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Dev Diary #97: Pagan Pals - Warrior Lodges

Greetings!

This week we want to show you the work we have been doing on the new society type: Warrior Lodges!

(This is where you scroll down to play the sound clip found in this dev diary, for an insight into the background ambiance of the societies, and how the dev team sounds when we hang out)

It's a society perfect for the rowdy pagan or tribal ruler: the one who drinks, fights, and brags about it to your friends. Of course, underneath that rough surface, lies a heart that swells at the thought of camaraderie, and helping you defeat your enemies.

That said, joining isn't for everyone. You have to fight to prove yourself, and duels are not for the faint of heart.

Fleeing_initiation_duel.png


The ones that do make it into the Warrior Lodge can also insist that their children attempt the initiation!

Once a member, you can enjoy special events on the battlefield, and intimidating power. Going up against a member of a warrior lodge is a calculated risk, but only cowards back out of challenge. While you might lose a leg dueling your friend for sport, you could also end up founding a bloodline as a famous warrior hero, having your legacy stay with your dynasty through centuries.

Warrior Bloodline.png




Each playable pagan religion has its own version of a Warrior Lodge, with some unique touches to them. Art is of course one of them.

Society_Menu.png



Then we have things like Create Fetish, a Power exclusive to the African Warrior Lodge. It allows your ruler to order the forging of a special type of artifact, ranging from mere rain-sticks to scare off ghosts, to large totem masks infused with the energy of ancient spirits.


The mask artifacts come in many varieties and shapes, and as they can be equipped to a separate face slot in your Treasury they can appear on your character’s portrait whenever they are worn. Both their shape and effects will depend on investments made during their creation, as well as on the type of spirit you decide to infuse them with. Do you wish to channel the energy of a benevolent river god, or that of a trickster?

WLfetish.jpg



In addition to Powers, and the various missions you can choose to accept, you might also find yourself involved in side activities, such as feasting events and competitions. Make sure to always pick up the challenges from your fellow warriors, or you might lose influence within their circle, be it a drinking contest, an arm-wrestling match, or the Flyting game of patience, where you and your opponent will hurl all sorts of insults at each other, to see who loses his cool first. If that is you, do not fret: even if your character ends up horribly humiliated, nothing is stopping you from being a sore loser and challenging your opponent to real duel in the aftermath…

WLflyting.jpg


Duels are also no longer locked solely the War Focus, but all Warrior Lodge members can enjoy fighting all up close and personal. In general, duels are a large past time for members of these societies, and Personal Combat Rating has been revamped to fit the new system. Outcomes of the duels vary from mere bruises to severe injuries. There is naturally also the chance of one thing leading to another, and you might find yourself making friends (or lovers)...


Thank you for your time. :)
 

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If you are making new societies can you please nerf a few of the existing ones.

Lucifer's has been nerfed, though I never found it too powerful. Hermetics however is still ridiculous. The Society itself is fine, believe it or not. It's the artifacts.

Can you please nerf all (Not just Hermetics) artifacts so that their stats don't stack? The stat inflation from even two Magnum Opuses is enough to let you swim in 25+ learninng the rest of the game, which then allows more stacking, and so on. By the third generation I am not surprised at having a 25+ skill 16 year old, and by the fifth I almost expect to have double digits and 25+ in at least three stats.
 
Christianity suffers from being the default, standard religion, the one faith playable from the very start. Every other religion in the game is more or less defined by how it deviates from Christianity.

And being the default is kind of boring, while being different is kind of interesting.

But at least Catholics get the Pope. And the College of Cardinals, I guess.

Talking about societies, We have some many historical examples and records about religious orders, laical and intellectual movements and so on... with a lot of possible flavour and interaction beetween the different societies, hermeticism it's a little reductive for example, there are not artifacts about philosophy books, nor educational institution of jurisprudence to have the beste chancellors for example (We have instead a super global satanist society full of fantasy flavour instead). Somewhat when that expansion was announced I thought some obvious choiches that instead not happened. A little like the cadet-branches and these other mechanics that we feel should be added since the very firsts DLC and yet are not there.

I'm cool with pagan addition tough.
 
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If by "basically the Fighter's Guilds from @Maal" you mean that the warrior lodges and a fighter's guild both involve fighting then yes...

If you mean that they are identical and the warrior lodges don't contain brand new content or coded mechanics then no not at all... ;)
Nah I didn't mean that, I trust you guys can write your own code ;)

I was just noticing the striking similarities. But that is not a bad thing - looks like you have taken some time to go through all of the "CK2 players would like..." options, and added a HUGE amount of player most-wished features to the game.
That actually worries me a bit, because it feels like there's little left of player suggestions after Holy Fury... and I sure hope this isn't the last DLC :/
 
This is part of Holy Fury. That said, a lot of the duel rework and updates will be available to players with the Way of Life DLC, which contained the original duel decision. The rebalancing of Personal Combat Rating is in the free patch.

What about the Holmgang in The Old Gods? Or the generic battlefield encounters? Or the duel rival event from The Reaper's Due?

Will they use the duel rework as well?
 
What about the Holmgang in The Old Gods? Or the generic battlefield encounters? Or the duel rival event from The Reaper's Due?

Will they use the duel rework as well?
They will likely create duel triggered effect which they will simply call from everywhere it's needed.
 
The pic about random map generator showed Germamy. While the political entities are different you clearly see map changes.
Did you read this on the tread ''map changes in westhern Europe. Because then you should look on I think page 1 or 3 there snowcrystal has put a map of Germany.

And BTW when I said are those new German provinces, I was the first person to notice. Brought it to a new tread myself on request off snowcrystal and asked him for more details and then he showed us the scattered world. So yes I know about it. You're welcome
 
First time commenting here, this look great! although I only have the base game and that norse DLC that was free lol but I really like that mask :eek: some time ago I read that even with the customizable DLC you can't remove helmets (don't know if that changed) and I wonder if they will be removable like that mask someday, I don't expect it to be free but it would be on my list once I get money :p
 
some time ago I read that even with the customizable DLC you can't remove helmets (don't know if that changed) and I wonder if they will be removable like that mask someday, I don't expect it to be free but it would be on my list once I get money :p
Helmets will only be shown when people are at war. If you don't lead armies you won't wear a helmet
 
If by "basically the Fighter's Guilds from @Maal" you mean that the warrior lodges and a fighter's guild both involve fighting then yes...

If you mean that they are identical and the warrior lodges don't contain brand new content or coded mechanics then no not at all... ;)
In middle ages the most important fighting schools were Italian and German , will you implement those?

This might be usefull for the Italian Scrimia ( Italian martial art )

https://en.wikipedia.org/wiki/Fiore_dei_Liberi

Flower of Battle (Fior di Battaglia, Flos Duellatorum) is among the oldest surviving fencing manuals.