Stelly & Eu4 have different dev. teams..I'm more concerned that they're stretching resources available to get through the inevitable post release hotfixes. Otherwise I would think this is awesome.
I for one was disappointed that they've chosen to release on the same day ... I can only imagine it's someone in marketing depts bright idea rather than the dev teams, as it's not in any way a player friendly decision.
I'm not sure exactly how much the games' player-bases overlap, but it's at least some. It probably would have been better to hold off at least a week for one of the releases.
EDIT: This was my 666th post. I wish it had been in a Monks and Mystics thread.
That's a strange way to look at it, imo. I mean, would you consider it more 'player friendly' if they arbitrarily withheld one DLC or the other just to avoid releasing them both on the same day?
From a marketing PoV they would almost certainly be better off to stagger the releases. Personally I'm pretty impressed that they haven't let that consideration result in the needless delay of a DLC that's ready to be put into my hands. This is evidence that the dev teams *are* in control rather than the marketing teams and I think that's great.
Not necessarily: If Swedish culture is anything like Danish, then they want to be over it before the 5 day Easterweekend. Either 6th of April or 11th of May make sense due to the 1st May long weekend.I guess ultimately we're both just speculating here, but to me it seems like one or other is already being held back to release both on the same date. Given the development schedules are totally independent it seemed like a huge coincidence that they would both be ready for release on the same day.
So to clarify what I would like to say - If it was a conscious decision (rather than mere coincidence) to release both simultaneously, then I regard it as a poor decision.