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Stellaris Dev Diary #94 - Ascension Perks & Surveying in Cherryh

Hello everyone and welcome to another Stellaris dev diary. Today's topic was supposed to be ship balance and doomstacks, but because certain things weren't ready to show off yet, we're instead going to be doing a smaller dev diary talking about some changes coming to Ascension Perks and Surveying. We'll get back to the doomstack topic in a couple weeks.

Ascension Perks
Ascension Perks were added in Utopia as the paid component to the Tradition system to create a set of interesting choices for the player to take as they went through the Tradition tree, choosing between simple but powerful bonuses and more elaborate 'unlocks' such as the ascension paths and Megastructures. However, since then we have noticed that this is a system we keep wanting to build on (for example by adding unique Ascension Perks for Machine Empires as we did in Synthetic Dawn), and found the requirement to depend all of this on Utopia too limiting. For this reason, in the Cherryh update, we are going to make the basic Ascension Perks such as Mastery of Nature, Defender of the Galaxy and so on free for everyone. Biological/Psionic/Synthetic Ascension Paths and Megastructure Ascension Perks (including Habitats) will still require Utopia and Machine Empire Ascension Perks will naturally still require Synthetic Dawn (but not Utopia). The core system itself however, will become part of the base game, so everyone will be able to get at least the basic set of Ascension Perks even if they don't own a single piece of DLC.

Surveying & Communications Trading
The way surveying, anomaly generation and star chart trading works has never really worked very well. For one, it's very unclear to players that for example, you cannot discover anomalies in other empires' space, or that star chart trading can actually be a bad idea since it can in some cases stop you from finding anomalies in those systems. For this reason, we've decided to make some changes to the way surveying works. In Cherryh, any system inside the borders of an empire you have communications with will automatically be considered surveyed, without any need to send a science ship into it and waste a bunch of time scanning planets that have no chance of yielding anomalies aynway. There are some exceptions to this, such as Fallen Empires, whose space will need to be surveyed manually and can in fact yield anomalies.

As part of this we have decided to remove Star Chart trading as well as the ability to buy Star Charts from Curators, and instead replace this with the option to trade Communications with another empire - acquiring Communications from an empire in a trade deal will automatically put you in comms with any empires they have comms with that you do not. This should mean that there are no longer any 'traps' in surveying, while also requiring the need to explore every little nook of the galaxy even when that nook is held by your ally since a hundred years back.
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Terra Incognita Changes
Finally, I just wanted to mentioned that we have done some changes to Terra Incognita to make it more clear and make it work properly with bypasses (Wormholes and Gateways). Instead of Terra Incognita being based on which physical pixels on the map your ships have 'seen', it is now based on which systems are considered visited. Visited either means that you have been to the system with a ship, or that the system is inside the borders of an empire that you have communications with. As such, Terra Incognita no longer needs to be manually lifted on empires you have met in order to not make them appear grey and washed out on the map, also making it easier to see important galactic features such as nebulas.
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That's all for today! I know it was a short one, but don't worry, we still have a long way to go and plenty of major things to talk about for Cherryh. However, next week we're actually going to be talking about something that's§ unrelated to Cherryh, but exciting nonetheless. I'm not allowed to spoil what just yet, but stay tuned!
 
It is a valid question, as of now. Why should I, or anyone, be a paying customer, and purchase DLCs content from Paradox ? Considering, what fundamental elements of base product, payed for, such as in the instance of Stellaris, FTL types, are being removed. Content, previously exclusive, is made freely available to those who did not pay for those features ? How is this not "EA games" kind of attitude towards their customer base ? There is a reason why so many gamers chose to boycott EA products. It was callous disregard for their customers. There is a long way for Paradox to go, to get to same place EA games at, to be sure. However, it is things like that, which do erode trust.
 
Respectfully Disagree all you want. I payed for this content. There is no reason, why it should be made free! That is plain wrong! If you want people to have some free Ascension Perks, fine, make some new free ones. Do not dilute the value of what we payed for. That said, entire Ascension thing, was a payed feature, so its just uncool thing to do, still.
in the case where you don't get anything - yes. it's not fair that some of things that belonged to you are made free.
but this is a different case. you actually benefiting from the fact that base system was implemented into the game. now these features can be expanded even more. and it's easier to balance them and fix their bugs.

we can even have a few more small story packs like Machines. for example some fish-race that live in aquariums. and as a bonus they'll have some cool ascension perks. like turning a planet into a shielded-aquarium world or something even cooler. or for axample a highly requested some time ago nomadic race dlc that'll depend of ascension perks or any other hidden behind the "paywall" features)

and people who will buy this packs will not be forced to buy utopia dlc just to unlock some of the features. this will only benefit everyone.
 
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The interesting thing is that the dev diary makes it sound as if you will end up with those planets being explored even before your enemy had a chance to survey them.

You must be in comms with another empire to declare war, which means all their worlds already count as surveyed.

With the end result apparently being that some planets will end up as "surveyed" for everyone even though nobody has actually ever set foot on them.

You can't build an outpost to own a system in the first place unless it's fully surveyed, so this can't happen.
 
It is a valid question, as of now. Why should I, or anyone, be a paying customer, and purchase DLCs content from Paradox ? Considering, what fundamental elements of base product, payed for, such as in the instance of Stellaris, FTL types, are being removed. Content, previously exclusive, is made freely available to those who did not pay for those features ? How is this not "EA games" kind of attitude towards their customer base ? There is a reason why so many gamers chose to boycott EA products. It was callous disregard for their customers. There is a long way for Paradox to go, to get to same place EA games at, to be sure. However, it is things like that, which do erode trust.
to get said features early.
to support your favorite game
to play with features you like
to satisfy your inner completionist
to ensure that there will be more future dlc (even if you don't like this one particularly)
and etc and etc

also you may not know this...but you can always revert your game version to 1.0 (or any previous) if you really like to experience features that you liked\bought\etc. I guess if you revert your game to 1.6 you will be able to play the games where ascension perks were available only to those who bought Utopia
 
I can see that pretty relaxed. Otherwise you are quite sociable, why are you even worrying about such a minor detail?
I tend to get a bit passionate about things I care about. I care about integrity. I guess I can overlook it, and at the end of the day, I will. But, there is a fallout from this, I will remember for future reference. Other customers, will as well. I don't think going over the head of your customers is good business. I mean, if they had too, they could have made new Ascension perks, specifically for those who have not purchased the content of existing ones. That would be more fair. I cant change the policy, naturally, but I can voice my displeasure of it. I suppose if I cared less, I wouldn't have. This way, Paradox does get feedback.
 
I did not say I did. However, such recklessness and disregard for paying customers, makes me question their integrity as a company.

I think it gives them more freedom going forward . It might have been a bit short sighted for them not to see this coming but I don't think there is anything malicious. They are just doing what they feel will lead to the best version of the game.

I think I'm willing to give them the benefit of that.
 
I tend to get a bit passionate about things I care about. I care about integrity. I guess I can overlook it, and at the end of the day, I will. But, there is a fallout from this, I will remember for future reference. Other customers, will as well. I don't think going over the head of your customers is good business. I mean, if they had too, they could have made new Ascension perks, specifically for those who have not purchased the content of existing ones. That would be more fair. I cant change the policy, naturally, but I can voice my displeasure of it. I suppose if I cared less, I wouldn't have. This way, Paradox does get feedback.
The only reason to give those few things away is to expand on it further. This should end up being a net gain overall.

For all we know owners of Utopia will get some more exclusive tradition perks sometime in the future.
 
Cheers for the DD Wiz :D. More sensible changes to the way things work in the Stellaris universe. It will be good to not feel like I'm being antisocial when I reject star chart trading early game :). Expanding the ascension perks also sounds good - it's a good dynamic way of making empires be a bit unique, which goes well. Also like the sound of the new approach to terra incognita - lots of 'more intuitive' stuff going on here. Am intrigued by whatever you have in store for us next week :).
 
I tend to get a bit passionate about things I care about. I care about integrity. I guess I can overlook it, and at the end of the day, I will. But, there is a fallout from this, I will remember for future reference. Other customers, will as well. I don't think going over the head of your customers is good business. I mean, if they had too, they could have made new Ascension perks, specifically for those who have not purchased the content of existing ones. That would be more fair. I cant change the policy, naturally, but I can voice my displeasure of it. I suppose if I cared less, I wouldn't have. This way, Paradox does get feedback.

Thanks for explaining to me. It is a good trait to stand upright and fair, that honors you.

I recently had a beer. The waiter was a really nice guy and we talked at the bar. I liked the guy straight away. Then I paid and wanted to leave, suddenly two women came to him and ask how much costs such a drink with umbrellas. Do you know what the stinking rat answers?

For both of you for free! (Haha, that was really a tragedy, do not take life so hard.) ;)
 
I tend to get a bit passionate about things I care about. I care about integrity. I guess I can overlook it, and at the end of the day, I will. But, there is a fallout from this, I will remember for future reference. Other customers, will as well. I don't think going over the head of your customers is good business. I mean, if they had too, they could have made new Ascension perks, specifically for those who have not purchased the content of existing ones. That would be more fair. I cant change the policy, naturally, but I can voice my displeasure of it. I suppose if I cared less, I wouldn't have. This way, Paradox does get feedback.

Apparently for some 'people' coming up with brand new low level Ascension Perks to give away as part of a free update is WAYYYY too over the line though, much better to take things from another DLC and make it free.
 
For all we know owners of Utopia will get some more exclusive tradition perks sometime in the future.

Don't hold your breath, after release the majority of Paradox DLC is stagnant except for a few bug fixes.

And Leviathans gets a trivial devalue as Curator stations won't sell Star Charts, though that might be due to lack of sales...
 
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Don't hold your breath, after release the majority of Paradox DLC is stagnant except for a few bug fixes.

And Leviathans gets a trivial devalue as Curator stations won't sell Star Charts, though that might be due to lack of sales...
Only thing I want from the curators is a popup telling me the research agreement has expired. Lol.
 
In Cherryh, any system inside the borders of an empire you have communications with will automatically be considered surveyed, without any need to send a science ship into it and waste a bunch of time scanning planets that have no chance of yielding anomalies aynway.

I think it would make more sense if only friendly empires gave you their system data. A xenophobic empire sending you a map of their territory on first contact doesn't really make sense. You'd have to earn their trust first (or destroy them).
 
Wiz already resonded to your first question earlier in the thread, and your second question is already in the game now. Its called assist research.

Are you really comparing the extra research you get via Planetary Survey Corps in the mid game (1/10 of 250-350) or even the late game? (700+ in each field) to what you gain via Assist Research? (40% extra for ONE planet)
 
Are you really comparing the extra research you get via Planetary Survey Corps in the mid game (1/10 of 250-350) or even the late game? (700+ in each field) to what you gain via Assist Research? (40% extra for ONE planet)

No, im comparing the xp gain from surveying planets (what you were wondering about) to the xp gain from assisting research.

Like I said in my post, Wiz already said earlier in this thread that he would have to look into Planetary Survey Corps because of these changes.
 
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does this mean scientists will level up slower?
or does exploring not get you xp?
I thought it did and so exploring your allies was a good safe way to get them to remnant hunter level?
 
it's not really something you should or shouldn't do, if you want, do it, if you no want, don't do it. there are no shoulds in a trade.

"Do or do not...there is no try" - Yoda