Kind of like those pregen fungoids for whom a POP is an individual colony of mushrooms?I was hoping that I could get an empire made up of groups of smaller hive minds. Like multiple anthills or beehives working together.
Kind of like those pregen fungoids for whom a POP is an individual colony of mushrooms?I was hoping that I could get an empire made up of groups of smaller hive minds. Like multiple anthills or beehives working together.
If this is referring to the "purging" of captured pops, I got the sense from the dev diary that that's more a function of the society just not being able to support non-hived individuals. No resources around to feed them if everything's bio-based and automated, or something.This why Hive Minds as implemented don't make too much sense. Just any diplomatic contact should inform a Hive Mind that its not dealing with another Hive Mind, but that what it thought were drones are individuals. Now its possible that a Hive Mind may not be set up to be able to deal with Pops that aren't part of the hivemind, so it seems that the best option would be to let them to migrate off.
More like each planet has a queen, and the pops on that planet are drones to the queen.Kind of like those pregen fungoids for whom a POP is an individual colony of mushrooms?
Hate it I'm afraid. I don't like the new government rework at all. I also don't want to lose any of my government ethics . The part I like best about this game you can create your race of aliens with government ethics. Why change the start of the game when it is perfect sorry.
You're not losing any of the ethics, and you can still make pretty much the same governments. They're just making it more customizable, and easier to balance, while also making it easier to add more government options in the future, since you don't have to keep adding things to a grid in which you have limited space.Hate it I'm afraid. I don't like the new government rework at all. I also don't want to lose any of my government ethics . The part I like best about this game you can create your race of aliens with government ethics. Why change the start of the game when it is perfect sorry.
Mechanists sounds fun, but 2 techs and some robot pops aren't enough to justify an early advantage which can also just be a disadvantage both early and later on (especially with it being a permanent Civic). Perhaps if it gave robots something special, less maintenance or cost to build them as well.
Only if you collect enough spice to be able to get there!So you're telling me I can have Star Wars duking it out with Starship Troopers, intercepted by Star Trek, being flanked by the Zerg while the Geth are waiting in the wings?
Sounds like it's time for a Waaaaaaaagh!
*Democratic Crusaders eye you warily*Whoo! I can make a constitutional monarchy!
While I too would love different types of hive mind, let's consider how utterly difficult would be for a hive mind type being to recognize even the concept of things like individual rights. After all, all that it has experienced are disposable drones. To it, wiping off the inhabitants of a planet would be no really different than disposing of the previous empire's buildings. For a comparison, imagine how much would be alien to us a being composed of sapient cells, to which cutting hair amounts to murder.
While I too would love different types of hive mind, let's consider how utterly difficult would be for a hive mind type being to recognize even the concept of things like individual rights. After all, all that it has experienced are disposable drones. To it, wiping off the inhabitants of a planet would be no really different than disposing of the previous empire's buildings. For a comparison, imagine how much would be alien to us a being composed of sapient cells, to which cutting hair amounts to murder.