion looks awesome game wise. :)
If you're at the point where you are legitimately building a dyson sphere, you have the technology to keep it from falling into the star.

Also, artistic license is very much in play here.
 
  • 9
Reactions:
Ringworld's providing four max-size planets is a little underwhelming. While that is powerful, it is thematically (and, for power purposes) much more rewarding to have one size-100 planet than 4 size 25's (imagine the mineral/energy/science/faith output on one of those....)

That's not possible because of the limitations of the UI.
 
  • 4
  • 4
Reactions:
Hm... At what stage of a game Science Nexus will be normally possible to build?
I have an impression that this Megastructures is something is something you bold after endgame crisis/war in the Heaven. But this is a moment then you have researched all tech except for repeatable=Nexus will be almost useless...
 
  • 4
  • 2
Reactions:
Really? You are all completely convinced by this expansion? Apart from "megastructures" and a CIV tradtion clone, what does it offer?
 
  • 64
  • 1
Reactions: