You don't even need to point and click in Conquest. Just make a meta ball and throw them at the enemy. You either get one more sector than the enemy after the first five minutes and win, or you don't. No need to make decisions, no need to persevere, and absolutely impossible to recover from a mistake. Conquest basically turn into another five minute GG game that plagues the market.
Pushing out of a sector might be more satisfying for you, but rest of us couldn't care less. I find the most fun thing in the game to be sneaking recon into enemy base sector and I am sure you couldn't care less neither. Arty part can be fun, just not for you. We can agree to disagree, or we can make these posts forever.
It's the arrogant assumption that conquest mode (and therefore conquest players) are somehow superior that lead to this point. So don't complain if you can't find a game between the five of you. If you can, good for you and knock yourself out.
Jackson and Pershing also have 90mm Guns. The modified 90mm on the super Pershing prototype is superior to the German 88mm. (oh yeah, and the T95 had 105mm gun)
122mm Gun on the IS series also allow them to go head to head against German armor.
A game set in another time and place does not need trees that block tanks and asymmetrical balance. Germans did not have magically better tanks.