well if it reflects ww2 artillery, i would assume saturation was the most widely used purpose
Lots of guns lots of saturation!

well if it reflects ww2 artillery, i would assume saturation was the most widely used purpose
Lots of guns lots of saturation!
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so long as it dosnt 1-shot my shermans ill be ok![]()
I would like that honestly. Don't balance artillery by making them few, make them a battery and just have other downsides. Like the 25 pounder was probably the weakest artillery of all howitzers used in ww2. That I know of at least.
While not the most powerful howitzer of the war (it was supposedly intended more for suppressive fire than outright destructive capability), it had longer range and superior accuracy compared to many of its contemporaries (mostly the 105mm howitzers).
The Main Two Types of Regiments of Artillery in the British Army at the Time were Field Regiments & Medium Regiments
Field Regiments Comprising of Three Batterys of Eight 25 Pounders (Battery then Split into Two Troops of Four Guns Each)
Medium Regiments comprising of Two Batterys of Eight 5.5 Inch or 4.5 Guns (Battery then Split into Two Troops of Four Guns Each)
I think generally artillery should really damage tanks unless direct hits, if artillery was really inaccurate, would you be okay with 150mm+ guns 1 shotting artillery, while medium guns like 105mm only doing half the damage?
Realistically a direct hit on the top armour would pretty much guarantee a kill. But I think it depends on how prevalent artillery would be.
for the sake of the game, no less than 2 direct hits. unless of course its the Schwerer Gustav![]()
Well, provided that the amount of tanks we get also is increased i think it's be okay with 1 hit. If a the average tank is around 20 points instead of 100 points, and you have 5 times more tanks than in red dragon all would be good![]()
Isn't white phosphorus a type of smoke ammunition?Lastly, I'd also like to see different artillery ammunition. Regular HE, Smoke but also maybe White Phosphorus and Proximity Fuse/Airburst rounds.
Yes, that is it's primary and legal function.Isn't white phosphorus a type of smoke ammunition?
Isn't white phosphorus a type of smoke ammunition?
Nothing like a good 'ole shake and bake.Well, White P also burns upon skin contact. So it was used to also flush out occupants in bunkers, buildings, etc.
at what point does it become a micromanagement S***storm
Hopefully never, If the game is done right I'd like to see groups of 4 tanks return as the base unit like it was in EE for non heavies. It's a sign of the bad meta in Red Dragon, that grouping units was a noob trap. If you have 16 tanks in Steel division, just think of it as 4 units of 4 tanks. Then it's no more micro than 4 heavies in Red dragon already was.![]()
are you trying to say that 4 stacks weren't noob traps in EE? They were even bigger ones, as KE suppression splash was immense in order to discourage rushes.Hopefully never, If the game is done right I'd like to see groups of 4 tanks return as the base unit like it was in EE for non heavies. It's a sign of the bad meta in Red Dragon, that grouping units was a noob trap. If you have 16 tanks in Steel division, just think of it as 4 units of 4 tanks. Then it's no more micro than 4 heavies in Red dragon already was.![]()