Well what I mean is: You can't get assured compatibility from both (pfficial) sides, since CK2+ devs don't guarantee any third-party mods to be compatible. It could be tested again, but all a "compatch-modder" could do is really to test it and see if it works - which from the description, the original modder confirmed. So unless any obvious bugs surface, nothing more can be done about compatibility.Yeah, I just wanted to be sure though. I mean I suppose it would be fine.. But its always good to get assured compatibility from both sides. Seeing its a event only mod... No idea if that would effect anything in CK2+ or not lol.
Okay that may have sounded a bit convoluted right there, because it is getting late here... But what I mean with event-only being good, is that events tend to not overwrite other stuff, especially if the are brand-new. Religions, history, mechanics all tend to mess up other related stuff and require compatch work, but entirely new events can be called from seperate files with seperate on_actions, and thus be almost completely independent from other mods. Thus, it is unlikely any compatibility issues even exist with that mod.