I think you can put most of the M4s PzIVs and T-34s in one category.
Dont forget cromwells
I think you can put most of the M4s PzIVs and T-34s in one category.
of course but were they as mass produceable?Dont forget cromwells![]()
So what will the best Allied tanks in theatre be for Normandy?
Gotta maintain that national flavour.As fate would have it, Fireflies will suffer from the classic British deficiency in Wargame: low ROF. There was barely any room in the turret with the 17 pounder's breech block.
As fate would have it, Fireflies will suffer from the classic British deficiency in Wargame: low ROF. There was barely any room in the turret with the 17 pounder's breech block.
Every other gun should be fine though, rapid fire 2/6 pounders firing accurately on the move tooAs fate would have it, Fireflies will suffer from the classic British deficiency in Wargame: low ROF. There was barely any room in the turret with the 17 pounder's breech block.
Same armor as T-34-85, same mobility, higher profile making it easier to hit, frontal transmission going through the entire tank, gun that was worse for infantry support since smaller caliber, worse after armor effects as well since AP shell with smaller HE filler inside. The only thing where T-34-85 loses are the poor ergonomics pretty much. Not to mention T-34-85 was so much oversimplified for production by 1944, literally anyone could produce it (compare production numbers).Indeed. It's main competitors were the Pz IV and the T-34. The Pz IV was a fine medium tank (which held up astonishingly well for being a 1930s design, much like the Bf 109) but the Sherman's versatility and adaptability outstriped it. As for the T-34, the early ones didn't even have a commander's periscope let alone a dedicated commanders' role, resulting in very poor situational awareness, along with the ergonomics in general being terrible. The 85's closed the gap a bit. Sherman vs. these two, we're not talking M1 Abrams vs. Asad Babil differences, but it was markedly better.
Same armor as T-34-85, same mobility, higher profile making it easier to hit, frontal transmission going through the entire tank, gun that was worse for infantry support since smaller caliber, worse after armor effects as well since AP shell with smaller HE filler inside. The only thing where T-34-85 loses are the poor ergonomics pretty much. Not to mention T-34-85 was so much oversimplified for production by 1944, literally anyone could produce it (compare production numbers).
This and Call to Arms have done fascinating things with that game engine.
King Tiger master race but it costs a billion credits, you get one, and the transmission randomly explodes when you move. Historical.
Same armor as T-34-85, same mobility, higher profile making it easier to hit, frontal transmission going through the entire tank, gun that was worse for infantry support since smaller caliber, worse after armor effects as well since AP shell with smaller HE filler inside. The only thing where T-34-85 loses are the poor ergonomics pretty much. Not to mention T-34-85 was so much oversimplified for production by 1944, literally anyone could produce it (compare production numbers).
That was a matter of crew skill rather than technical superiority though.Well no look at the T34 85 vs Sherman easy 8 in Korea only one winner and that's the Sherman the 76mm stabilised gun ripped holes in the t34 so you can imagine what a 17pdr would do to the t34.
That was a matter of crew skill rather than technical superiority though.
Those two tanks really were very close in performance. I can't think of a pair of Cold War tanks that were so close.
Well, no. Thats because if a tank has 80mm of armour and another tank has 81mm penetration (theoretically) it will mean the tank would still live with 9 HP. While a tank with 140mm of penetration would kill it with one shot.@Solty, I agree... sort of.
You know what they should do rather than coming up with the whole 'constantly needs balancing' armor system of Wargame......
Just take the same four-sided approach and put the real life value in millimeters. No disputes necessary. Then list the AP value in millimeters too. Maybe you have a sort of crit value that allows for glances, but let's take all the balancing out.
Already got HE and AP values from wargame so just change the AP value to something inarguable. HE would be subjective to terrain and whatnot and I'm not at all sure how that will factor in to design, but piercing vs armor is pretty straightforward.