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CK2 Dev Diary #62: News from China

Greetings!

Last week I talked about how we’re adding China to the world of Crusader Kings II without actually extending the map any farther. When you are playing in the Orient, you would be wise to remember the “Divine Land” to the east. Indeed, from time to time, you will be getting tidings about the situation in China so that you can plan accordingly. China has a Status and a Policy. The latter rarely changes except when a new emperor ascends to the Dragon Throne (or when the Western Governorate either wins or loses a major war.) By far the most common Policy is “Open”, which means it’s business as usual; China is open to trade and the Silk Road is active. Moreover, the emperor is interested in maintaining the tributary system and in conducting diplomacy with the barbarian periphery. However, some Chinese administrations favor a “Closed” Policy. At such times, the Silk Road will be shut down and the emperor will not deal with foreign rulers. Neither will China attempt any form of military adventures beyond its borders. Lastly, and most rarely, China may adopt an “Expansionist” Policy. This is a time of great peril for rulers near the Chinese border, who would be well advised to swallow their pride and kowtow to the emperor, accepting tributary status before the Western Governorate is expanded with extreme force...

DDJurchens.png


Chinese Policy should be seen as a political stance, but China also has a “Status”, which is beyond the emperor’s control. For example, China can be struck by famine, plague, unrest, Civil Wars and invasions by Mongols and Jurchens, and it can also sometimes experience a “Golden Age”. All of these states have an impact on China’s behavior and on the Silk Road. For example, if China suffers from famine, income from the Silk Road is drastically lowered, and players should watch out for the conclusion to a Chinese Civil War or Altaic invasion; it is not unheard of for a displaced dynasty or losing faction to seek refuge in the West… More on that in a later dev diary. I believe that will do it for today. Next week we’ll go into details about how you interact with China and what’s in it for you!
 
It definitely will be possible to play as them, I can't think what the alternative would be. A China DLC that does not have China and does not allow you to play as Chinese characters? That would be the most disappointing and lackluster DLC in CK2's history.

Hope so. It's not the same, but the Aztecs were initially unplayable until TOG (you could mod them to work of course).

Just depends on if the Western Protectorate gov type is playable or not. I'm sure we could ruler create a Chinese realm but that wouldn't be the same.

We'll probably find out in a DD, if any of them go into the Protectorate in more detail.
 
Will it be possible for China to spawn a female emperor like Wu Zetian?
Wu Zetian is one of history's most fascinating figures. Rising from concubine to the ruler of the most powerful nation in the world, not through inheritance but by fighting her way to it.
She was China's only female emperor in 4000 years. No one before or after her dared to go as far as her.

China was quite patriarchal, and barred women from the line of succession, and most times also from inheriting land, unless they were the last living member of their family. I think it should be perhaps an very rare event that the wife of the emperor plots to become emperor herself.
 
I really hope this is all just a minor mechanic in larger DLC, and the main focus is on adding depth to the European/Middle Eastern rulers that is game is supposed to be focused on. Because a DLC focused on a country that could and should have its own game, on the eastern edge of the map, with little interaction beyond a new interface button seems quite...shallow.
 
I would like to propose "Being invaded by the Aztecs" as a Chinese Status. Would make it . . . fun . . . to not know which direction the Aztecs are coming from.

Perhaps being invaded by the Inca instead?
 
Will there be any other effects beyond economic benefits from the silk road? For example during a Chinese "Golden Age" can I enlist Chinese troops to fight on my behalf if I voluntarily submit to China as a tributary?
 
Honestly, you should make a DLC that changes the map to China if option is enabled so you can play there. But I supposed this can just only help the ROT3K mods.
 
Will the Chinese emperors have family trees? Is it possible they may exile one family member to the west? Will the Chinese emperors be able to try and put in a Sasanid in as a tributary like they attempted historically multiple times? Will the surviving branch of the Sasanid Persian dynasty that fled to China be added now?
 
Will it be possible to 'invade' china in any way, in order to get things like having your dynasty on the throne or even becoming the equivalent of the western govenate, or forcing a shift to the nomad invasion condition (as a nomad faction with a land border touching the eastern edge of the map), or to interact in other methods of that kind?
 
Honestly, you should make a DLC that changes the map to China if option is enabled so you can play there. But I supposed this can just only help the ROT3K mods.
I am afraid that this addition of China, will be left as it is after this dlc. I know that Johann said there would be others dlc as long as people buy them but many players probably will not see the utility of buying a dlc that seems to change only the extreme east of the map ( for the moment.... ) , So we can think that this may lead to the end of the development of ck2 which is already a relatively old game, and therefore development is nearing its end. In my opinion, it will be necessary to look to the mods to see China one day on the map. For the other elements of this dlc, I am still waiting to see; perhaps there will be some interesting changes in the governement system .
 
lol a China map expansion after this is never going to happen

they're not going to spend time programming content that will only be invalidated later on

my only hope is that they actually make the China mechanic engaging and historically accurate and not bullshit that just collides with other mechanics like Mongols or other off screen death stack invasions
 
lol a China map expansion after this is never going to happen

they're not going to spend time programming content that will only be invalidated later on

my only hope is that they actually make the China mechanic engaging and historically accurate and not bullshit that just collides with other mechanics like Mongols or other off screen death stack invasions

I agree, although I would have preferred the map to be extended, it is a choice that can be understood, but this off-map China have to be done interestingly, and not rushed then sold to a unreasonable price. Unfortunately for the moment what is presented seems to be rather vague; An invisible faction, some events and a nice screen that tell us if things are going well in china. There are also nice ribbons of new colors but I hope they cover new systems of government and not elements already present in the game and simply reworked. Wait and see as the proverb says, for the moment Paradox does not answer many questions so it is quite difficult to get a clear idea of the expansion. I just hope that China will be well represented and not just by some evements and wandering armies .
 
Perhaps being invaded by the Inca instead?
Unlikely. The Inca realm was only relevant outside the surroundings of Cuzco and encompassing large areas of South America by the mid XV century, later than the last start date. Maybe the Chimu or Wari fit the time frame better.
It would be as anachronistic as the usage of "Aztec" is for the current DLC.
 
Unlikely. The Inca realm was only relevant outside the surroundings of Cuzco and encompassing large areas of South America by the mid XV
Well, there was also no Aztec Empire (which was actually the Mexica Triple Alliance) until 1428, barely 20 years before the end of the game's timeline.