agreed, the new building system seems to be very limiting.Would've been better if theres an option in the beginning of the game where we can revert or opt to use the old building style system. Just a suggestion.
agreed, the new building system seems to be very limiting.Would've been better if theres an option in the beginning of the game where we can revert or opt to use the old building style system. Just a suggestion.
sorry if this is a dumb question, but is this compatible with the latest CK2 version? or do i need to roll back to 3.1 ? I know it says 3.1 but when I use 3.1 the beginning interface is all messed up, but when I use the current CK version the interface is fine...However I noticed starting as tribal in Charlamagnes bookmark I dont get the option to build anything at all.
Looks like the new building system is confusing people.
As far as I know, there's a small developer diary on the CK2+ Discord about the new building system.
New building system is currently planned to be an hybrid between the new and the old system.
What kind of hybrid..
Actually could we get a dedicated thread to discuss it in detail?
I've noticed that with other religions as well such as Aztec.Speaking of ancient religions I have no option to reform Hellenic or Roman, athough roman seems to be a reformed religion already, but hellenic , there is no button for it. When you open it up , it looks just like a reformed religion.
Speaking of ancient religions I have no option to reform Hellenic or Roman, athough roman seems to be a reformed religion already, but hellenic , there is no button for it. When you open it up , it looks just like a reformed religion.
Yeah, the inability to reform Hellenic is a total bummer and I don't see the point in playing them anymore. There is stuff in the script showing both reformed and unreformed but I don't know the mod well enough to tinker.
While I understand your point, Hellenic is an organised religion in ck2+, is in it's on religious group, is not part of the pagan religious group and so cannot be reformed. (And was playable long before it was in vanilla).
Either way you probably should check that post : https://forum.paradoxplaza.com/foru...nouncement-back-to-the-drawing-board.1178429/ as they're reworking the code from scratch
Its sitting in the scripts inside the Religions file but not in the game. Must be disabled currently. Here is both the entries.
hellenic_pagan_reformed = {
graphical_culture = hellenicgfx
alternate_start = { always = no }
interface_skin = { hellenic_interface }
allow_in_ruler_designer = no
icon = 58
heresy_icon = 59
color = { 0.6 0.3 0.3 }
high_god_name = GOD_JUPITER
god_names = {
GOD_JUPITER GOD_NEPTUNE GOD_PLUTO GOD_JUNO GOD_CERES GOD_MINERVA GOD_MARS GOD_VULCAN GOD_VENUS GOD_APOLLO GOD_DIANA GOD_VESTA
}
evil_god_names = {
GOD_SATURN GOD_BACCHUS GOD_PLUTO GOD_MERCURY GOD_TYPHON
}
# Zeus, Hera, Poseidon, Demeter, Athena, Apollo, Artemis, Ares, Aphrodite, Hephaestus, Hermes, and either Hestia or Dionysus.
crusade_name = GREAT_HOLY_WAR
scripture_name = THE_LEGENDS
priest_title = AUGUR
priests_can_marry = no
priests_can_inherit = no
female_temple_holders = yes
can_call_crusade = yes
join_crusade_if_bordering_hostile = yes
religious_clothing_head = 12
religious_clothing_priest = 11
allow_in_ruler_designer = no
}
hellenic_pagan = {
graphical_culture = hellenicgfx
alternate_start = { has_alternate_start_parameter = { key = religion value = full_random } }
interface_skin = { hellenic_interface }
allow_in_ruler_designer = no
#pre_reformed = yes
reformed = hellenic_pagan_reformed
icon = 37
heresy_icon = 59
color = { 0.6 0.2 0.1 }
high_god_name = GOD_JUPITER
god_names = {
GOD_JUPITER GOD_NEPTUNE GOD_PLUTO GOD_JUNO GOD_CERES GOD_MINERVA GOD_MARS GOD_VULCAN GOD_VENUS GOD_APOLLO GOD_DIANA GOD_VESTA
}
evil_god_names = {
GOD_SATURN GOD_BACCHUS GOD_PLUTO GOD_MERCURY GOD_TYPHON
}
crusade_name = GREAT_HOLY_WAR
scripture_name = THE_LEGENDS
priest_title = AUGUR
priests_can_marry = no
priests_can_inherit = no
female_temple_holders = yes
religious_clothing_head = 12
religious_clothing_priest = 11
can_demand_religious_conversion = no
}
Stuttering continues even in low speed simulation as Saratin said, it's such unplayable like that, hope you guys can fix it.Here is an update, for use in 3.2.0. The bookmark itself is a bit rough, but should be fully usable otherwise. This should also fix the huge Nomad courts and perhaps some other crashes, but your mileage may vary.
Please note the current version of the mod is on life support. Most time is currently going into the rewrite. Nevertheless, do feel free to report major issues and I may try to fix them.
Checksum: UTBI