Clicking on text boxes is just not that interesting. I really hope that in the next generation of EU, CK, HOI and Stellaris you find a way to add flavour and content without spamming us with text boxes.
Hey stay away from my text boxes!Clicking on text boxes is just not that interesting. I really hope that in the next generation of EU, CK, HOI and Stellaris you find a way to add flavour and content without spamming us with text boxes.
I'd really like if pdx games had proper multi monitor support. But then again... having open the wiki all the time is considered as part of the game, isn't it? So technically they already do.I want to be at the point where I need a second monitor just for the event popups.
They should copy EU4 and make a seperate type of pop-ups that can be turned on and off at your leisure. I'm the kind of person who has popups and automatic pauses for everything in EU4 - armies arriving, sieges finishing, enemies sieging me, and so on.And here i was, thinking that Stellaris needs more boxes to be clicked.
I'd love half of the alerts to appear as pop-up text boxes. And some not in alerts.
Building complete. Please, textbox me.
Fleet starts engagement. Textbox, please
Fleet arrives in destination. Can i have a nice textbox. Pretty please?
Enemy fleet spotted- one very big textbox would be perfect!
And so on.
And here i was, thinking that Stellaris needs more boxes to be clicked.
I'd love half of the alerts to appear as pop-up text boxes. And some not in alerts.
Building complete. Please, textbox me.
Fleet starts engagement. Textbox, please
Fleet arrives in destination. Can i have a nice textbox. Pretty please?
Enemy fleet spotted- one very big textbox would be perfect!
And so on.
They should copy EU4 and make a seperate type of pop-ups that can be turned on and off at your leisure. I'm the kind of person who has popups and automatic pauses for everything in EU4 - armies arriving, sieges finishing, enemies sieging me, and so on.