Hmmm.
In my copy, I have "break.my/game" only in the JK_VariantsCampaign folder. I haven't encountered any of those 'Mechs as of yet.
I think if you put it in your Mods root folder, it may add everything.
Not sure how to explain how @Lyrch75 got it though. @Lyrch75 - is the b.m.g file in both folders? The Root folder? Root and JK_VariantsCampaign? What's it look like? Thanks
I got your pilot info, from Nexus, right?
Could be an issue with ModTek.
If you want - you can remove the "break.my.game" and use the included MetadataDatabase.db file instead (which is setup to correctly use just the Campaign stuff).
I'll play more this eve and see if anything appears
In my copy, I have "break.my/game" only in the JK_VariantsCampaign folder. I haven't encountered any of those 'Mechs as of yet.
I think if you put it in your Mods root folder, it may add everything.
Not sure how to explain how @Lyrch75 got it though. @Lyrch75 - is the b.m.g file in both folders? The Root folder? Root and JK_VariantsCampaign? What's it look like? Thanks
Could be an issue with ModTek.
If you want - you can remove the "break.my.game" and use the included MetadataDatabase.db file instead (which is setup to correctly use just the Campaign stuff).
I'll play more this eve and see if anything appears