How tank armor will be represented ? Will it work with the same abstraction as Wargame does, ie. The tank is a square box with FAV, SAV, TAV, RAV and loses HP when hit ? Or will it have a finer depiction something closer to MOWAS for instance,(let's be enthusiast something like War Thunder ?) locating damages and taking into acount several armor plates on the same arc and maybe even taking into account angling ?