Wasn't my goal, I challenge you to make an objective comparison. Can you do it? These notes are based on my observations.That’s not an objective comparison.
There are many allied decks that are super strong. 2nd ID, Pancerna are top tier. Even Guards after the crit system change.IMO if you nerfed 4arm and 15 scots you'd get rid of a lot of the problems
Easy solution, go play chess...it has a thoroughly equal balance of units.
The reality is that not all divisions are created equal, and were never intended to be...that was made perfectly clear by the devs from the start.
Reminds me of the early days of Steel Division when guys claimed that allies might be good in 1v1 but in team games axis are totaly op. Then whenever these "1v1 players" came in and pushed the axis team to their spawn before Phase A was over they were stunned. I guess 90% of these people are not around anymore.
"it is a team deck", well then sure I don't want you on my team if you are going to be a liability to me since you can't protect yourself for half of the game...
Oh and spamming artillery doesn't make you a good team player. If that is what you mean, I feel like talking to a Wargame 10v10 support deck player.
Lets do a little comparision of some key units in A with for example 4rd Armoured (could have picked other divisions as well) just to illustrate the problem:
REC
Füsiliere vs Cavalry Scouts
Ok might give the point here to the Füsilere but with 40 points they are quite pricey. Cavalry Scouts are way better for at purposes.
Bmw vs Bantam
Bmw explodes if you look at it. Bantam is armoured and can even act like a nice additional AA gun. I guess it is balanced due to the fact that Bantam is 5 km/h slower onroad.
INF
Osttruppen/Grenadiere vs Rifles
12 men 20 point Rifles vs 9 men disheartend 20 point Osttruppen or 25 point Grenadiere which are worse on almost all ranges and have less health. Make your pick...
TANKS
Panzer 35 /Panzer III H vs Vet 2 Abrams
...
SUP
IG 18 vs Sherman 105 / M8
...no wait, IG 18 with 2 per card!!
AT
Panzerjäger 35R vs Hellcat
Just let that sink in for a moment please...
Ok 352nd got vet2 Pak38 which is neither gonna pen your Shermans or reach your Hellcat.
AA
Flak 36 and Flakvierling are okay I guess. For 4rd Armoured literally every 50 cal adds to the AA net.
ARTY
120mm Mortars vs Mortar HT
Oh I get it, these are supposed to be the selling point of the Division. Good luck using them against tank divisions though.
AIR
Stuka and the crappy 109's vs B-26 "Death Star"
...
Looking at this I think I have enough of these bullshit limitations for some german divisions. Move Marder up to A and make one Jagdpanther available in B!
Fussel ..fussel... Have you recently started to play axis haha.. and now you start talking about how hard is to win with many axis divsion and how bad they are ... when i was saying this thingh you talked that the balance was equal blabla you are pathetic.
Check my post log and you see I was always critical of some balance decisions of axis divisions but never shied away to mention allied shortcomings as well. Attacks on a personal level make it hard to take you serious though, so this is the last thing I will say to you.Fussel ..fussel... Have you recently started to play axis haha.. and now you start talking about how hard is to win with many axis divsion and how bad they are ... when i was saying this thingh you talked that the balance was equal blabla you are pathetic.
From what I've been able to find out, only 8 jagdpanther operated with the 352nd for a week or two, and at the end of the three week or so period covering that time, the entire battalion ended that time with 8 destroyed, 17 undergoing operational repair, one undergoing long term rebuild, and only had 8 (spread across three companies and HQ) remaining operational. That is hardly a glowing recommendation to have the things with an inf div from a thematic perspective to begin with.First of, noone ever asked for mirror balance.. U can have flavor in the units u decide to put in the rols. But the rols have to be filled.. Do u wanne pretend that somthing like CoH2 is mirror balanced? Ther factions play fundamentel differend, but they all have acess to an AT gun in som sort so u dont just auto lose aganst a spezific faction.
And even if this is exactly what the devs wanted at the beginning.. its not working, its just frustrating and adds nothing good to the game. So it should be changed.
From what I've been able to find out, only 8 jagdpanther operated with the 352nd for a week or two, and at the end of the three week or so period covering that time, the entire battalion ended that time with 8 destroyed, 17 undergoing operational repair, one undergoing long term rebuild, and only had 8 (spread across three companies and HQ) remaining operational. That is hardly a glowing recommendation to have the things with an inf div from a thematic perspective to begin with.
I don't know why you are bringing in COH2...I referred to a game (chess) that is mirror balanced, to show a specific point. The devs specifically addressed (pre- and post- release) that some divs were harder to play (and win) with than others.