Hi,
Question in the round:
I have extreme lag problems in the Mech Bay. For example the process of removing the complete equipment (strip equipment) in one mech takes over a minute.
It takes almost 30 seconds for the selected mech to load.
Strip Equipment, Confirm, Confirm, and until Mech Bay's main view reappears pass again 40 seconds.
With CFixes 1.4.0.2, the overall procedure is reduced by perhaps 10 seconds
That was not so before. I have no idea if it is the BT 1.5 Patch, MechEngineer, CAC or the XLRP 1.3 in itself.
Does anyone have similar problems?
Battletech Performance Fix is no longer working in 1.5 and needs an update. This is what the modded game is like without BTPF, unfortunately.
@ XTRMNTR2K
1. The SLDF Mechs (In my case Stalker SLDF and Atlas II SLDF) have Equipment that can not be removed or replaced (Cockpit, DHS, Armor, Structur). It's a bug or a feature?
Feature. Otherwise players would just rip out the juicy stuff from some SLDF Mechs, like the Griffin for example, and stuff it into their Assaults.
Plus, there's no one around who actually knows about how to properly remove the equipment without destroying it in the process. And these Mechs are *ancient* in the first place.
If you manage to find Endo-Steel or DHS somewhere, however, now that is a different story... Yang knows his Mechs, so taking apart and improving the things he *knows* isn't a problem.
2. Stability Gyros:
With the Standard Gyro I have a stability of 100.
With Stability Gyros it shows me only the compliance value
(10, 20, 30). It's a bug or a feature?
They only show the bonus (reduced stability damage taken) but the values check out. There were wrong before but should all be correct now.