I'd like to see...
- Better Graphics. Every Battlefield is essentially Monochrome. Green or Brown or Orange. Everything is a shade of that colour. It's [Mod edit: Bad language].
- Better Graphics. Buildings are soooo basic.
- Better Graphics. Mechs don't look big. Between the lack of good textures, the monochrome palettes and the total lack of details Mechs look like human-sized humanoids walking amongst shrubs and model villages. You can't even bring the camera down for a cinematic feel of looking up at the mechs. How about some missions in urban areas to really showcase the scale of the combatants?
- Better Combat. As it is the game is just a graphically worse version of XCOM with no stealth, no reaction shots, less weapon variation, less 'role' variation, fewer skills, less interesting missions, a worse campaign story...
- Quality of Life - faster screen transitions, eliminate slowdown issues, eliminate between-turn delays (especially for units that aren't even visible). Speed up combat - missions with 10+ enemies and 10+ allies are tedious. Allow skipping all travel screens.
- Why's there only one falling-over animation?
I realise the game is a conversion of a tabletop one but there's some glaring stupidities too...
Why's a lance only 4 units? What kind of General says "No... don't you dare send more than four of my troops into the theatre!"?
Why didn't engineers realise that four (or six or eight) legs is better than two for stability? What about tracks?
Why would you give a mechanical combat unit arms?
Why are there humans inside the mechs?
Why in a thousand years of progress have we managed to make worse targeting computers? The computations to put a ship in orbit around a planet are FAR harder than the one to fire a weapon to hit a penny at a thousand yards.
Please make this something more than a bad XCOM copy before you want to ask us to pay for any DLC.
I respect that you obviously dont like the current battletech game but please stop comparing Battletech with xcom the games have only in common that you have a "dropship" as mobile base and are flying from mission to mission!
The setting and the way you play is something very different.
4 Mechs are a lance 12 a company why? because someone made this decision and defines it. In Military you find a lot of this.
T-Rex and Raptors were sucessful Hunters in the past and had two legs. We as Humans have 2 Arms and Legs and dominate the world so why should mechs have 4 or more legs? Stability is not all you need.
Most mechs have arms because you be able to pick up things, punch or climb, for example it is more difficult to raise to your legs after falling without arms (i dont know if this is included into game because many mechanics and rules are not seen but working in the background)
Humans are the Pilots of mechs and it is possible to give a computer control and change mechs to drones in this way, this is seldom done. It is prefeed that humans are mech pilots. You would not ask that about driving/ Piloting tanks or airplanes, In science Fiction Films you surely would not question that there are Spacecraft Pilots, Navigators and so on. Simply a Crew, why a different point of view about piloting mechs?
The targeting of Computers is not easy there is a lot to calculate it seems you dont consider this is a huge calculation to hit very small things and to aim.
I hope Battletech will remain a whole different game compared to Xcom because both games are very different games with different Story, setup and most important Charme.
Battletech is more than being the Pilot of a huge metal Monster it has a Story, Setup and the society is special, its about modern Chivaldry, honor in Combat and much more. Try some novels to catch the spirit of the Setup and Background, if you like and wish to understand it better.